This is where I'm at.I'm cool with opt out options. Just give me multiple opt out options. Opt out of PC and opt out of console cross play.
Opt out shouldn't be only one universal setting.
This.I do. just add an option for those that don't want it to opt-out. simple. and yes, I saw your note on opt out. I don't agree
I don't think most of the console players are offended. There is a big difference between mouse and keyboard and gamepad and while I'm not saying they should never cross and it is up to the developers, any game, I was serious about that forced cross-play would probably make me drop it. When I went up against PC players in cod it was annoying. Not because of anything they are doing personally. But because they could do things that my controls didn't allow me to do. It doesn't mean I lost every fight or anything. It just meant that my normal playstyle which works on console didn't work in that environment. So it kind of became a muddled mess in how to approach situations.For eg Battlefield I dont need Crossplay. BF is a PC franchise and I would bet it will sell more on PC than on console if I look at other recent releases like Cyberpunk which als was made by a studio primaruly developing for PC.
BF games always had a big player base on PC.
For CoD crossplay was really good because CoD MPs usually die quickly on PC and most my friends play on console.
Still in CoD it was so annoying playing against console players. The auto-aim snap on was so heavy (tried it myself at my friends place) and being stunned on PC was certain death while with a controller you could just hold the stick in a direction to still be able to aim.
No offense against console here but thats something I noticed and I often could actually tell from the killcam if the enemy was on console or not.
I'm not part of that scene but it seems fine to me there. I know people who are serious tend to use arcade pads but that option is available to people in either platform it seems like. It doesn't seem like mouse and keyboard would convey any undue advantages in that situation from an outsider looking in.Fighting games definitely need cross play. It's a genre that would benefit greatly from it be enabled off the bat for all platforms. It would be absolute madness for fighting games not to have this in their games going forward.
And, shooters aren't the single genre out there. Other games might not have such a different experience or skill ceilings with different inputs. Platformers, fighters, etc. This thread feels like a weird overgeneralization for the sake of a few shooter players.
Yes but they also could have put FPS in their titleUnsurprisingly, most people in this thread aren't bothering to actually read the OP. So typical.
Why did you ignore the part in where I said that the same input should be prioritized?So it's worth having a good enough playerbase on the expense of other ppl fun. It's not "only" about input. Do you only play on pc aint you?
Unless you're playing in some really competitive mode, this honestly never feels like an issue. Been playing FPS on PC for many years and using high settings vs the many people I know will be using low.Stuff like this just Shows that crossplay with pc is bad. Besides cheaters and input device.
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This seems so damn silly as an issue.Stuff like this just Shows that crossplay with pc is bad. Besides cheaters and input device.
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Yeah I agree, depends on the anti-cheat system in place. Games that focus more on ranked/esports competition is generally going to have a solid anti-cheat system more than say Fall Guys where they have nothing place.Maybe you should work on your own game play instead of blaming PC players. The MKB excuse is tiring already and the reality is your just not that good as you think you are.
Why did you ignore the part in where I said that the same input should be prioritized?
I play on PC and I only use my Switch for exclusives. But if you're basing your argument on my prefered platform all I can say is lol
Not required at all, the issue is way overblown.Here's the solution:
1. Keyboard and mouse support on console
2. Input-based matchmaking
My argument is that console gamers don't gain alot through crossplay. In fact their experience get worse through it at least for the bigger games.
not to mention, controller mod hacks are way less detectable than PC hacks.Keep it on, please. OP is wrong. More crossplay is good. Hacking is far from a PC exclusive problem and generally I've never really perceived it as a problem worth thinking about.
And nothing about what the op said would change the situation you just described. When you mix party inputs, it would still function exactly the same way.
And one final thing - opt-out is NOT a solution. If crossplay is on as default and you opt out then you're playing with a decimated playerbase number, since most people probably won't even know you can turn it off.
in halo mcc on pc the aim assist and bullet magnetism is strong to the point that controller has an advantage over kb+m. back when I played Reach you could shoot people around corners.I thought OP's points would be totally obvious for anyone (who bothered reading them). Seems not lol.
The best solution is keeping separate pools for gamepad and m&kb users, like MS seems to want to implement in the Halo games.
not to mention, controller mod hacks are way less detectable than PC hacks.
Whatever the skill numbers say, they don't account for what its actually feels like when you play against somebody on a completely different input. I'm all for skill based matchmaking but whatever those number systems generate don't fully encompass what it feels like to play against those different inputs imo.What do you mean? I don't see why I should have to play with only PC people to play with my friend on PC. Part of the point of cross play is bigger userbase with a bigger pool of skills. I dont want to shrink my userbase lol. Thats why skill based match making exists.
I've genuinely played maybe 600+ hours of shooters on PC and have encountered less than 3 obvious hackers I can remember.Any advantage a controller mod via cronus etc. can deliver on a console is not even close to what an aimbot or wallhack can do on PC.