I know that, I'm just making a point about how NoA is generally cheap when it comes to voice acting. Silent protagonists come from the developer's end.
I know that, I'm just making a point about how NoA is generally cheap when it comes to voice acting. Silent protagonists come from the developer's end.
That's how I approach it. It's also kinda funny sometimes.
That's how I approach it. It's also kinda funny sometimes.
The main problem with Fire Emblem though, is that you're given tons of dialogue options to progress the conversation, but none of them are voiced. Byleth actively speaks in battle, but off the battlefield, the very least he can do is speak the lines the player gives him instead of making awkward hand gestures.
Unfortunately, Nintendo of America is known for cutting corners in terms of voice acting budget. For reference, the last time NoA unionized any of their games was Code Name: S.T.E.A.M.......in 2015.
As I said...All three examples are not cutting corners - Fire Emblem is not cutting corners anywhere when it comes to voice acting and Astral Chain also has a heavy amount of needless voice acting in places where text boxes would have been enough. Link has always been silent and is very deliberate.
It's just a simple design decision.
I know that, I'm just making a point about how NoA is generally cheap when it comes to voice acting. Silent protagonists come from the developer's end.
Gonna have to disagree, being spoken to by everyone and never having any input other than wandering off to where they want you to go doesn't provide any immersion for me.
Dead Space 2 was a better game in part because Isaac speaking gave him some semblance of agency rather than just being an errand boy vessel for the player to kill things and move between objectives.
Metro Exodus was weird because you don't even speak to your wife when she's right in front of you. Half Life 2 also feels weird because Alyx has this growing admiration for Freeman despite him being some armored nerd who says nothing and bashes brains in with a crowbar.
BoTW
FE Three Houses
Astral chain
wtf is the point? who actually likes this? why?!!!!!
how is it normal for someone to hold a full conversation with you while you just stare at them with no response? it completely and utterly break immersion
will it cost a fortune to hire some VA?
Because the player can give them agency and personality, increasing immersion? It can be immersion-breaking when a protagonist doesn't fit your own personality.How does a mute protagonist devoid of any agency and personality increase immersion? It totally breaks immersion, also it is not the standard anymore most modern rpgs have protagonist that talk.
I edited my post before I saw yours. I included Persona.
As I said...
But yeah, it's a design decision. And for Link & Byleth, it just so happened to allow them to dodge various bullets afterwards.
I don't understand how watching a named character not responding to anyone, as if they were a robot, increases immersion.
Only from low budget and/or indie studios (with a few exceptions). Do Nintendo count as one? Even lots of indie RPGs do have fully voiced MC nowadays.
Because the player can give them agency and personality, increasing immersion? It can be immersion-breaking when a protagonist doesn't fit your own personality.
I'm totally fine with silent protagonists, and even prefer them in some cases.
I feel like I remember a poll recently where more people preferred silent protag than not.
By "speaking" I hope you mean constant animal cries back and forth to each other that only they can comprehend.
I mean at least in BOTW, Mario Odyssey and FE 3H the silent guys do show their emotions in cutscenes.Not just Nintendo titles.
Anyways overall it sucks for story games...
Silent Protag: ...
Someone close to silent protag: *Dies*
Silent Protag: ...
HUGE ❌
BoTW
FE Three Houses
Astral chain
wtf is the point? who actually likes this?
BoTW
FE Three Houses
Astral chain
wtf is the point? who actually likes this? why?!!!!!
how is it normal for someone to hold a full conversation with you while you just stare at them with no response? it completely and utterly break immersion
will it cost a fortune to hire some VA?