Nah the most baffling Musou crossover to not happen is Fairy Tail
It's such an easy fit (rocking music, large cast of characters, anime fanservice bullshit) that it's shocking that it hasn't happened.
Honestly, FF has loooooots of characters that's perfect for a Musou game, not to mention SE has made several crossover games with collaborations (World of Final Fantasy, Dissidia with KT, Theatrhythm, Dragon Quest Heroes with KT).
Not to mention there's a lot of crossover Musou games:
- Persona 5 Scramble
- Berserk Musou
- One Piece Musou
- Dragon Quest Heroes
- Fire Emblem Warriors
- Hyrule Warriors
DQH isn't a Musou. DQH1 is a weird hack n slash with tower defense elements, while DQH2 is straight up an action RPG
Thinking on it, I am too. I enjoyed Dragon Quest Heroes.
Same as above
(Also as someone recently going through DQH1, I'd really recommend the sequel. It is such a massive improvement in terms of gameplay, though the tower defense elements were removed if you liked that)
Its taking a genre that was already played out on the PS2 and putting a skin of your favorite IP over it and Koei Tecmo are making some cash money on it. I understand it from a business perspective but my god is the genre boring. They could at least try to make the games more challenging so I don't sit there clipping my toe nails and mashing a button at the same time.
Uh all the games have higher difficulties. And all the games, even the PS2 ones, are supposed to be played on higher difficulties because there's usually special content that can only be unlocked by playing on them (like rare weapons, items, etc.)
I'm still wondering what the hell is going on with Dragon Quest Heroes 3. After the release of the second, the producer all but said the third was already in production, and then... Nothing.
KT did help develop Builders 2, so maybe they just figured that was a better investment? DQH2 sold extremely well (iirc, 600k+ copies), so Iunno.
I figured that they wanted to get Builders 2 out of the way first. I really hope a sequel hasn't been cancelled, DQH2 is so, so goddamn close to being an amazing ARPG (they just need to iron out some of the quirks like proficiency. They also need to add a real post-game to the sequel.)
2 was honestly worse than 1 due to the totally aimless endgame, ill-advised multiplayer components, and trophies that require 3 playthroughs to finish.
The postgame definitely sucks (god is it grindy), but DQH2 is better in every other aspect, especially the gameplay. DQH1 is a tedious slog by comparison. All the loading screens and the slow paced battles are driving me nuts.