I love ya brother even if I have a softer spot for 1. Great taste!.....and my favorite FromSoftware game is still Lost Kingdoms II I said what I said
I love ya brother even if I have a softer spot for 1. Great taste!.....and my favorite FromSoftware game is still Lost Kingdoms II I said what I said
You're prob doing something wrong. This is like still tutorial boss.Omg this Chained Ogre fight can go fuck itself
update: found a cheesing method that I definitely will try bc it hasn't been patched
Still seems more possible than the Misen fight which I have yet to beat. Unfortunately this mini-boss gives me Souls vibes in the sense that there isn't an Idol right beforehand and, annoyingly, there's like 7 other grunts to worry about, too. And the hit box with his lance seems really strange.
OP chose 死OP getting banned on another Sekiro thread he created is icing on the cake for the thread title lol
Beaten by Sekiro yet again.OP getting banned on another Sekiro thread he created is icing on the cake for the thread title lol
I want this game to click for me so badly. I just don't get it. I die so much faster than in the Souls games, and the healing items just can't keep up with the amount of damage I take while exploring. I need to watch some videos and learn.
I want this game to click for me so badly. I just don't get it. I die so much faster than in the Souls games, and the healing items just can't keep up with the amount of damage I take while exploring. I need to watch some videos and learn.
OP getting banned on another Sekiro thread he created is icing on the cake for the thread title lol
Hot take, I found it wayyyyy easier than Dark Souls.I wanted to like Sekiro, but it just doesn't click with me. The combat felt good but is like NES level difficult. An entire game as hard as Minus or Orphan of kos fights just became tedious.
The mini-bosses would be less fucking annoying if I didn't have to waste 5-10 mins every time stealth killing the regular enemies surrounding them
Seriously anyone wanna defend that kind of design?
What does this thread have to do with Bloodborne?Imagine not liking the best From Software game since Dark Souls
Yeah this is absolutely key in Sekiro, be attacking constantly. You're mince meat if you stay at a distance. Most of the humanoid enemies (bosses included) can be semi-locked into their counter-attack patterns if you do this, and there are generally far less counter patterns than regular attacks, so it's less to learn. Smacking on lady butterfly as soon as she enters her second phase stops her from even summoning the phantoms.I found one of the secrets to beating many of the bosses (maybe not Horseman) is getting up in their faces and taking command. They'll usually respond with the same 1-3 hit combo which you can "easily" parry. Once I did this with Lady Butterfly she was a cakewalk. Go on the attack!
If it's any consolation, the beginning is pretty much the hardest part of the game comparative to the average player's skill at that point since it quickly stops pulling punches and you have to learn to adapt to its combat system or you're fucked. But when it clicks (for most players this will be beating Lady Butterfly) and you start to intuitively understand and use parries and all of your movement options, it becomes one of the most exihlarating experiences out there right now. So if you're thinking about trying it again, I'd suggest going in with the right mindset and to practise and get accustomed to the combat system. It's still not a game for everyone though (far more than other From titles) so it's completely understandable if the game turns out to be not for you.I wanted to like this game so much. I love the setting and general concept of the game, and I'm not averse to difficult games (multiple playthroughs of Bloodborne, over 500 combined hours in both Nioh games) but Sekiro just felt too restrictive and punishing to me. It's made very clear that there's only one proper way to do things and you will do that proper way or you will never succeed. I don't know, maybe Bloodborne was the exception and From Software games aren't for me. I didn't like the Souls games very much due to the setting and slow pace of combat. The game does look amazing and controls beautifully though! I keep thinking I'll give it another try one of these days, but my first experience with it was so discouraging it's not exactly calling me back.
Clearly the actual hardest game is to not get banned on EraOP getting banned on another Sekiro thread he created is icing on the cake for the thread title lol
Honestly, I finished my first playthrough last week and then played a bit of NG+. I feel Chained Ogre is quite a bit more annoying than later bosses, it seemed hard to actually see which attack he was about to do and how to avoid it. I still got it first try, but it wasn't trivial. This is after beating Owl and Saint Isshin, lol.You're prob doing something wrong. This is like still tutorial boss.
Sekiro has the best combat out of all the recent From games. I don't agree with the notion that you "need to play a certain way", you have a lot of options available and sometimes parry is the least efficient. Dodge timing can be tight but can open windows to punish that won't be there if you only parry/block. Prosthetics also give you plenty of defensive options and exploit boss weaknesses. Some Combat Arts just tear thru some enemies.
I also appreciate that I don't have to grind for endless amounts of upgrade materials etc just to progress and invest in weapons I might not want to use later in the game.
What's all this about respecting our time? We're playing video games and posting about it. I don't even respect my own time.
Actually, in regards to respect, I feel From respects players more than any other developer because they believe you can overcome the challenges they set forth.
What people tend to mean by respecting time is that they want every moment in a game to feel meaningful. There are no doubt video games that will get repetitive for the sake of extending playtime so some people feel that way about these games depending on what the game is asking them to do.Sekiro has the best combat out of all the recent From games. I don't agree with the notion that you "need to play a certain way", you have a lot of options available and sometimes parry is the least efficient. Dodge timing can be tight but can open windows to punish that won't be there if you only parry/block. Prosthetics also give you plenty of defensive options and exploit boss weaknesses. Some Combat Arts just tear thru some enemies.
I also appreciate that I don't have to grind for endless amounts of upgrade materials etc just to progress and invest in weapons I might not want to use later in the game.
What's all this about respecting our time? We're playing video games and posting about it. I don't even respect my own time.
Actually, in regards to respect, I feel From respects players more than any other developer because they believe you can overcome the challenges they set forth.
What people tend to mean by respecting time is that they want every moment in a game to feel meaningful. There are no doubt video games that will get repetitive for the sake of extending playtime so some people feel that way about these games depending on what the game is asking them to do.
I really like the art direction of From games, and get tempted to try from time to time despite not liking any of them.What is it about From games that makes so many people torture themselves time after time? Is the FOMO that bad?
You do have a grapple attack. You just attack after grappling onto him lolUgh stuck on Butterfly lady and wasted my stock of snap seeds.
Also stuck on horseback boss, I googled and seems to recommend grapple attack which I don't even have the option to unlock.
Think I might give up. Love the setting and general gameplay but the bosses are too much for me.
Did OP get banned for hating Sekiro, cause I also hate it. It's really well designed but I could not be arsed running around such a vast, beautiful world with a combat system that forces itself to be played one way only and doesn't much reward thinking outside the box.
I actually got pretty good at it too, it's just that gitting gud at Sekiro is dull and has none of the fun agency of a Bloodborne or Souls game, or even most games in general.
My trajectory with the series has been:
Bloodborne -> Dark Souls 3 -> Dark Souls Remastered -> Demons Souls Remake
For whatever reason, I just haven't been interested in Sekiro.