I love this theory!I have a theory about the identity of the egg character. In BOTW, one of the early shrines is a combat training shrine called Ta'Loh Naeg. The guardian is white for some reason. This is the only combat shrine that does not reset after a blood moon. I think there must be some untold backstory for this guardian that would make it make sense for him to be training you, like the combat spirit in TP. I bet this tidbit was turned over to the team making Calamity Age, and they will flesh out a connection. Thought?
YA HA HA! YA HA HA!
Do you mean Impa?
Link with stealth costumes?
No there is a blonde character with a bun
I think you're talking about Link in the Sheikah stealth attire.
Oh. True. PossiblyKing Rhoam properly buff af inside.
Link with stealth costumes?
You mean Purah, the girl in this video? She's Impa's sister.
Yeah put me on the definitely all playable but post story/side story missions. Also possible we get bonus missions or villains point of view missions as unlockablesKing Rhoam seems to uses two-handed weapons with one hand, btw.
Dude's not going down without a fight.
EDIT: The Nintendo Dream scans do not confirm if Khoga, Rhoam, Purah, Robbie and Hetsu are playable. Only a blurb that was translated says: "It is unclear if those character are playable".
Just gonna rock Purah for a little while.
This. Creating a Champion was great and now I want another.Hopefully they release the Rhoam art this week
Also we need another artbook for this game, lol
This game's artworks are incredible, I love it.
It's Hyrule Warriors, and they even are getting artworks, it pretty much confirm they'll be playable, either at launch or update / post campaign free missions thing.Holy shit, why did no one tell me Rhoam was looking like such a badass in that feature? All the characters shown there better be playable!
Happened all the time in the Pirate Warriors games. Granted, that's a peculiar situation where there's dozens of pre-established characters, many of whom are necessary to tell the story of the original work. But I won't be surprised if some of these characters are NPC only, particularly because this is unique case where an original story that will likely be canon is being told in a musou game. I imagine the story is being reviewed and approved by some part of the BotW team, and it would make sense if some characters have to make it in for narrative purposes without necessarily being playable.Put it this way:
While I don't claim comprehensive knowledge of everything Musou, I don't think I've ever seen a (non-generic-mook!) character appearing in a Warriors game trailer who wasn't ultimately playable.
I think it comes down to whether there will be a non-canon free play mode. Nintendo might have some weird resistance to including a non-canon side mode in a canon Zelda game.Happened all the time in the Pirate Warriors games. Granted, that's a peculiar situation where there's dozens of pre-established characters, many of whom are necessary to tell the story of the original work. But I won't be surprised if some of these characters are NPC only, particularly because this is unique case where an original story that will likely be canon is being told in a musou game. I imagine the story is being reviewed and approved by some part of the BotW team, and it would make sense if some characters have to make it in for narrative purposes without necessarily being playable.
That said, I don't particularly feel like any of these characters won't be playable. I'm definitely leaning Hestu as playable.
I guess the glider the king gave to Link at the beginning of BotW was Link's glider in the first place, and Rhoam was simply giving it back to him.
Also, Hestu in BotW outright says that no one has been able to see him for 100 years, so clearly something happens at the end of AoC to cause the Koroks to become invisible to most people.
You must have never used ancient Sheikah technology. Solves every problem.
I don't think it's wise to look too much into this. If something happens, great. If not, oh well.
I think it comes down to whether there will be a non-canon free play mode. Nintendo might have some weird resistance to including a non-canon side mode in a canon Zelda game.
I believe the campaign of Four Swords Adventures was canon (lol), but it had side modes like Shadow Battle that probably weren't canon, so that could be a precedent.
FYI there will likely be an entire act or two of the plot pre calamity as we know of a bunch of stuff happening in the leadup to it.My guesses:
-- Rhoam will only be playable in the main "story mode" (whatever that is) for one chapter, in Hyrule Castle/Castle Town at the beginning of the calamity event, and then will die. He's not being announced ahead of time so as not to take away from the impact of that sequence.
--Hestu will be an unlockable character, probably having something to do with Korok Seeds. Unlockable characters probably aren't being announced ahead of release.
-- Kohga/Blademaster/New Villain will almost certainly be playable, but only by getting far enough in the story to unlock the villains' chapters.
-- No idea about Robbie/Purah. They don't really strike me as being "unlockable" like Hestu, but they also don't strike me as having playable appearances tied to major plot-related events like Rhoam. It could be that they're the ones who carry Link to the Great Plateau after the battle at Fort Hateno, and that's the first/only time they're playable in the main story mode, and that could be considered a spoiler, so they're not being announced ahead of time. Then again, as HockeyBird said a few posts up, depending on how far the story goes, Robbie and Purah almost have to be PCs, since there won't be anyone left, aside from Zelda and Impa, both of whom (especially Zelda) will be locked into canon routes at the end of the game.
-- The Nintendo Dream scans seem to have an image of Akkala Citadel, which might indicate we'll be playing through that mission. No idea who would be the PC there, as none of the characters we know of were present for that.
Pirate Warriors has also built up the number of npc's over 4 games and several are reskinned generic commanders. It's also not really a good comparison as almost all the npcs are single or 2 appearance bosses not main allies. It also has roster of over 45 characters now.Well, to bring it back to the Pirate Warriors example, there were characters who simply only appeared in cutscenes, never in gameplay. So there's one way that the presence or absence of a side mode doesn't impact if a character can appear in a trailer and not be playable.
or Robbie and Purah's movesets are story spoilers and involve tech that'll be a different render. Way too early to callLooking at the artwork I fully expect King Rhoam to be playable while Robbie and Purah will stay NPCs.
Is that really a relevant distinction though? It's not like there's 20+ major characters that AoC is obligated to pull in to tell its story. I'd also be surprised if there wasn't a significant amount of assets reused from BotW proper, so it's not like this is being built from scratch.Pirate Warriors has also built up the number of npc's over 4 games and several are reskinned generic commanders. It's also not really a good comparison as almost all the npcs are single or 2 appearance bosses not main allies.
Most themed Musou games that still say Musou tend to still have a good number of playable characters outside of the main story cast. And in this case these guys are story cast and there's a lot of events where the core 7 we know so far aren't there or out of action. Just too early to call the playable roster especially since the official site hasn't gone up yetIs that really a relevant distinction though? It's not like there's 20+ major characters that AoC is obligated to pull in to tell its story. I'd also be surprised if there wasn't a significant amount of assets reused from BotW proper, so it's not like this is being built from scratch.
Robbie's weapon could be his backpack, but yeah, there's nothing like one for Purah.Looking at the artwork I fully expect King Rhoam to be playable while Robbie and Purah will stay NPCs.
--Hestu will be an unlockable character, probably having something to do with Korok Seeds. Unlockable characters probably aren't being announced ahead of release.
She might just the sheikah slate like Zelda does, in a different way of course and with her poses etcRobbie's weapon could be his backpack, but yeah, there's nothing like one for Purah.
Could be she's riding in a Guardian tank and that's why it doesn't have a visible weaponRobbie's weapon could be his backpack, but yeah, there's nothing like one for Purah.
Robbie's weapon could be his backpack, but yeah, there's nothing like one for Purah.
Love this idea, I hope unlockables come in more significant ways than the original HW (grinding on adventure maps)
"Creating A Champion" says that King Rhoam dies at the start of the CalamityRhoam is a beast. I dont think he perishes during the calamity but instead just dies of old age and his spirit lingers due to regret and stuff.
"Creating A Champion" says that King Rhoam dies at the start of the Calamity
Would be neat if we got a mission inside Hyrule Castle where he makes his last stand
The Nintendo Dream scans show screenshots of Rhoam outside carrying a Royal Claymore. He might fight both inside and outside the castle (if he fights during the game).
It makes sense if he was in the castle when Ganon roared into action.
Should point out the game likely starts several months before the calamity with the escalating monster attacks and bringing the champions together to unlock the divine beasts. Things kick off with the fortune teller