As the title states, Capcom just revealed RE3make and to the surprise of everyone it has more of an action slant than RE7 and RE2make before it. However, said title is more akin to Rev 2/ RE4 meaning while it might have some outlandish action concepts here and there. It doesn't go to the extremes that RE6 or RE5 amounted to.
While more than enough fans of the series will play anything with the RE name slapped on it. There's definitely a very passionate/vocal part of the fandom who are very cautious about anything that might take such an approach, which is why this thread is more directed to those members. Would you be cautiously optimistic so long as the footage shown looked good? Or would any attempt to try something like this make you feel as if capcom is already in-line to "Ruin RE yet again".
RE3 is typically referred to as the most action-oriented title in the classic series. A large part of that being due to it starting out as a spin-off before changing gears into a mainline title. So to me, such a change up from RE7 & RE2make would be interesting to see. Capcom has proven they can master the Classic Survival Horror style now, so the idea of them being able to actually balance Action/Horror would be interesting to see (We saw a bit of this in the Not a Hero DLC in RE7).
This would likely come with new ideas for how gameplay is presented. Nemesis can run, so perhaps you would need the ability to sprint away from him while on the streets. Zombies biting at your heels could actually result in a headstomp, due to the massive number of them compared to RE2make. Another idea would be enemies don't drop ammo, unless they're wearing a backpack (Like in the Ghost Survivors DLC) or would have reason to drop such things (Mercs or Cops having ammo wouldn't be odd).
There's also the angle of RE3make being the return of RE's Mercenary Mode, which is a fan favorite. While the original RE3's Mercenary Mode is very different from the one's presented in RE4-6. The newer style of mercs has more people clamoring for it compared to what RE3 offered back in the day. RE3 as a whole never received the same sort of "classic" status as RE2, so changing things around is more viable this time around without much pushback from the community.
TL:DR - Re3make is more action-oriented but not ridiculously so. How can capcom go this route without you worrying about the future of the franchise.
While more than enough fans of the series will play anything with the RE name slapped on it. There's definitely a very passionate/vocal part of the fandom who are very cautious about anything that might take such an approach, which is why this thread is more directed to those members. Would you be cautiously optimistic so long as the footage shown looked good? Or would any attempt to try something like this make you feel as if capcom is already in-line to "Ruin RE yet again".
RE3 is typically referred to as the most action-oriented title in the classic series. A large part of that being due to it starting out as a spin-off before changing gears into a mainline title. So to me, such a change up from RE7 & RE2make would be interesting to see. Capcom has proven they can master the Classic Survival Horror style now, so the idea of them being able to actually balance Action/Horror would be interesting to see (We saw a bit of this in the Not a Hero DLC in RE7).
This would likely come with new ideas for how gameplay is presented. Nemesis can run, so perhaps you would need the ability to sprint away from him while on the streets. Zombies biting at your heels could actually result in a headstomp, due to the massive number of them compared to RE2make. Another idea would be enemies don't drop ammo, unless they're wearing a backpack (Like in the Ghost Survivors DLC) or would have reason to drop such things (Mercs or Cops having ammo wouldn't be odd).
There's also the angle of RE3make being the return of RE's Mercenary Mode, which is a fan favorite. While the original RE3's Mercenary Mode is very different from the one's presented in RE4-6. The newer style of mercs has more people clamoring for it compared to what RE3 offered back in the day. RE3 as a whole never received the same sort of "classic" status as RE2, so changing things around is more viable this time around without much pushback from the community.
TL:DR - Re3make is more action-oriented but not ridiculously so. How can capcom go this route without you worrying about the future of the franchise.
No mater what style RE3make is, the Regina costume has to come back tho.