Its already dead. I can see how the devs wanted to make some more bucks to keep the servers running and all that stuff. Me and my friend had to wait 10mins for a match yesterday...
Its already dead. I can see how the devs wanted to make some more bucks to keep the servers running and all that stuff. Me and my friend had to wait 10mins for a match yesterday...
Its already dead. I can see how the devs wanted to make some more bucks to keep the servers running and all that stuff. Me and my friend had to wait 10mins for a match yesterday...
Poor gamegame already doesn't have a huge population, it's going to be even more DOA as a result
i wouldnt buy, its dead areadyshould I just buy the EA now or the game is dead in the water anyway?
should I just buy the EA now or the game is dead in the water anyway?
should I just buy the EA now or the game is dead in the water anyway?
It's currently on sale on the humble store for about half the price it's going to be on launch. I highly recommend it, my favorite game this year.should I just buy the EA now or the game is dead in the water anyway?
The most stupid thing would be to release the game on all platforms as a gold 1.0 version and only update the EGS version with additional stuff in the future and use that game as a test for their Rocket League plans. So yeah, guess they'll do that most stupid thing.The fact that you can already buy and play this on Steam (and have been able to for ages - I can't remember when I bought it... a year ago maybe?) means that it wouldn't be an Epic exclusive surely? Steam aren't going to remove it from your account?
I guess it's dead because there isn't 30million MAU right? The game has a healthy community lol.
I guess it's dead because there isn't 30million MAU right? The game has a healthy community lol.
Yeah, if I was Valve I'd penalize all these companies that use Steam as a PR / Beta test platform that then go EGS exclusive.
Fuck Epic.
Hunt: Showdown - Steam Charts
An ongoing analysis of Steam's player numbers, seeing what's been played the most.steamcharts.com
Doesn't seem that healthy to me tbh
Yeah, if I was Valve I'd penalize all these companies that use Steam as a PR / Beta test platform that then go EGS exclusive.
Fuck Epic.
Really? approx 500 more daily players it seems like so no it really is doing just fine. 2500-4000 players daily is not a bad metric. Like what is healthy to you?Hunt: Showdown - Steam Charts
An ongoing analysis of Steam's player numbers, seeing what's been played the most.steamcharts.com
Doesn't seem that healthy to me tbh
You do realize Valve is neither an international authority, nor is it providing a public service out of the goodnes of their hearts, right? They are getting paid 30% of the money from every copy sold. Which is money they are going to keep, no matter if and where a game goes afterwards.
To be fair, Steam has been selling the game for 18 months and, by all accounts, it's sold a ton. Valve have made a lot of money from Hunt Showdown. It's not like they've been giving it away.
Every developer should have the right to remove their product for sale from any store for any reason. You don't see Apple penalising bands if they take their music off iTunes for whatever reason.
Right. An 'early access' game that not even in 1.0 release right now that's using the playerbase for testing purpose. Then the developers say 'sorry guys, you have to move over to the shitty EGS store if you want to play the full release and get patches. My bad, but we gots paid!' Fuck that.
And should Valve have the same right if it's all fair? Don't they have the right to say that if you're listed on the steam store and use our platform for PR / early access, you have to sell here for a determinate period of time?
Right. An 'early access' game that not even in 1.0 release right now that's using the playerbase for testing purpose. Then the developers say 'sorry guys, you have to move over to the shitty EGS store if you want to play the full release and get patches. My bad, but we gots paid!' Fuck that.
And should Valve have the same right if it's all fair? Don't they have the right to say that if you're listed on the steam store and use our platform for PR / early access, you have to sell here for a determinate period of time?
When you put it that way, it makes sense. I guess compared to other more successful multiplayer games, the metric may seem low, but if the community sticks around, it's fairly decent.Really? approx 500 more daily players it seems like so no it really is doing just fine. 2500-4000 players daily is not a bad metric. Like what is healthy to you?
I mean healthy as in the player base is there and aren't going anywhere and will be sticking with the game. once again a peak of 4400 people for this month is really good.
You can't penalize someone for taking their stuff off your digital store lmao
If anybody tried that nobody would ever put stuff on that store
I can't imagine developers/publishers being happy at all with that situation. Valve (or any other store) shouldn't be able to hold games hostage and not allow them to be removed from sale. They don't own the rights to the games, they're just a storefront.
Right? Not to mention that there's nothing Valve would gain from it, especially not in terms of optics.
I agree, it's $20 on Humble store people! Gonna double in price in a month.
Yeah it's a little low but like the games always had a concurrent 3000-5000 and then when it f2p weekends it goes to 10K so it's been pretty healthy for a game like it.When you put it that way, it makes sense. I guess compared to other more successful multiplayer games, the metric may seem low, but if the community sticks around, it's fairly decent.