JRPGs outside of Dragon Quest tend to perform much better in the west than in Japan itself. Bravely Default II is low on stock currently which may have hurt its physical sales a bit, so some of its sales are being re-directed to the eShop. This has happened with quite a few SE RPGs over the past few years, I think Trials of Mana, Octopath, and the first Bravely Default are all examples.But looking at the Media Create thread, does 112.902 copies total sales of BD2 really justify publishers' decision to invest in the genre? Those numbers seem incredibly small - or has something changed?
Selling 150-200k in Japan isn't a dire situation for Bravely Default II, it's what was expected, maybe a little lower. It'll be a million-seller worldwide for sure.