It took me quite a bit on my first playthrough. Letting the boss intentionally damage you was so counterintuitive as a kid, especially coming from the Sonic games, I have no idea how I finally found out I had to let the boss intentionally eat my HP to let me kill him.
Pretty smart game design to subvert expectations and introduce some ludonarrative dissonance via the vsync. Good on the devs.
Pretty smart game design to subvert expectations and introduce some ludonarrative dissonance via the vsync. Good on the devs.