I have no beef with the developer and have enjoyed the few Hitman games I've played but I'm just at awe at how they been getting by for so long in an industry known for chewing up and spitting out companies if they're not constantly churning out megahits.
Take for example their newest Hitman trilogy. IO staggered out the content of the first game over a year and even then had to simplify the cutscenes and presentation of the second and third entries. They've been selling well but clearly not in the way any of their publishers expected.
Speaking of those publishers: Did everyone just forget how they went through 3 different publishers in the past decade before going independent?
Remember the Kane and Lynch games? That was going to be their 2nd tentpole series for them but both games ended up gigantically bombing.
Any of these factors could spell trouble for any AAA third party developer but IO has gotten by relatively unscathed. Heck, they managed to get the elusive 007 video game license all by themselves. What gives?
Take for example their newest Hitman trilogy. IO staggered out the content of the first game over a year and even then had to simplify the cutscenes and presentation of the second and third entries. They've been selling well but clearly not in the way any of their publishers expected.
Speaking of those publishers: Did everyone just forget how they went through 3 different publishers in the past decade before going independent?
Remember the Kane and Lynch games? That was going to be their 2nd tentpole series for them but both games ended up gigantically bombing.
Any of these factors could spell trouble for any AAA third party developer but IO has gotten by relatively unscathed. Heck, they managed to get the elusive 007 video game license all by themselves. What gives?