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SofNascimento

cursed
Member
Oct 28, 2017
21,322
São Paulo - Brazil
The Mass Effect trilogy is certainly one of the most well liked and successfuls trilogies in gaming history. The tale of Commander Shepard and their crew had its low moments, but is held in great esteem by many, included myself. And often I find myself wondering: why haven't EA remastered the trilogy yet? The goddamn monster !

EA is not exactly a fan of remasters, so in a way they are simply following their model. Moreover, as people love to remind other people, we are not entitled to anything. So it's not like EA own it to us to remaster the trilogy. However, doesn't it sould like a good move? Which brings me to my original question. How much would it cost to EA to do it? How much work would it be?

I suppose there are many ways one can remaster games. Going from simple tweaks to more comprehensive graphical improvements (even small changes concerning game mechanics). How would they differ considering the money/time involved? Besides, would you think EA giving it to someone else to remaster the trilogy a viable option? Something like Shadow of the Colossus.

I know EA, like most if not all companies, does not simply want money. They want as much of it as they possible can have. In that sense, a ME trilogy remaster might not be the most economically rewarding endeavour. But wouldn't it be worth it?
 

Silky

Banned
Oct 25, 2017
10,522
Georgia
You think a bunch of enthusiasts know anything about game dev budgeting lmfao

Bro let it go, it ain't happening
 

The Artisan

"Angels are singing in monasteries..."
Moderator
Oct 27, 2017
8,132
EA is not a fan of remasters but didn't they remasters a Burnout game a year or two ago
 

Mjolnir

Alt account
Banned
May 2, 2019
95
The Unreal Engine cut of the sales would be too big for EA - unless they went for Frostbite for the remastering, but then they might as well just make an entirely new game
 

Jakenbakin

Member
Jun 17, 2018
11,822
No doubt it would turn a profit, it's just obviously not worth the cost to EA. Alternatively they might be wanting to let the IP simmer down for a bit until they're ready to bring it back with a new title of higher quality.
 

Deleted member 47654

user requested account closure
Banned
Sep 10, 2018
2,612
Porting to Unreal Engine 4, Like 5 million dollars maybe?
But, if they are fixing ME3 properly, adding the rumoured axed content about Miranda and Aria T'Loak, the mission with Kasumi and Thane in the Hanar homeworld, more lines for the Illusive Man, extra missions (you know, a proper remake) then, even 20 millions seem small.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
The Unreal Engine cut of the sales would be too big for EA - unless they went for Frostbite for the remastering, but then they might as well just make an entirely new game

Is it that bad, though? I mean, an Xbox One, PS4, Switch and PC remaster of the trilogy with all DLCs included would quite certainly sell a few million copies (it's a beloved series, PS4 doesn't have the originals, Switch doesn't have ANY of the Mass Effect games, on PC and Xbox One getting all games with DLCs is expensive as there's no definitive editions). It can't cost them that much for a "quick" resolution upgrade with maybe a few asset improvements. It's so odd, EA is definitely one of the most greedy publishers when it comes to monetization, but at the same time they are sitting on so many classic games and they just... don't do anything with them, despite the relatively cheap and quick work it would be. I can understand why they don't go through the hoops of relicensing all music and cars in Need For Speed Underground, but Mass Effect trilogy seemed such a no-brainer and... it just didn't happen.
 

SeanBoocock

Senior Engineer @ Epic Games
Verified
Oct 27, 2017
248
Austin, Texas
Way more than you would think.

The Unreal Engine cut of the sales would be too big for EA - unless they went for Frostbite for the remastering, but then they might as well just make an entirely new game

Any AAA game using Unreal Engine 4 will play upfront for a royalty free license, just as they did in the UE3 days.
 
OP
OP
SofNascimento

SofNascimento

cursed
Member
Oct 28, 2017
21,322
São Paulo - Brazil
Free if you got a PC... There are some great texture packs available.

I forgot this comment always pops up. No, it's not the same thing, texture packs can give a nicer look to the game, but remaster can do more. For example, I cannot play with a controller for example. And again no. The controller mods don't make it as good.

You think a bunch of enthusiasts know anything about game dev budgeting lmfao

Bro let it go, it ain't happening

There are people here that might have an idea about these kind of costs. And no, I will never let it go. You should let go of saying to people to let it go.
 

DarkStream

Member
Oct 27, 2017
623
Depends on what they would like to improve. A simple resolution bump takes very little. Adding features and remaking assets adds costs.
 

chandoog

Member
Oct 27, 2017
20,071
I forgot this comment always pops up. No, it's not the same thing, texture packs can give a nicer look to the game, but remaster can do more. For example, I cannot play with a controller for example. And again no. The controller mods don't make it as good..

You *can* play with controller mods, and the controller mods now are as good as the native controls on the consoles.

As someone who played through the trilogy just this year again on PC. The controller support and general mod support is very refined now.
 

Deleted member 23475

User-requested account closure
Banned
Oct 28, 2017
662
Xbox One X enhancement will cost nothing to BioWare.
A proper remaster shouldn't be that much IMO I think and this saga deserve that. It should be really a thing as it is the biggest project/games BW ever made.
I would love to see some extra interviews videos on the developement etc. like they did back in the day for Mass Effect 1 CE. 4K textures, better models (cut DLC if possible)
 

APizzaPie

Member
Oct 27, 2017
834
You *can* play with controller mods, and the controller mods now are as good as the native controls on the consoles.

As someone who played through the trilogy just this year again on PC. The controller support and general mod support is very refined now.

Agreed, I played through all three games last year with the controller and I didn't encounter any issues.
 

Enduin

You look 40
Member
Oct 25, 2017
11,487
New York
A remaster would be nice and all, but as someone who has played them all to death I would much rather they go for a full on remake that aims to both preserve but enhance the trilogy. Add in some cut content, make changes where necessary to smooth over both the gameplay progression and combat system between the games as well as any changes to quests and plot points that didn't quite carry over or connect well. Ohh and fix the ending to not be so dumb.
 

bane833

Banned
Nov 3, 2017
4,530
It would be way cheaper than making a new game that's for sure. There is a reason why we see a lot of remasters even of extremely niche titles.
 
OP
OP
SofNascimento

SofNascimento

cursed
Member
Oct 28, 2017
21,322
São Paulo - Brazil
A remaster would be nice and all, but as someone who has played them all to death I would much rather they go for a full on remake that aims to both preserve but enhance the trilogy. Add in some cut content, make changes where necessary to smooth over both the gameplay progression and combat system between the games as well as any changes to quests and plot points that didn't quite carry over or connect well. Ohh and fix the ending to not be so dumb.

That would be the ideal world. But this world is simply not that just.
 

litebrite

Banned
Oct 27, 2017
21,832
This this this!

Just let Microsoft make the games backwards compadible and do a little 4k and performance enhancement.
Well the games are already BC so that's one obstacle down, only one more to go.
What would we be looking at with an X enhancement?
Well through BC, the gsme has faster load times, forced V sync (no screen tearing), 16x AF, and locked 30 FPS. X enhancing it would increase the resolution by 9x pixels.
 

Wulfram

Member
Mar 3, 2018
1,478
A remaster would be nice and all, but as someone who has played them all to death I would much rather they go for a full on remake that aims to both preserve but enhance the trilogy. Add in some cut content, make changes where necessary to smooth over both the gameplay progression and combat system between the games as well as any changes to quests and plot points that didn't quite carry over or connect well. Ohh and fix the ending to not be so dumb.

But people would kick up a massive tizzy if they tried to make the ME1 combat system not suck
 

daninthemix

Member
Nov 2, 2017
5,024
I doubt anyone (anyone at Bioware, EA, or the fans) would be able to agree on what a remaster should constitute - should it be faithful? Should it change gameplay to for example standardize combat across all 3? Should it just modernise Mass Effect 1? What? No matter what they choose, a bunch of people won't be happy.

And I wouldn't be surprised if certainly EA, maybe Bioware too are sick of grumbling Bioware fans at this point and just said eff it - not worth the trouble.

In terms of your question, the answers depends on the answer to mine. But someone like Durante would surely have an idea.
 

Asbsand

Banned
Oct 30, 2017
9,901
Denmark
Fans are doing it for free. If only people would pay attention to pc modding some more.

Also, I think the real reason BioWare has no desire to remaster them is:
A: Going through ME1 and 2 reminds people of how awesome the games would get, peaking with Suicide Mission probably
B: Making everyone go through 3 up to that ending again, it's just going to revitalize all the sour emotions one more time.

Mass Effect 3 thy name is "damage control". BioWare ain't too proud of that takeaway and they certainly don't want to re-experience it.
 

litebrite

Banned
Oct 27, 2017
21,832
Give me locked 60 fps and I buy an One X right now.
Game code is not touched during the X enhancement process so fps unfortunately can't be changed. However I think people forget how unstable the framerate and frequent screentearing was when they played it on the 360/PS3 that a locked 30fps with no screen tearing makes a big difference.
 
OP
OP
SofNascimento

SofNascimento

cursed
Member
Oct 28, 2017
21,322
São Paulo - Brazil
I doubt anyone (anyone at Bioware, EA, or the fans) would be able to agree on what a remaster should constitute - should it be faithful? Should it change gameplay to for example standardize combat across all 3? Should it just modernise Mass Effect 1? What? No matter what they choose, a bunch of people won't be happy.

And I wouldn't be surprised if certainly EA, maybe Bioware too are sick of grumbling Bioware fans at this point and just said eff it - not worth the trouble.

In terms of your question, the answers depends on the answer to mine. But someone like Durante would surely have an idea.

That's true for basically everything. If that stopped people from creating games (or movies or tv series or books) then no game would ever be made. Anyway, when I think of a remaster (opposed to a remake) I think something that is very close to the original. So I'd say 4K resolution, enhanced graphics and effects, sound, and all DLCs are the minimum.

Then you can have some options. Tweaking ME1 gunplay is not as easy as it sounds, especially because it would involve changing other things like level design and enemies. I would simply try to make enemies more reactive to being shot at. And maybe add some more weapon models (even if the guns all work the same). For ME2 I'd add a roll movement and that's about it. ME3... well. If EA really wanted to be the heroes, they would rework the entirety of Priority: Earth plus the ending. It would certainly be costy, but more than a simple remaster, it would be something that could elevate the Mass Effect name.
 

Rei no Otaku

The Fallen
Oct 25, 2017
3,347
Cranston RI
I'm playing through them right now on Xbox BC and an X enhancement would honestly be all you'd need. I'd say just re-release the games as an all in one package with the DLC and let MS enchance them and you'd be set.
 

kc44135

Member
Oct 25, 2017
4,722
Ohio
I don't think the issue is how much money it would take to remaster the games. No, I'm not in the industry, and I don't know how much a remaster would cost. However, I have to believe that, assuming we're just talking about enhanced ports here, more or less (4K, 60 FPS, same content and visuals otherwise), it would be dramatically cheaper than a fully fledged AAA game, and likely turn a tidy profit due to the game's enduring popularity, especially if sold at a full $60.

Really, the problem is EA. They don't like remasters, they don't want to do them, and they just don't see any real value in their legacy content. If you ask me, that's incredibly sad. But it is what is at this point. I would definitely say not to expect a Mass Effect remaster to ever happen.

Really, if you want that OP, the best option would probably be the PC versions. While not a PC gamer myself, I'd imagine the games are fairly easy to max out these days on modern Rigs, and you'd be able to play them at whatever resolution and framerate you wanted, plus have access to mods. There is also the off chance that they might be X Enhanced on X1X one day too, if you're cool with 30 FPS (sounds more like PC is more what you would want tho).
 

Dinobot

Member
Oct 25, 2017
5,126
Toronto, Ontario, Canada
Want some napkin math?

  • Kotaku's jschreier put out an article stating that many publishers budget games by allocating $10,000 per employee a month.
  • Wind Waker HD took Nintendo 6 months to make.
  • A remastering studio like Bluepoint Games has around 66 employees.
  • 10,000x66 = 660,000 a month
  • Assume it takes six months to remaster each game.
  • $660,000x6 = $3.96M.
  • $3.96mx3 = roughly $12m
  • Add in marketing, and distribution and it probably would only cost EA $20m or so to do an ME trilogy remake. With 5% of the cut going to Epic, 30% to the platform holders, and 20% to retailers for physical copies.
Please don't take the math here seriously.

My real answer is, cost isn't likely why EA hasn't done an ME trilogy remake yet. They probably don't think the ROI is worth it. ME games sold ok, they weren't huge blockbusters. And remasters usually sell less than the original games. Also, they likely don't want to give a cut to Epic.

Maybe they'd remake all three onto Frostbite lol?
 

JahIthBer

Member
Jan 27, 2018
10,382
I don't know, let Microsoft do that free 4k wizardry to it. I'm not purchasing a $60 remaster.
There is really no wizardry to be honest, just changing it from 720p to 4K, which would be incredibly easy for EA to do & make some free $$$. I doubt they would port it to Frostbite & rework assets.
 

OmniStrife

Member
Dec 11, 2017
1,778
I forgot this comment always pops up. No, it's not the same thing, texture packs can give a nicer look to the game, but remaster can do more. For example, I cannot play with a controller for example. And again no. The controller mods don't make it as good.
Most remasters are just that, a nicer look. Plus ME plays very well with a mouse and KB.
 
Jan 4, 2018
4,021
I feel like the big question in regards to a trilogy remaster is "How do we handle Mass Effect 1?" because on a technical and gameplay level it just is not a great game. It needs more than just a visual bump, imo. Mechanically I don't think it holds up, and it has been the biggest hurdle for getting uninitiated friends into the ME Trilogy.
 
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OP
SofNascimento

SofNascimento

cursed
Member
Oct 28, 2017
21,322
São Paulo - Brazil
You *can* play with controller mods, and the controller mods now are as good as the native controls on the consoles.

As someone who played through the trilogy just this year again on PC. The controller support and general mod support is very refined now.
Agreed, I played through all three games last year with the controller and I didn't encounter any issues.

I went to redownload the controller mod just to recheck my memory but and it seems I was wrong. It's working beautifully (ME2). Something good came out of this topic.
 

Phellps

Member
Oct 25, 2017
10,809
They really should and bring ME3's multiplayer mode as well. That shit made a ton of money back in the day.
 

chandoog

Member
Oct 27, 2017
20,071
I went to redownload the controller mod just to recheck my memory but and it seems I was wrong. It's working beautifully (ME2). Something good came out of this topic.

Fantastic.

I was also in the same boat as you, yearning for a remaster for years. But after getting a relatively decent gaming computer and using the latest mods, the PC trilogy is essentially better than what we might get as remasters on current consoles (resolution + frame rate and user made texture mods).

Hell, there's even mods to restore cut dialogues from Anderson near ME3's ending (and if you really want it, someone even made a 'happy ending' mod which changes the final stretch of ME3 entirely)