Loading sucks, but for now we just have to keep dealing with it. However, that hasn't stopped developers from trying to reinvent the way we experience loading, for better and for worse. Accepting that loading is inevitable for now, what is your preferred method of experiencing loading? Here's a breakdown of some:
Crawl Space/Squeeze Through
For me, I despite the crawl space and prefer the Elevator ride simply because the latter is a passive experience. I can take a short break, take a bite of my sandwich or a swig of some drink and then get back into it. On the other hand, the dreaded Crawl Space requires you to actively push forward meaning I have to keep playing the game even while it loads. BAH!
Crawl Space/Squeeze Through
- One of the more popular methods of masking loading these days. There's a tight space your character has to squeeze through, slowing them down a bit and pulling the camera real close on them. You as the player must continue to PRESS FORWARD to keep the character moving, as if to say it's all part of the game.
- You push a button for an elevator or hop on some tram or form of public transport and just sit or stand there as the transit system takes you to your destination. The player isn't required to do much besides initiate the transport system, otherwise they just mill about as the loading passes them by. However, it can lead to longer wait times if developer, for instance, decides to make the elevator work within the world. In other words, if the elevator is taking you from 1F to 3F, you will ride all the floors, watching yourself arrive, even if the loading may already be complete by the time you're past 2F.
- Similar to the squeeze through, except movement is not limited. As you're crossing from one zone to another there just happens to be a really long hallway to street you've got to pass through. Arkham Origins is a good example with its long bridge separating the two parts of Gotham. You can blaze through this long street as fast as you want, but its length insures loading completes.
- Self explanatory. Just your basic loading screen, maybe it has some useful tips or some interactive element to keep you engaged. But, it's still just a regular loading screen. Benefit being you know exactly when loading ends without wasting time with any masks.
For me, I despite the crawl space and prefer the Elevator ride simply because the latter is a passive experience. I can take a short break, take a bite of my sandwich or a swig of some drink and then get back into it. On the other hand, the dreaded Crawl Space requires you to actively push forward meaning I have to keep playing the game even while it loads. BAH!