I recently loaded up Spellbreak for the first time, and it was pretty evident that the first game that you play, was against bots. The game makes an effort to make you feel as though they are human players. They have human, ish names like TheScrubKiller and things like that. But on close inspection, you can see that all the names follow the same format. Additionally, the player behaviour isn't typical.
They don't jump where you might expect them to, they don't react to your attacks in a way that you might expect (e.g. if you get shot you might try to reposition, but a bot does not).
As a user researcher I've run usability tests on games where players thought they were playing against real players. In mobas especially the bots were much more convincing to new players than in first person shooters, likely due to the freedom of movement. So while in Fortnite and Spellbreak they might be predictable, they can be made to be convincing and I suspect the AI in shooters will improve over time to the point that they are also, convincing.
In any case, how does this affect your enjoyment of the game? Do you regularly recognise that you're playing against bots, and does that matter to you?
For me, if I can tell that I'm playing against bots, the experience is ruined and it makes me feel like I'm wasting my time. It immediately makes me want to play something else. I think it's better in scenarios where the game is open about what's happening, telling you to play one bot game before playing against real players, but games that do that are quite rare, with most games I see opting to try to fool the player instead.
They don't jump where you might expect them to, they don't react to your attacks in a way that you might expect (e.g. if you get shot you might try to reposition, but a bot does not).
As a user researcher I've run usability tests on games where players thought they were playing against real players. In mobas especially the bots were much more convincing to new players than in first person shooters, likely due to the freedom of movement. So while in Fortnite and Spellbreak they might be predictable, they can be made to be convincing and I suspect the AI in shooters will improve over time to the point that they are also, convincing.
In any case, how does this affect your enjoyment of the game? Do you regularly recognise that you're playing against bots, and does that matter to you?
For me, if I can tell that I'm playing against bots, the experience is ruined and it makes me feel like I'm wasting my time. It immediately makes me want to play something else. I think it's better in scenarios where the game is open about what's happening, telling you to play one bot game before playing against real players, but games that do that are quite rare, with most games I see opting to try to fool the player instead.