Bioware has up until this point been a prolific developer of single-player RPGs. For inexplicable reasons, Mass Effect was sacrificed to a B-team that made the mess known as Andromeda, while the A-Team went on to cut their teeth making a Destiny-like multiplayer action-RPG.
As a regular consumer of Bioware single-player RPGs, what am I to do?
Scenario 1 - Root for the failure of Anthem.
Consequence - Bioware fails and won't make another game again.
Scenario 2 - Root for the success of Anthem.
Consequence - Bioware succeeds and won't make another single-player game again.
Scenario 3 - Anthem is a mild success.
Consequence - EA has no room for tepid responses. Anthem is shelved, Bioware is closed or pressured to make something else following "latest trends".
I have no good alternatives here. To be brutally honest, I hope it fails if for no other reason that Bioware becomes a cautionary tale about abandoning what you are good at. However, what if, Bioware themselves, are honestly and truly tired of making single-player RPGs? If that desire is at the individual-level, that person should leave to work for another company. Developers should stick to what they are good at, try new things occasionally, but never deviate from what makes them great.
So again, I hope Anthem fails, because Bioware needs to return to what they are best at. Hopefully, they survive the experience and return to games that they are really good at making and that I enjoy playing.
As a regular consumer of Bioware single-player RPGs, what am I to do?
Scenario 1 - Root for the failure of Anthem.
Consequence - Bioware fails and won't make another game again.
Scenario 2 - Root for the success of Anthem.
Consequence - Bioware succeeds and won't make another single-player game again.
Scenario 3 - Anthem is a mild success.
Consequence - EA has no room for tepid responses. Anthem is shelved, Bioware is closed or pressured to make something else following "latest trends".
I have no good alternatives here. To be brutally honest, I hope it fails if for no other reason that Bioware becomes a cautionary tale about abandoning what you are good at. However, what if, Bioware themselves, are honestly and truly tired of making single-player RPGs? If that desire is at the individual-level, that person should leave to work for another company. Developers should stick to what they are good at, try new things occasionally, but never deviate from what makes them great.
So again, I hope Anthem fails, because Bioware needs to return to what they are best at. Hopefully, they survive the experience and return to games that they are really good at making and that I enjoy playing.