This doesn't seem to work right. If I enable favor resolution it only outputs at 60hz with VRR, so you're not getting 40fps outputted at 120hz, you're just getting anywhere from 30fps to 60.
Use the balanced option not res or performance if you're looking for 40This doesn't seem to work right. If I enable favor resolution it only outputs at 60hz with VRR, so you're not getting 40fps outputted at 120hz, you're just getting anywhere from 30fps to 60.
As per notes.. to use 40hz mode, make sure 120hz/VRR is enabled on your PS5 and select;
**
- New "Balanced" Graphics Mode introducing 40Hz for supported displays
I'm glad this patch is out, but goddamn it I wish this had been at launch.This is why I wait, I honestly just cannot recommend buying any of these AAA titles for at least six months because these patches have been significant
Same.I really don't get the appeal of the 40fps modes.
Tried it in Ratchet and the extra 10fps from the 30 mode doesn't really add anything. It still feels like shit compared to 60.
Not really. The game was locked 60 basically which means that there were some performance headroom left. By unlocking from 60 and using VRR in 60-120 range you're basically using this headroom without any impact to IQ or graphics.Since they are pushing beyond 60fps,i'm guessing there are gonna be some sacrifices. IIRC it was already a dynamic checkerboard 1800P with some great Anti-aliasing in perfomance mode so how is it now?
Is it blurry or is the image still as good as quality mode when it is shooting for higher fps? I assuume the DRS is gonna be hella agressive.
It only cuts resolution when the engine can't render the scene at 60fps without DRS. That will still be the case. 61+ fps should only happen on the scenes where the game was running at 60fps before the patch, since the game might have been underutilizing the GPU in those cases.Since they are pushing beyond 60fps,i'm guessing there are gonna be some sacrifices. IIRC it was already a dynamic checkerboard 1800P with some great Anti-aliasing in perfomance mode so how is it now?
Is it blurry or is the image still as good as quality mode when it is shooting for higher fps? I assuume the DRS is gonna be hella agressive.
See Capcom how you make your fans happy? Communication and listening to feedback to improve your games. Not abandoning the games at the first chance possible and giving fans the silent treatment like with your Resident Evil games.
Can you elaborate? I thought DMC5SE was superb, and I'm not aware of issues with RE.This pains me fiercely. I should have known better from DMCV's PS5 version but they still did this
I will join the club of people who doesnt understand 40fps.Same.
I mean as an option it is certainly better than 30 - if the graphics and IQ are more or less the same.
But the difference isn't huge, and to me 40 feels and looks a lot closer to 30 than 60.
So if I want 60hz with better dynamic res scaling and not HFR, I need select performance mode and to turn off VRR?
Ahhhh, thank you! Makes sense
It does have it
At least you weren't spoiled about the locations like I was when going through the OT for impressions...I'm glad this patch is out, but goddamn it I wish this had been at launch.
I basically played the worst version of FW at launch.
No more buying or playing games at launch for me I guess.
A bit of topic but I have to vent: As an X900h owner, I am so pissed off. The 40 fps and VRR modes are so good and hopefully going to become the norm for many first party titles but I won't be able to enjoy them because Sony blatantly lied when promoting the tv. It only resolves 1080 horizontal lines in 120 Hz, making the resolution increase pointless and on top of that VRR disables local dimming leading to crappy HDR and poor contrast.
Sorry for the rant.
I am grateful people like him has been complaining since launch, I feel like this game have improved so much only because of our consistent complaints in Twitter and Reddit.
The game didn't look right at launch and there was so much people defending it, it was ridiculous
I am getting 70fps and higher in Plainsong. This is amazing.
I'm sticking to 40fps mode.
To me, 40 fps is the point that gets you over the jerkiness of 30 fps, so I really appreciate such modes popping up here and there in PS5 games. What I do wonder is if Balanced and Quality look exactly the same in terms of Resolution? Haven't tried the game yet, but do particle effects at least continue look good on Balanced? That one continued to have a really low resolution look in Performance even after the latest patches
I will play devils advocate here, if they hadn't push VRR game by game we would never have any of those 60+fps modes. Maybe one or two games sprinkled here and there, but now we have 2 Sony first party studios pushing the option of 60+ unlocked modes.we have VRR!
Amazing!
Where is it?
It's per game
What?
Yeah it's game by game
Fuuuuuuuuuuuuuuuck
40fps mode thenOk this sounds awesome but I'm so confused by the options.
I have an LG CX and PS5 so which mode is best for the prettiest game?? (That's higher than 30fps)
https://www.flatpanelshd.com/news.php?subaction=showfull&id=1657014938
Yup. It pains me that more ps4 games didn't give any unlocked frame rate option.I love these 120fps VRR patches just for the "future proofness" aspect, even if you're not really seeing more than 65-75fps currently. 100-120fps on a PS5 Pro/PS6 is going to be glorious.
60 would be faster of course. Some games have more latency than others but here is a nice little comparison Leadbetter did with Rift ApartI have the option to play 40FPS mode with my LG CX, but I am curious about the responsiveness/input lag compared to 60FPS mode.
Would both modes be similar in terms of responsiveness?