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Deleted member 8752

User requested account closure
Banned
Oct 26, 2017
10,122
I have it downloaded and still never played it. I think I need to change that. It's getting so much praise every time it's discussed.
 

Phabh

Member
Oct 28, 2017
3,715
Waiting for SilkSong to really perfect it. (Add more fun and original abilities, better bench placement, less long corridors, better rewards for killing hard bosses, and so on)
 

RingRang

Alt account banned
Banned
Oct 2, 2019
2,442
This is one of those games where the length is a huge turnoff to people like me. If this were an 8 hour game I would have been all over it, but hearing its' 20 hours was an instant no. I've heard a lot of people talk about just running out of gas playing this game too, as it's hard for a game like this to sustain interest for that long.
 
OP
OP

Deleted member 17402

User requested account closure
Banned
Oct 27, 2017
7,125
Waiting for SilkSong to really perfect it. (Add more fun and original abilities, better bench placement, less long corridors, better rewards for killing hard bosses, and so on)
What was wrong with the bench placement? I thought they were a good enough distance to encourage you to get good enough because one may not always be within comfortable distance for safety.
 

Marble

Banned
Nov 27, 2017
3,819
It's a piece of art, but I dropped it with pain in my heart. To frustrating to the point it affected my mood and to little guidance in where to go.
 

Phabh

Member
Oct 28, 2017
3,715
What was wrong with the bench placement? I thought they were a good enough distance to encourage you to get good enough because one may not always be within comfortable distance for safety.

One before each boss (Particularly when they are this hard) is basic game design 101 for starters.

You have a lot left to do for the best ending. It's tough to figure out the requirements without a guide but you can definitely explore more of the map until a point where you feel like you don't know what to do, then maybe check a spoiler free guide.

Another point the sequel will have to greatly improve.
 
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OP

Deleted member 17402

User requested account closure
Banned
Oct 27, 2017
7,125
One before each boss (Particularly when they are this hard) is basic game design 101 for starters.



Another point the sequel will have to greatly improve.
Ah gotcha. Yeah that would be appreciated. I don't mind the benches being far away in areas that are intended only for exploration. Before bosses, though, is definitely necessary.
 
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OP

Deleted member 17402

User requested account closure
Banned
Oct 27, 2017
7,125
I think that Monster Boy and the Cursed Kingdom is far, far better. One of the very best, if not the best, 2D games in 20 years or more.
I don't see how a game can be "far, far better" without that being an exaggeration when Hollow Knight is already a very good game. What heights are you trying to reach? lol

Also, I've never heard of this game but I might give it a shot.
 

Phabh

Member
Oct 28, 2017
3,715
I don't see how a game can be "far, far better" without that being an exaggeration when Hollow Knight is already a very good game. What heights are you trying to reach? lol

Also, I've never heard of this game but I might give it a shot.

Monster Boy is good, even great sometimes, but very different from Hollow Knight. The world, setting, encounters and exploration are far superior in HK.
 
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cowbanana

Member
Feb 2, 2018
13,963
a Socialist Utopia
I don't see how a game can be "far, far better" without that being an exaggeration when Hollow Knight is already a very good game. What heights are you trying to reach? lol

Also, I've never heard of this game but I might give it a shot.

I liked everything from the art and environment/progression design to the gameplay itself in Monster Boy a lot more than I liked Hollow Knight overall. That's why I think Monster Boy is "far, far better" - like a whole lot better. Other people will like Hollow Knight more and that's fine. Not everyone likes the same things.
 
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Deleted member 17402

User requested account closure
Banned
Oct 27, 2017
7,125
I liked everything from the art and environment/progression design to the gameplay itself in Monster Boy a lot more than I liked Hollow Knight overall. That's why I think Monster Boy is "far, far better" - like a whole lot better. Other people will like Hollow Knight more and that's fine. Not everyone likes the same things.
Oh really? I didn't know. lol Obviously! I'll try it out one day if I can get it cheap.
 

Deleted member 8860

User requested account closure
Banned
Oct 26, 2017
6,525
Hallow Knight's map is way too big for such a simple and visually dreary game. It was tedious to play through.

I cannot agree enough. This is one of the cleanest looking titles I've ever played, and for that reason it makes fighting feel more intuitive as you can clearly see what has to be done - there's no visual obscurity due to grungy or grainy artwork.

What. Hallow Knight is full of visual obfuscation, from unclear background/foreground dichotomies to the awful cracking screen/hitstop effect to fuzzy projectiles. It's a mess compared to the Metroid greats or even more recent games like Guacamelee.
 

monmagman

Member
Dec 6, 2018
4,126
England,UK
I've owned this game on PS4 for some time now after getting it in a sale,but I need to be in the right frame of mind to tackle any game with Dark Souls like design.....I'll get around to it eventually.
 
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Deleted member 17402

User requested account closure
Banned
Oct 27, 2017
7,125
What. Hallow Knight is full of visual obfuscation, from unclear background/foreground dichotomies to the awful cracking screen/hitstop effect to fuzzy projectiles. It's a mess compared to the Metroid greats or even more recent games like Guacamelee.
No, nothing is visually obfuscated in Hollow Knight. It's very clear what is the foreground versus the background and what is an enemy versus something stationary. I never, EVER, found myself confused, and I've played a lot of games where the experience has been difficult trying to make out enemies from the background. It is in no way a "mess." That's nonsense.
 

NediarPT88

Member
Oct 29, 2017
15,258
I have 1050 essence so far and no, before entering the Black Egg I was unable to get past those black columns.

You still have a lot to discover then.

In Kingdom's Edge (right side of the map) there's a place that you can reach with the double jump. It's on the right side of that area, I'd start from there.

Also you're gonna need more essence, so if you find more graves and those trees keep doing them.
 

Zen Hero

Member
Oct 25, 2017
5,651
Now that you've finished the game, you should go look up some videos online explaining the lore!

I loved the game when I played it, but the story went completely over my head. But once I read more about what was going on in the story -- all the little details about the different tribes of bugs and characters and whatnot -- it increased my appreciation for the game so much more.

It really is such a deeply satisfying game, both gameplay-wise and story-wise. Now I can't wait for Silksong and even more of this world!
 

definedMF

Member
Oct 25, 2017
528
Toronto Canada
Finished HK a few days ago and have to say I was frankly pretty dissapointed by it. The pure size of the game seemed more excessive then it needed to be, even for the exploration aspects, which lost their charm for me pretty early on.

The souls mechanic of your souls dropping didn't seem to mesh well with the overarching gameplay loop and was more of a chore than not.

Despite only really struggling to the Hornet fights, found the difficulty in traversing greater than any of the bosses.

SotN still won't be beaten.
 
Oct 27, 2017
9,792
Peru
No lies detected. Easily the best Metroidvania from the last two decades (and it says a lot considering how many great Metroidvanias we have gotten since then).
 
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Deleted member 17402

User requested account closure
Banned
Oct 27, 2017
7,125
I'd recommend you to do so. The percentage tracks meaningful content, this isn't one of these games where you end at like 50% and have to grind tedious stuff for the 100%.
I'll go back to it in a few days or weeks. Right now I want to start the other game I bought during the PSN sale last week, Darkwood. I heard it's an awesome horror game.
 

Deleted member 15440

User requested account closure
Banned
Oct 27, 2017
4,191
This is one of those games where the length is a huge turnoff to people like me. If this were an 8 hour game I would have been all over it, but hearing its' 20 hours was an instant no. I've heard a lot of people talk about just running out of gas playing this game too, as it's hard for a game like this to sustain interest for that long.
i normally prefer short single player games myself but i had no issue staying interested in this one from start to finish. it's constantly throwing new stuff at you up until the end (unless you decide to do some optional postgame/dlc stuff which i didn't). and it's all such high quality that i was always fascinated and entertained.

it's honestly an insane value for a $20 game.
 

andymcc

Member
Oct 25, 2017
26,401
Columbus, OH
Yeah.. no. Not even close, and Monster Boy is a good game.

HK is just on another level.

you're going to get a "different strokes, different folks" sort of response but let me contextualize here.

i don't think monster boy "reinvents the wheel" or even has aesthetics that are as appealing as Hollow Knight.

what Monster Boy does do for me though is that it basically feels like a Wonder Boy game that was being designed for Sega Saturn and we get to play it on modern hardware.
 
Jun 22, 2018
2,154
It is an excellent game. I loved some of the bosses and areas. As a whole package, Ori and the Blind Forest is still my absolute favorite metroidvania in a long time, though.
 

Odeko

One Winged Slayer
The Fallen
Mar 22, 2018
15,180
West Blue
One before each boss (Particularly when they are this hard) is basic game design 101 for starters.



Another point the sequel will have to greatly improve.
I come bearing bad news from the Silksong PAX demo if you think they're gonna start scattering benches everywhere like candy.

Thankfully they're keeping them sparse making exploration and boss fights more tense and engaging.
 

Minky

Verified
Oct 27, 2017
481
UK
It would not be cliched or hyperbole to call it a masterpiece, or one of the greatest games ever made.
For me Ori was the absolute best that this genre had to offer until HK came along.
 

yyr

Member
Nov 14, 2017
3,491
White Plains, NY
I found the first few hours of Hollow Knight to be kind of boring. Production values were fine and the world seems plenty big, but I just felt like I had no reason to want to explore the world. I guess the combat was what I disliked most: just a lot of poking at stuff. Using the needle just isn't really fun to me. I stopped playing and haven't gone back yet.

Metroid Fusion was absolutely my least-favorite game in the genre that I've ever played: next to no exploration, arguably way too linear to even be considered a Metroidvania, interrupted too often by story sequences.

So...yeah, I guess both were about as satifying to me...?
 

byDoS

Member
Oct 25, 2017
4,192
I found the first few hours of Hollow Knight to be kind of boring. Production values were fine and the world seems plenty big, but I just felt like I had no reason to want to explore the world. I guess the combat was what I disliked most: just a lot of poking at stuff. Using the needle just isn't really fun to me. I stopped playing and haven't gone back yet.

Metroid Fusion was absolutely my least-favorite game in the genre that I've ever played: next to no exploration, arguably way too linear to even be considered a Metroidvania, interrupted too often by story sequences.

So...yeah, I guess both were about as satifying to me...?

That's because Fusion is a mediocre game, at best. Very atmospheric, cool bosses and all, but that's it.

Adam is such a let down for this series (my personal favorite, mind you)
 

Mars People

Comics Council 2020
Member
Oct 25, 2017
18,230
I wish Metroid could get a new game that looked and played as good as Hollow Knight.
 
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OP

Deleted member 17402

User requested account closure
Banned
Oct 27, 2017
7,125
I found the first few hours of Hollow Knight to be kind of boring. Production values were fine and the world seems plenty big, but I just felt like I had no reason to want to explore the world. I guess the combat was what I disliked most: just a lot of poking at stuff. Using the needle just isn't really fun to me. I stopped playing and haven't gone back yet.

Metroid Fusion was absolutely my least-favorite game in the genre that I've ever played: next to no exploration, arguably way too linear to even be considered a Metroidvania, interrupted too often by story sequences.

So...yeah, I guess both were about as satifying to me...?
What is your favorite Metroidvania game?
 

SunBroDave

"This guy are sick"
Member
Oct 25, 2017
13,309
One of the closest things to a "perfect" game I've ever played. Might I recommend this excellent video from Game Maker's Toolkit:

 

vixlar

Member
Dec 5, 2017
400
One of the closest things to a "perfect" game I've ever played. Might I recommend this excellent video from Game Maker's Toolkit:



I was waitng to go home to share this video.

People, watch it!!!

I already think Hollow Knight is a great game, but there are a lot of things I didn't realize until I saw it.
 

Deleted member 21411

Account closed at user request
Banned
Oct 28, 2017
4,907
That's true, but you can play Silksong for the first time whenever it releases.
And i cant wait, but part of what makes hollow knight so special is the surprise of it. I'd never seen map design both so open yet so careful before, there's a vibe that just like any other game either. Silksong can be a better game but it cant catch me off guard the same way. Obviously I'm there day one but i would kill to forget about hollow knight and just explore it again
 

Bebpo

Member
Feb 4, 2018
4,742
Yep, game blew me away. Best 30 hours of 2d gaming since like SoTN. Honestly kinda ruined Bloodstained for me. Did everything outside the flower quest and the 3rd arena because not a fan of long endurance stuff (which is also why didn't bother with the final tier boss rush in godhome, but youtubed the ending for that).

Super excited for Silksong whenever it comes out.
 

KanameYuuki

Member
Dec 23, 2017
2,666
Colombia
So I'm not good with side scrollers but been having a blast with Bloodstained, is the difficulty too much for a newbie like me or should I just go ahead and buy it, wouldn't mind out of pure support for the devs.
 

Freezasaurus

Member
Oct 25, 2017
57,103
When I first bought a Switch last year, Hollow Knight was the first game I downloaded after hearing so many good things about it. I ended up spending over 50 hours with it and got to 100% completion. I know it goes up to 107% or something but I wasn't going to bother myself with that.

Really looking forward to the sequel.
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
So I'm not good with side scrollers but been having a blast with Bloodstained, is the difficulty too much for a newbie like me or should I just go ahead and buy it, wouldn't mind out of pure support for the devs.

It's a pretty challenging game but all the backbreaking difficulty is locked behind optional content.