Don't worry about crashing out, it happens to us all at one point or another :) Just take it all as a learning experience and use it to plan your next venture! Your material looks really good btw!
_Rob_ Looking snazzy as always! You must be pretty close to being done soon, right?
My updates:
This week I have been doing the fairly boring job of setting up collision for my level geometry, so not much in terms of visual updates this week. Unfortunately this is a fairly arduous process because whilst 2d Toolkit's polygon collider tool
is really good, the optimisation stage often produces bugs which can be a pain to resolve. Thankfully I believe I have managed to sort most of them out for the level I have been working on recently, which means that the level is question is.... "Done!" (Hard for me to admit! Certainly can go back and add polish later, but I think its time to move on for now)
Next on the agenda is re-colouring my character and some of the universal level elements (Spawn point, goal point etc) to use my new palette. Here's a quick bit I did on the character this morning. (Before/After). If you guys have feedback or recommendations about bits that either look too light/dark or un-natural then I'd appreciate it!
Also as an aside, we often post screenshots and gifs in this thread, but I was wondering if anyone would be interested in sharing sketches and rough designs (either digital or pen+paper)? I was thinking seeing all the rough working around how we draw might be interesting and also beneficial to learn each others techniques etc.