I saw an article pop up talking about how they used UE4 in the production of The Mandalorian and a couple quotes stood out to me. Favreau talked about having these giant LED walls in the background that they used on set to help simulate the environment and I thought they were just using them for position tracking and rendering stuff on a screen so they could preview what it might look like with a background environment. But some of the things being said didn't line up with that. Here's some of the quotes that were said:
So after doing some Googling, I stumbled upon this video and I think this is what they're using and it's way better and cooler than I thought was being done or could be done. Have a look:
Render me in post if this is old news to people...
"For the actors, it was great because you could walk on the set, and even if it's just for interactive light, you are walking into an environment where you see what's around you. Even though they might not hold up to the scrutiny if you're staring right at it from close up, you're still getting peripheral vision. You know where the horizon is, you feel the light on you. You're also not setting up a lot of lights. You're getting a lot of your interactive light off of those LED walls. To me, this is a huge breakthrough."
"And it would fool people. I had people come by the set from the studio who said, 'I thought you weren't building this whole set here,' and I said, 'No, all that's there is the desk.' Because it had parallax in perspective, it looked, even from sitting right there, if you looked at it casually, you thought you were looking at a live action set."
So after doing some Googling, I stumbled upon this video and I think this is what they're using and it's way better and cooler than I thought was being done or could be done. Have a look:
Render me in post if this is old news to people...