I can't even figure out what is going on. Why was everything in the shop golden?
Graphical bug, probably because the Shudderling was golden.I can't even figure out what is going on. Why was everything in the shop golden?
Double stars would be a game changer though.I feel they already have this in some form with the daily quests anyway. And I feel much happier with 3 classes to pick from and also being able to just play them incase said decks are just janky in the moment.
that's the secret I think... although having kayn in the hand clogging an outcast really sucks.Been playing a lot of quest fel demon hunter (name???) and I see that new revision includes Kayne Sunfury which makes a lot of sense. My biggest challenge over the last couple days has been taunts messing up my big swing face turn. Definitely think the deck only needs ONE Lion's Frenzy.
How do you mean. I'm not being cheeky or anything, genuinely asking. I don't think the game is perfect or anything right now, but I think it's ok. I really dislike polarizing matchups for popular decks, so hopefully they fix that. I don't mind bad matchups, but polarizing just feels bad.I really hate the way Team 5 seems to be obsessed with balancing around hard counters. Allow for powerful decks that get just completely blown out by 1 or 2 other classes. Really, really stupid.
Not sure how else to put it… there just aren't any current decks right now that don't have at least 1 or 2 hard counters. The match-ups are very rock/paper/scissors right now since so many people are still playing mediocre-to-bad WR decks like quest mage or D6 warlock. Due to their popularity you need to target them with your own deck which then opens you up to the decks that target you. There are no "well-rounded" options right now which frankly should be the only goal for the devs.How do you mean. I'm not being cheeky or anything, genuinely asking. I don't think the game is perfect or anything right now, but I think it's ok. I really dislike polarizing matchups for popular decks, so hopefully they fix that. I don't mind bad matchups, but polarizing just feels bad.
Yeah. The designers either did a really shitty job at executing a good plan, or they did a really amazing job at executing a terrible plan.Game is in a weird place right now. I like the quick games, used to hate playing against attrition decks due to how I enjoy the game, but hate to think the matchups are too polarized due to the extremely strong win conditions.
Yeah I don't like lopsided matchups, but bad matchups will probably always be part of the game due to the classes and I'd argue that it's actually ok. Not sure how they make more matches less lopsided though. It would take a lot of workI don't mind the faster paced games and am cool with attrition decks just being deleted in general. The issue is the way they went about it. Instead of trying to balance the entire field they just made sure that each of the obvious strong decks have at least 1 counter that blows it out of the water like 75/25 (or worse).
The only actual well-rounded, good deck was face hunter. But due to the most recent nerfs now shaman is way more popular and what do you know, quest shaman absolutely trashes face hunter. So now there are literally 0 well-rounded, consistent options. Everything you play has at least 1 extremely lopsided matchup.
Real bad.
Aren't most of those pretty similar to last expansion though? It's hard for me to get excited about playing them now.Yeah I don't like lopsided matchups, but bad matchups will probably always be part of the game due to the classes and I'd argue that it's actually ok. Not sure how they make more matches less lopsided though. It would take a lot of work
Though I'd argue that deathrattle DH, Doomhammer Shaman, and some druid decks are pretty well rounded. Some Rogue are ok too.
Yes, and I agree. That's why I don't play them. I was mostly just stating that there are decks that don't have really hard counters.Aren't most of those pretty similar to last expansion though? It's hard for me to get excited about playing them now.
Fair enough. If molnizzle was enjoying Hunter pre-nerf they probably aren't too concerned with novelty either. 😄Yes, and I agree. That's why I don't play them. I was mostly just stating that there are decks that don't have really hard counters.
I wouldn't say I was enjoying it, it just had consistency.Fair enough. If molnizzle was enjoying Hunter pre-nerf they probably aren't too concerned with novelty either. 😄
I went back to Fel DH and that deck at least has the fun factor for me. Has broken swing turns and a combo-like finisher but you also end up playing lots of cards out in a more control style.
I actually saw some BoarControl trying some different Face Hunter builds using more beasts. Seems like the popular versions are pretty bland though. With Kolkar nerfed there is some experimentation again at least.
DRDH is destroyed by quest shaman while shaman has it pretty bad against mage and giants warlock. vS thinks there might be a middling slightly <50% miracle rogue list that is somewhat consistent... but the quest and garrote lists both have hard counters. And I'm skeptical that last season's miracle is actually that good in this meta.Though I'd argue that deathrattle DH, Doomhammer Shaman, and some druid decks are pretty well rounded. Some Rogue are ok too.
Yeah I dropped Kolkars for a couple Neophytes. But honestly the issue isn't the Kolkar nerf, that's easily replaceable. The big problem for hunter right now is the huge amount of shaman on ladder. I'm at a little over 20% shaman this past week. Doesn't matter the deck, all of them blow out face hunter. That's a lot of near guaranteed losses... difficult to justify playing now if the goal is to climb.I actually saw some BoarControl trying some different Face Hunter builds using more beasts. Seems like the popular versions are pretty bland though. With Kolkar nerfed there is some experimentation again at least.
I don't know if DRDH is destroyed by quest shaman. I've played on both sides of that matchup and it usually boils down to if shaman has perpetual flame in the first 3 turns. If they don't, it doesn't feel that bad for DH. And Doomhammer Shaman can rock the fuck out of both mage and warlock, so sorry if that hasn't been your experience. I've regularly smacked them in the face for 20+ damage on turn 7. Quest shaman on the other hand get pretty fucked by both warlock and mage. As for miracle rogue, I just switched out tenwu and alex for garrote and it has worked just fine *shrug*. I just don't really enjoy playing the deck, so I only queue like 5 of those a day. Quest Rogue is the deck I got to legend with and I climbed pretty high with it until I got tired of playing it. No idea what quest Rogue is looking like right now, but I imagine the only truly poor matchup would have to be quest shaman, and again that would depend on perpetual flame. I can't get enough quest shaman though. Even with the shitty matchups, it's just so fun to play.....well not against mage. Warlock I can tolerate.DRDH is destroyed by quest shaman while shaman has it pretty bad against mage and giants warlock. vS thinks there might be a middling slightly <50% miracle rogue list that is somewhat consistent... but the quest and garrote lists both have hard counters. And I'm skeptical that last season's miracle is actually that good in this meta.
I guess Doomhammer could do work against handlock, but if you highrolled like that they could've also highrolled and have 6/6 taunts up by then. Or be windfurying you for 32. I doubt that one is super favored for the shaman. And yeah, perpetual flame just deletes DRDH. They also have sick healing with the sloggers and the ability to generate more with a few others cards. As for rogue... hunter man. My face hunter stats this season are 25-5 against rogue (lol).I don't know if DRDH is destroyed by quest shaman. I've played on both sides of that matchup and it usually boils down to if shaman has perpetual flame in the first 3 turns. If they don't, it doesn't feel that bad for DH. And Doomhammer Shaman can rock the fuck out of both mage and warlock, so sorry if that hasn't been your experience. I've regularly smacked them in the face for 20+ damage on turn 7. Quest shaman on the other hand get pretty fucked by both warlock and mage. As for miracle rogue, I just switched out tenwu and alex for garrote and it has worked just fine *shrug*. I just don't really enjoy playing the deck, so I only queue like 5 of those a day. Quest Rogue is the deck I got to legend with and I climbed pretty high with it until I got tired of playing it. No idea what quest Rogue is looking like right now, but I imagine the only truly poor matchup would have to be quest shaman, and again that would depend on perpetual flame. I can't get enough quest shaman though. Even with the shitty matchups, it's just so fun to play.....well not against mage. Warlock I can tolerate.
Maybe one of these new DH decks will be the "balanced" deck. And I completely understand where you're coming from, because both of my all time favorite decks were decks that didn't have any polarizing matchups. Still been waiting for another one of those. Bad matchups I can tolerate, but once it's worse than 40-60....I'm not thrilled. I can even deal with 35-65, but once it's worse than that, I'm probably not playing the deck if that matchup is common.
I'm actually feeling the same way. I'm not enjoying this at ALL. Just feels like the game is cruising along and then you walk face first into some bullshit. And it's not a swing like with a king Krush build or something, it's just bullshit trick deck after trick deck after trick deck. Everything is tricks or bullshit rather than actually outplaying your opponent. At least at my level any way.Not sure how else to put it… there just aren't any current decks right now that don't have at least 1 or 2 hard counters. The match-ups are very rock/paper/scissors right now since so many people are still playing mediocre-to-bad WR decks like quest mage or D6 warlock. Due to their popularity you need to target them with your own deck which then opens you up to the decks that target you. There are no "well-rounded" options right now which frankly should be the only goal for the devs.
I hardly ever feel like my matches are a real battle. They're all just varying levels of blowout, one way or the other.
Your best bet is to just run face hunter and hope you can dodge shaman and fel DH.I'm actually feeling the same way. I'm not enjoying this at ALL. Just feels like the game is cruising along and then you walk face first into some bullshit. And it's not a swing like with a king Krush build or something, it's just bullshit trick deck after trick deck after trick deck. Everything is tricks or bullshit rather than actually outplaying your opponent. At least at my level any way.
I really wish I could go back to the days of death rattle hunter, the one with the raptor egg, cube hunter or just big beast keleseth hunter. Those were my favorite decks ever. Now I can't even find a hunter deck I like. I've been playing death rattle demon hunter and I'm okay at it I guess but I'm still subject to the Rock Paper Scissors issue that was talked about above. I rolled Libram paladin last expansion. Wasn't the most interesting deck but at least I felt like I had good choices I could make based on what was put in front of me. I don't feel that way right now. But again, could be me. I am not that well versed in demon hunter and all these trick decks have caught me very off guard.
Got any deck links for the latest face hunter deck list? I thought they were getting rolled?Your best bet is to just run face hunter and hope you can dodge shaman and fel DH.
This expansion is really bad. Hopefully the mini-set comes sooner rather than later and is able to salvage it. "Trick decks" is a good way to put it. Like half the fucking decks don't even play minions now. I really don't know what the hell the devs were thinking.
Counterpoint:Your best bet is to just run face hunter and hope you can dodge shaman and fel DH.
This expansion is really bad. Hopefully the mini-set comes sooner rather than later and is able to salvage it. "Trick decks" is a good way to put it. Like half the fucking decks don't even play minions now. I really don't know what the hell the devs were thinking.
I can't think of a time when I had less fun with Hearthstone. Probably the worst expansion I've had the misfortune of playing.*This expansion is the opposite of barrens.
Barrens was super safe and boring most people were meh
This expansion very strong reactions people either love or hate it.
For me this my favorite expansion in 3+ years so Fun.
The most annoying thing about it is the deck isn't even good. Anyone playing it probably has a negative WR long term. But it's the only deck that's strong against both of the 2 most powerful decks in the game (handlock and quest shaman) so people are playing it to counter. The only way to consistently win is to just dodge your bad match-ups. There is not a single well-rounded deck in the entire meta.The most retarded thing about quest mage, is that you get punished for playing your own minions, because that way they have shit to fire their spells at.
Utter garbage design.
While I have really enjoyed this expansion because the decks are SOOOO much more fun than Barrens, I already mentioned that the polarizing matchups are a bit of a turnoff. However, I've been playing Secret Paladin for the last 3 days and this deck feels fucking legit. Oh my Yogg can just cripple the 3 most popular decks. The matchups feel really good (I'm not sure if they are, but my win percentage has been good). The only matchup I've played that feels pretty shitty is against deathrattle DH...and that deck is barely being played, so whatever. Everything else feels good, so I'd say give it a try. It's extra funny when you end up with OMY in your mulligan going first (never actually keep it though), and the quest decks decide they want to call your bluff. Happens way more often than it should.I can't think of a time when I had less fun with Hearthstone. Probably the worst expansion I've had the misfortune of playing.*
*didn't play last expansion though. Might feel differently since I hear control priest was meta. Imagine enjoying that garbage.
The most annoying thing about it is the deck isn't even good. Anyone playing it probably has a negative WR long term. But it's the only deck that's strong against both of the 2 most powerful decks in the game (handlock and quest shaman) so people are playing it to counter. The only way to consistently win is to just dodge your bad match-ups. There is not a single well-rounded deck in the entire meta.
Blizzard are idiots in general but this fuck-up is impressive even for them.
That's actually the only current meta deck I haven't tried. Played a bit of handbuff early on but never the secret version. I'll give that a go tomorrow.While I have really enjoyed this expansion because the decks are SOOOO much more fun than Barrens, I already mentioned that the polarizing matchups are a bit of a turnoff. However, I've been playing Secret Paladin for the last 3 days and this deck feels fucking legit. Oh my Yogg can just cripple the 3 most popular decks. The matchups feel really good (I'm not sure if they are, but my win percentage has been good). The only matchup I've played that feels pretty shitty is against deathrattle DH...and that deck is barely being played, so whatever. Everything else feels good, so I'd say give it a try. It's extra funny when you end up with OMY in your mulligan going first (never actually keep it though), and the quest decks decide they want to call your bluff. Happens way more often than it should.
People have fun in different ways. For me, in this game, I only have fun if I win. I don't care about literally anything else. Winning is all that matters. So if there is an abundance of "polarized" match-ups, that means a bunch of losses that I have to accept as soon as I see the opponent's class. That is fucking garbage.I think they kind of overdid the nerfs, meta wasn't as polarized as it is now, and they kind of killed paladin with it, it's far more difficult to find footing with paly
now, some of you are treating this like the worst meta ever and holy shit, calm down people... its nowhere near that.
at least I'm having a lot of fun, I wished it wasnt as polarized, but so far its a blast, there are so many new ways to play with each class, and shadow priest is something I never thought I could do properly on the meta. its literally a tier 1 deck now and I'm very surprised.
Well if you want to win, play warlock in wild. I won over 20 games in a row and ended my day at something like 60-8. Absolute fucking nonsense. I'm probably gonna grind out the rest of these 1000 warlock wins in wild because this shit is mega easy. Only need about 80 games and the games are super fucking fast. Usually over by turn 6.People have fun in different ways. For me, in this game, I only have fun if I win. I don't care about literally anything else. Winning is all that matters. So if there is an abundance of "polarized" match-ups, that means a bunch of losses that I have to accept as soon as I see the opponent's class. That is fucking garbage.
I haven't played every expansion, but I've been playing off and on since GvG and I don't recall any meta as polarized as this one. It's one of the worst balanced "competitive" metas I've played in any video game.