Time to reinstall
New Vegas again, I suppose.
Though it is long, this was a good watch and does an excellent job of explaining why the game is great.
I honestly don't get what makes it different to 3. I played a few hours but didn't get super far into it.
Admittedly this was like 6 or so years ago, so it also hadn't aged very well.
I know that it's a bit of a crazy idea, but you could try watching the video which goes into detail about just why
New Vegas is so much better than
Fallout 3.
So I noticed this in his Fallout 3 video and this shows up again in this video were HBomberguy thinks that video games where some guy who talks about the failures of democracy and we should have fascist dictatorship makes for good storytelling, and it just weirds me out. Like the guy admits that Ceasar is just some guy called Edward Sallow larping as Julius Caesar going around subjugating and slaughtering people, and earlier he states that his playing the Evil Legion route but feels the need for some reason to defend their views later in the video.
It seems like you have misinterpreted the point that was being made, as it's certainly not a defense of Caesar or the Legion's views.
I am now very confused then why so many people when I was looking this up before were saying it did work like that then (especially on Reddit) and stuff like "It's an RPG not an FPS" etc.
Even then, the combat has been a massive hinderance for me because it gets in the way, like with ME1, why does this game have so much combat when they knew it wasn't good because it makes the game feel tedious when I'm constantly harassed by Legion assassins or Powder Gangers when all I want is go to towns and do sidequests and stories. Plus it's not help that health items are way more expensive here then any other FO game and get things like Stimpak are rare to find.
The combat is stat-based, but not in the
Morrowind vein of watching your character hit the enemy and "miss" - which I was fine with at the time when I first played that game, but would find difficult to go back to now.
If you hit something in
New Vegas, you hit it; but you might not do much damage if you're using a weak weapon or your stats are bad.
I don't think that makes the combat itself inherently
bad; it's just not an FPS/action game.
Yeah. I don't know why, but I find it impossible to connect with characters or worlds in the isometric style. The gameplay is often so sluggish, and mired in ancient D&D design tropes, that it just bores me to death. I've given them so many tries and I never make it more than 10 hours in before I just bail to go play something more engaging.
I imagine part of it is that I completely missed the boat on the early '90s CRPG renaissance - as a kid who grew up with a dad who did all of his work on Macs, my computer game options were limited to, like, Blizzard and Bungie games and AOL shareware. As a result, I just have zero nostalgia for that kind of game design, so it's hard for me to play the games that try to recreate that style of play but with better graphics.
nemorrhoids
You aren't alone.
Despite having an abundance of patience and free time back then, being into things like choose your own adventure books and fantasy novels, being the kid that tried to get others to play
Dungeons and Dragons with
First Quest (that never worked out), absolutely none of these games resonated with me at all.
I started with
Baldur's Gate in '99 as it came bundled with a DVD drive along with
The X-Files Game, because those were good show-cases of the new format rather than the retail releases spread across multiple CDs.
I had a friend that was obsessed with the first two
Fallout games and loaned them to me, I picked up
Planescape Torment because it was heralded as a high point for the genre, and I bought
Baldur's Gate 2 because another friend wanted to play that in co-op.
It's not for a lack of trying, but none of the 'classic' CRPGs have ever really resonated with me.
The only
real-time with pause game I can think of that I actually finished was
Knights of the Old Republic - and I think it says a lot about the game when I managed that, and I don't even like
Star Wars.
That's not to say I dislike isometric games - I really enjoyed the recent
XCOMs for example; but I was just never able to get into isometric CRPGs that used RTWP combat.
The closest I've ever gotten to enjoying a CRPG so far has been starting
Disco Elysium recently, which I have played a few hours of so far; but I put that on hold after the announcement of an update to add full voice acting.