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KalBalboa

Member
Oct 30, 2017
7,938
Massachusetts
I'd probably need to see these games on a 55+ inch 4K TV and not on a compressed 1080/30 stream.

I also think a lot of the improvements under the hood with PS5/Xbox Series X won't scream on a phone screen; they'll be noticeable in user experience ways.
 
Oct 2, 2018
3,902
I feel like people say this every gen because they fail to understand that a system's power and capabilities won't be realized until 3 or so years into the system's life. I'm sure none of these games were built from the ground up on the PS5.

However, Ratchet and Clank looked nothing like it's PS4 predecessor. That and Horizon 2 look like a slight step up from PS4 games. Also, ray-tracing which is another layer of graphics.

To push horizon's visual fidelity had meant some sacrifices like the water (no interactivity) and also the lack of interaction-with foliage.

Be interested to see these implemented in HZD2 alongside everything else they're doing. Be interesting to say the least
 

Noodle

Banned
Aug 22, 2018
3,427
This legit looks like a linear progression to me:

Annotation-2020-06-12-001936.png


Annotation-2020-06-12-001434.png


jO8d21.jpg


jO8VYH.jpg


It's a gradual and consistent progression into the legitimately Dreamworks CGI level visuals we're seeing today.

well the PS2 -> PS3 jump automatically throws off any "linear" progression. You can't say the difference between PS2 & 3 is similar in magnitude to the others. To me it looks like the level of progression halves with each console jump.
 

LetalisAmare

Member
Oct 27, 2017
3,957
Most of the games look amazing and a clear step up on what can be done on PS4. Did any one watch the 4K trailers? The difference is clear as day.
 

thefro

Member
Oct 25, 2017
5,996
We were at that point when the PS3/360 launched and there wasn't as big of a leap as people were expecting.

Additionally as many people pointed out, you need a 4K/60 FPS video to see the whole difference.
 

CNoodles

Banned
Mar 7, 2019
708
I think the generational leap is not as big at launch but some of those games most definitely wont look that good on a ps4
 

MP!

Member
Oct 30, 2017
5,198
Las Vegas
give it a few years... I felt exactly the same about ps4 launch where all those game looked like ps3+
we eventually got stuff like bloodborne and uncharted 4 that clearly surpass ps3
It's just going to take some time...
It would have been smart of them though to have shown something CLEARLY next gen only... cause you're right a lot of what they showed looks cross gen.
 

ShinUltramanJ

Member
Oct 27, 2017
12,950
Ratchet and Horizon were the two standouts, but nothing shown made games on my PC look a generation behind. Not at all.

So in a way I think we have.
 

kurt

Banned
Oct 27, 2017
1,747
I'm glad someone have made a thread about this.
PS5%2BDuct%2BTape.jpg


I mean there is a LOT to improve gfx wise :
youtu.be

PS5 - CRAZY DEMO GRAPHICS

Potential graphic of Ps5FANMADE

But it seems that this console will be more of a revision aka XBOX VS XBOX X instead of been a next gen console.
For me this is a example where competition isn't always good. It's like that they have to release it. The should wait at least 2 years or so.
That said, a lot of those ps5 games look even worse that the latest ps4 game imo.;


+ Please stop positing none gameplay screenshots to prove something.
It's all about the gfx during gameplay.
 

Siggy-P

Avenger
Mar 18, 2018
11,865
Most of them were clearly a massive step up over the PS4 and you need to watch the videos in 4k to truly appreciate it.

But it's definetly not as much of a gap as it was between PS3 and PS4.
 

Eeyore

User requested ban
Banned
Dec 13, 2019
9,029
I'm glad someone have made a thread about this.
PS5%2BDuct%2BTape.jpg


I mean there is a LOT to improve gfx wise :
youtu.be

PS5 - CRAZY DEMO GRAPHICS

Potential graphic of Ps5FANMADE

But it seems that this console will be more of a revision aka XBOX VS XBOX X instead of been a next gen console.
For me this is a example where competition isn't always good. It's like that they have to release it. The should wait at least 2 years or so.
That said, a lot of those ps5 games look even worse that the latest ps4 game imo.;

I'll be sure to watch a random YouTube video to confirm your own biases, instead of watching 4K footage of these trailers. Continue to judge games based on 1080p 30 fps lossy super compressed streams though.
 

Thewonandonly

Avenger
Oct 25, 2017
4,249
Utah
I think we're hitting a point where games are going to be advanced by more subtle things like lighting or the amount of stuff you can cram on the screen, or performance, as opposed to outright noticing "wow these graphics are better". We're getting in the uncanny valley right now, and the uncanny valley is really hard to get out of.
Ya that's exactly what I'm thinking. Will get better AI and memory which there touting now but I beleive raw graphical power is going to be diminished in the eye of the beholder. Not saying underneath the surface there are complicated stuff that make it so it doesn't run on ps4 but for the average person it would look like it would be able to. Besides Rachet that was really impressive and a really good demonstration of the SSD!!!
 

VanWinkle

Member
Oct 25, 2017
16,095
I'm glad someone have made a thread about this.
PS5%2BDuct%2BTape.jpg


I mean there is a LOT to improve gfx wise :
youtu.be

PS5 - CRAZY DEMO GRAPHICS

Potential graphic of Ps5FANMADE

But it seems that this console will be more of a revision aka XBOX VS XBOX X instead of been a next gen console.
For me this is a example where competition isn't always good. It's like that they have to release it. The should wait at least 2 years or so.
That said, a lot of those ps5 games look even worse that the latest ps4 game imo.;


+ Please stop positing none gameplay screenshots to prove something.
It's all about the gfx during gameplay.
It's literally not like a revision, because every single component was substantially upgraded. There's no comparison in power between last gen and this gen. The jump between PS4 Pro and PS5 is far larger than the jump between PS4 and PS4 Pro.

YOU may not see it immediately, but the specs show us these things.
 

Ocean

Member
Oct 25, 2017
3,691
This legit looks like a linear progression to me:

Annotation-2020-06-12-001936.png


Annotation-2020-06-12-001434.png


jO8d21.jpg


jO8VYH.jpg


It's a gradual and consistent progression into the legitimately Dreamworks CGI level visuals we're seeing today.
Even if you assume this progression is linear, you have to consider that the hardware required to achieve it has not scaled linearly - hence the "diminishing returns". This is a tricky conversation because it ultimately rests on a subjective call on "how much better does this look". Like, it's hard to put a number on how much better the PS5 screenshot looks than the PS4 one. Is it 50% better? Is it 20% better? 100% better? How would you define that? But let's say you call it 50% better looking, for argument's sake. Achieving that requires a hardware performance increase several times greater than 50%.

It's not about not having returns, it's about how they get harder/more expensive to achieve the higher you go.
 
Oct 25, 2017
32,298
Atlanta GA
I think the generational leap is not as big at launch but some of those games most definitely wont look that good on a ps4

i think the generational leap is massive, it's just not in the things people typically are looking at in shitty quality streams or still images.

Just looking at Clank alone from PS4 to PS5 is a massive jump, people just looking at Ratchet to show the difference aren't seeing how much raytracing and more natural lighting brings to the table.
 

digitalrelic

Weight Loss Champion 2018: Biggest Change
Banned
Oct 25, 2017
13,124
well the PS2 -> PS3 jump automatically throws off any "linear" progression. You can't say the difference between PS2 & 3 is similar in magnitude to the others. To me it looks like the level of progression halves with each console jump.
Yes, I can see that argument, which is why "diminishing returns" can be kind of a misleading decription. When your games are literally looking like CG movies, of course there's going to start to be diminishing returns. No different than how the jump from Toy Story 2 to Toy Story 3 was much larger than the jump from Toy Story 3 to Toy Story 4 despite them both being separated by 11 years.
 

Carn

Member
Oct 27, 2017
11,921
The Netherlands
And most importantly, due to ease of development, indies and AA pushing the envelope. Stray and Kena look insane for games developed by smaller teams. And I don't mean indie insane, I mean full AAA insane in some cases.

Yeah I had exactly that thought :) What also helps is that tools like Unreal & Unity have matured a lot the past years. That, mixed up with some improvements regarding image quality makes a lot of these 'smaller' games look good. (not wanting to downplay the efforts of these developers, I was mostly impressed by some of the great design in Stray and animations in general0
 

Thewonandonly

Avenger
Oct 25, 2017
4,249
Utah
And most importantly, due to ease of development, indies and AA pushing the envelope. Stray and Kena look insane for games developed by smaller teams. And I don't mean indie insane, I mean full AAA insane in some cases.
Honestly this is what I'm most excited for next gen. Now smaller developers will be able to showcase there games in all there glory with no technical or money set backs hopefully because making better looking games become cheaper. Honestly at this point if AAA games stayed as good looking as they are now I would be fine haha
 

gl0w

QA Tester
Verified
Mar 23, 2018
630
You are wrong, very wrong. Remember that a stream is a stream and not representative of the graphics at the source
 

Timbuktu

Member
Oct 25, 2017
5,234
It's getting closer but these graphics would stick out like sore thumb. Modern pre-rendered cgi is still its own class. Maybe it could match some cheaply rendered childrens tv series.

gazrQLZ.png



PQNVDnK.png

I don't quite understand the comparison with Pixar movies. I guess CGI in animated movies have hit diminishing returns much earlier, no one really comments on how good the graphics look anymore except when the story is bad like with the Good Dinosaur. You get more people asking why there aren't more stylised movies the look like Spiderverse and Paperman.
 

TCG276

Member
Dec 17, 2017
520
We should definitely see huge leaps in graphical fidelity once the devs start making games solely for next gen. Most of the games you see in early next gen showcases were developed for current gen or cross-gen.
 

Peterc

Banned
Oct 28, 2017
370
I'm glad someone noticed it too. Also most footage wasn't even gameplay. Don't confuse pre-rendered with gameplay.

Not gameplay:
www.screencast.com

2020-06-12_1459

Shared from Screencast.com
www.screencast.com

2020-06-12_1506

Shared from Screencast.com

Gameplay:
www.screencast.com

2020-06-12_1459

Shared from Screencast.com
www.screencast.com

2020-06-12_1505

Shared from Screencast.com

Also keep in mind that many games are downgraded afterwards after it was shown at e3.

I also mentioned this prev gen, I'm happy there are more people that see it happening and accept it.

It's a problem but I think they can fix it. The solution is already mentioned by Microsoft.
Think about phones and ipad. Some games will work on older ipads, other games only on the latest ipad.
Instead of releasing a ps5, you can release each year a slightly upgraded version, something like ps4 pro. It will also fix the +/- 7y waiting line.

Why would we need to wait on a console for 7 years, that maybe is already outdated again after a few years? Phones like iphone and samsung are even more expensive. You can choose when to update it. It's the perfect solution. You can even keep it cheap by working with modules. Like n64 memory pack, so you can keep the ssd and controllers. There is just so many better solution and it is the perfect time now to do it.
 

degauss

Banned
Oct 28, 2017
4,631
Impact is kinda logarithmic. 1000% performance increases only end up looking "a bit better/sharper" on average looking at some video.

While playing and feeling them on a 4k TV I think the difference will be more stark.
 

msdstc

Member
Nov 6, 2017
6,876
I genuinely believe if they showed some actual gameplay from the heavy hitters it could've met those expectations. Like I said before, the UE5 demo really floored people and got those responses... I'm really shocked sony dropped the ball in that regard. Instead they used GT7 which really didn't impress much and R+C which was nice, but horizon or demon's souls would've been the way to go I think.
 

Heromanz

Banned
Oct 25, 2017
20,202
I genuinely believe if they showed some actual gameplay from the heavy hitters it could've met those expectations. Like I said before, the UE5 demo really floored people and got those responses... I'm really shocked sony dropped the ball in that regard. Instead they used GT7 which really didn't impress much and R+C which was nice, but horizon or demon's souls would've been the way to go I think.
Gt7 is unreal from what they shown went compared to gt sport which was one of the best looking games this gen.
 

SaintBowWow

Member
Oct 25, 2017
4,085
i think the generational leap is massive, it's just not in the things people typically are looking at in shitty quality streams or still images.

Just looking at Clank alone from PS4 to PS5 is a massive jump, people just looking at Ratchet to show the difference aren't seeing how much raytracing and more natural lighting brings to the table.
But doesn't that kind of prove diminishing returns? If a massive leap in tech now requires people to pay attention to the small robot on Ratchet's back to identify how much better the reflections are from last gen then we're getting less noticeable improvements from large jumps in horsepower.
 

msdstc

Member
Nov 6, 2017
6,876
Gt7 is unreal from what they shown went compared to gt sport which was one of the best looking games this gen.

I didn't think so personally and I know the general reaction was pretty muted. Driveclub blew me away way more at that reveal. They should've done demon's souls or horizon gameplay. I'm pretty sure that horizon trailer has some gameplay peppered in there like when she's riding the horse in the field.
 

Chivalry

Chicken Chaser
Banned
Nov 22, 2018
3,894
Only the games with the biggest ever budgets/dev times will have the true WOW factor to them, but the rest won't look that much better than what we have today. There's only so much you can do with tech/raw power without the resources to take full advantage of them.
 
Oct 25, 2017
32,298
Atlanta GA
But doesn't that kind of prove diminishing returns? If a massive leap in tech now requires people to pay attention to the small robot on Ratchet's back to identify how much better the reflections are from last gen then we're getting less noticeable improvements from large jumps in horsepower.

I think it's one thing to say we've hit diminishing returns on something like fur shaders, but obviously not other materials or technologies. So it's disingenuous to say we've reached diminishing returns for all graphics in general like they won't keep looking better in many ways that we didn't imagine bfore.

Like yes, Clank is physically small compared to Ratchet but there's still a big jump in technology apparent. Games that use more reflective surfaces will show that a lot more.
 

Peterc

Banned
Oct 28, 2017
370
It's literally not like a revision, because every single component was substantially upgraded. There's no comparison in power between last gen and this gen. The jump between PS4 Pro and PS5 is far larger than the jump between PS4 and PS4 Pro.

YOU may not see it immediately, but the specs show us these things.

You shouldn't compare the specs, it's what they shown on screen that matters. As we know from 8 bit -> 16bit -> 32 bit -> 64 bit. While the jump is bigger, the games visuals are not. To have the same impact as those days, the jump mayby in specs has to be x10 and we know that isn't possible.
 

hrœrekr

Attempted to circumvent ban with alt account
Banned
May 3, 2019
1,655
Why would we need to wait on a console for 7 years, that maybe is already outdated again after a few years? Phones like iphone and samsung are even more expensive. You can choose when to update it. It's the perfect solution. You can even keep it cheap by working with modules. Like n64 memory pack, so you can keep the ssd and controllers. There is just so many better solution and it is the perfect time now to do it.

The best part of this approach is that no matter when you decide do upgrade to the newest model, you always have a long time ahead of support.
If you bought a PSPro at launch, your console had a very short lifespan.
 

thefro

Member
Oct 25, 2017
5,996
I don't quite understand the comparison with Pixar movies. I guess CGI in animated movies have hit diminishing returns much earlier, no one really comments on how good the graphics look anymore except when the story is bad like with the Good Dinosaur. You get more people asking why there aren't more stylised movies the look like Spiderverse and Paperman.

Goes back to Playstation 2 graphics being hyped as like "Toy Story"

Sony set to unveil PlayStation 2 - Mar. 1, 1999

After months of speculation by the gaming community, Sony Corp. is expected to unveil its next generation PlayStation system Tuesday. However it will be at least a year until the system is available in the United States.

CNN said:
PlayStation 2, though, is claiming to be able to handle 50 times more 3-D image data than the Dreamcast, allowing it to create characters similar in appearance to those in the Walt Disney film "Toy Story."
 

msdstc

Member
Nov 6, 2017
6,876
Only the games with the biggest ever budgets will have the true WOW factor to them, but the rest won't look that much better than what we have today. There's only so much you can do with tech/raw power without the resources to take full advantage of them.

I just don't buy this. That UE5 demo was absolutely absurd and we've seen devs tweet out about the stuff they're working on looking incredible compared to what fans are describing. I feel like there has been a messaging issue here for both sony and msft and I genuinely don't understand how they don't get that.

Cinematic trailers will NEVER have the same impact gameplay itself will, it simply won't especially after the pre-rendered cg lies of the past fooled people. Showing Horizon in-game even just for 30 seconds would've been enough.
 

1.21Gigawatts

Banned
Oct 25, 2017
3,278
Munich
Yeah, I think in screenshots that might be the case. But when taking for example Horizon, the world looked much more complex and varied than in the previous game.
Just compare the water: Previously it was flat, pretty ugly, didn't react to the player, and had no depth.
Now there is waves, physics, underwater world.
Same with vegetation. Horizon ZD vegetation looked good but had no reactions to player movement or other physics simulation.

There are tons of things that can be done beyond texture resolution and polygon count.
 

Heromanz

Banned
Oct 25, 2017
20,202
I didn't think so personally and I know the general reaction was pretty muted. Driveclub blew me away way more at that reveal. They should've done demon's souls or horizon gameplay. I'm pretty sure that horizon trailer has some gameplay peppered in there like when she's riding the horse in the field.
But that doesnt really change that gt7 is beyond anything in sport. Like gt7 is some next level shit. Epseplly since it is aiming for 120 fps on console
 

Iron Eddie

Banned
Nov 25, 2019
9,812
Horizon as expected was the visual threshold that i was hoping we will get to this new generation. I still have my doubts you can get off that horse creature and go to a crab on the beach with that level of detail. There are many tricks from in game engine to gameplay they look like they willcontinue to be using.
 

kurt

Banned
Oct 27, 2017
1,747
The best part of this approach is that no matter when you decide do upgrade to the newest model, you always have a long time ahead of support.
If you bought a PSPro at launch, your console had a very short lifespan.

Yeah, but devs tolds us that they can archive new gameplay elements what we didnt could do before. But they shown like nothing. If they show almost the same kind of gfx as prev gen, they should at least come with somthing unique none gimick stuff. But even that is a big fail...
 

Vagabond

Member
Oct 26, 2017
3,327
United States
Meh, Same thread gets made almost every console generation.

"Donkey Kong Country and Virtua Racing proves we don't need PS1"

(Honestly I think the PS1 gen ->PS2 gen transition was the only one that the difference was made clear)

"Xbox 360 games are just Xbox games in HD. Look at Doom! Splinter Cell!"

"PS4 games are just PS3 games with better IQ and a weaker CPU!"

We're making a statement about an entire platform before it's launched. Differences will be made even more clear later. Looking at R&C I see just as much of a difference from PS4->PS5 as PS3->PS4 but of course if you single out any particular thing and zoom in and emphasize it, it'll be less obvious.