It was from Tools of Destruction, an earlier game.I've changed your first image to make it more representative. I don't know what the first one you did was from, but this is from R&C A Crack in Time.
That looks better indeed.
It was from Tools of Destruction, an earlier game.I've changed your first image to make it more representative. I don't know what the first one you did was from, but this is from R&C A Crack in Time.
Ratchet on PS4 was 3 years after launch.
PS5 Ratchet looks absurdly good for a launch game.
Oh, I got carried away lol, damn.Pretty sure Ratchet isn't a launch title. There was no date on the trailer. Spiderman will be Insomniac's launch title. We probably will not see this until 2022 at a guess.
Current/Last-gen, I wasn't even aware that Dragon Age Inquisition had PS3/360 versions.I'm intensely curious to see Kena on PS4 to see what it looks like.
It's obvious, yes, but not as obvious as the jump from PS3 to PS4. When you make a comparison in this subject, you need to add PS3 to the mix.
Insomniac are prolific, it won't take them until 2022 to release Ratchet. It was already one of the most polished looking games there with actual gameplay demonstrated.Pretty sure Ratchet isn't a launch title. There was no date on the trailer. Spiderman will be Insomniac's launch title. We probably will not see this until 2022 at a guess.
HDR will be an eye opener for you. Even on my PS4 Pro is was quite a noticeable jump from games that don't have it.Hard to say. I personally don't own a 4K tv and I haven't experienced Ray tracing or HDR in person yet. But I was quite blown away with the PS5 presentation
...or youtube compression of a 1080p render just kills a ton of the detail that makes these kind of visuals pop
these are 4k games, yes you should be looking at them at 4k to compare them to PS4 titles.
Yeap. I think the complexity of set pieces will see a great jump tooI posted this many times, but where we are heading is the subtler effects. Things like collision detection/convex hulls, animations, lighting, AI, and world scope will be pushed to the next level. Not to mention much better IQ.
I'll take all of these things with great pleasure.
Yup those screenshots definitely not PS4 stuffthe screenshots tel lmore than the stream which was really diminishing the finer details of everything.
No, I could already see big jump. The environment in Horizon 2 looks insane and Ratchet looks like a CGI movie.
If you just take a glance, yeah it might feel like a small jump but the tiny detail adds so much to the overall image it's incredible. On close ups Aloy has peach fuzz on her face and in general characters feel much better situated in their environment. Once you get used to this detail, last gen will look much worse than it does now.
But it is possible with a regular drive. There was a whole level in Titanfall 2 that was just like that. I'm sure an SSD just makes it easier.idk man, Ratchet and Clank looked hella impressive, and the time warps looked like something that would be impossible on a PS4. That's not something that's possible without an SSD.
Graphically a lot of these games looked great, and on top of looking great, the creative freedom given to developers thanks to the SSD will be great. Your already seeing it with Ratchet and Clank, what you saw in that trailer just isn't possible on a PS4 with a regular hard drive.
This, watch Horizon or Ratchet and Clank 4k trailers and they don't look like PS4 games at all.
I don't understand "diminishing returns" arguments. Do 3D graphics look photorealistic? We won't hit diminishing returns until they do.
We are decades away from "diminishing returns" in real-time computer graphics.
HDR will be an eye opener for you. Even on my PS4 Pro is was quite a noticeable jump from games that don't have it.
4K sets should be super duper cheap this coming year. Although obviously some budgets are tight right now.
Just to imagine those games downgraded to shitty jaguar cores, it's sad.The jump is immediately noticed even on a phone screen. I imagine those trailers look especially nice on a big 4k tv screen (haven't tried yet)
You could make them PS4 games for sure, and they'd look like ps4 games. And they'd load and have pop in and frame rate problems like a ps4 game. You can make ps4 games work on switch too, but it's the same thing.
Just wait till Rockstar shows everyone how to push a PS5 and XSX.
Ratchet on PS4 was 3 years after launch.
PS5 Ratchet looks absurdly good for a launch game.
You are just expecting launch window games to go for realism instead of densityI know you just can't compare end of life from current gen to early next gen titles, but ignoring other aspects such as faster loading showcase in Rift Apart, resolution bump, framerate, etc. This is probably the first time I didn't notice any significant improvement in IQ for next gen showcase, most if not all these games from PS5 event look like they could be a PS4 games. I wold even argue that TLoU Part II IQ looks better than all these games shown.
I was wrong anyway. Ratchet PS5 was shown with no release date. Won't be there at launch.
You can't look at the jump from N64 to gamecube and the jump from PS2 to PS3 and think this is anywhere in the same league lolWell, it's my first time experiencing a generation transition, and in my opinion the leap is more than satisfactory, the games shown today were absurd in terms of graphic quality.
Do I understand the disappointment of some, perhaps because of previous jumps that were more impressive at first? But I don't see how what was shown today was less than '' great '', probably a matter of opinion.
I didn't see any game that looked like this
(yes, I picked a software interpolated 60fps version for a reason, gimme 60fps CG graphics)