Yes? Halo 5's campaign is awful and 343 just can't match Bungie on Gunplay. Hell, Gunplay is what makes Destiny so great.
Considering Reach is a prequel to 1, you can definitely dive right in!I do really love the gunplay in Destiny so I'm going to want to play Reach? It's on Game Pass anyway so it won't cost me anything to try it or should I play another Halo game first? I haven't played any since the second one came out.
4 has a better story and comparable gameplay.
5 absolutely blows Reach out of the water when it comes to gameplay. The core combat, movement and level design are on another level (pun intended) compared to Reach.
Yes? Halo 5's campaign is awful and 343 just can't match Bungie on Gunplay. Hell, Gunplay is what makes Destiny so great.
Keep doom gunplay away from halo please.I won't disagree that bloom was a bad decision, but overall it's still more fun to shoot. Sorry, I just don't think 343 has good gunplay and their writing is simply terrible.
Maybe now that Microsoft has id, they can have them help out to get some good gunplay back to the series.
Gunplay? Seriously?
You're comparing Reach, the game that introduced bloom, to the likes of Halo 5?
I am not the biggest fan of Reach. Although I do love the story. I would say generally speaking Bungie delivered a better SP experience overall. Also, I think that when people refer to gunplay they are talking about the feel/animation of shooting in Destiny or Doom rather than hit detection. It's visual and rumble feedback. From an animation perspective Destiny feels a lot more rewarding than modern Halo (4/5).
Reach was a disappointment for me from a gameplay and story perspective. It's not terrible either though. Then again I don't think any Halo has a terrible campaign.
If it weren't for the problems with heavy aim and ADS, Halo 5 would have had some pretty great gunplay. The weapon sandbox is pretty well fleshed out and doesn't have many useless guns considering the variety that's there. It's a huge step above Halo 4's gunplay at least, which has some incredibly boring new weapons for the Prometheans that were very improved between titles.I am not the biggest fan of Reach. Although I do love the story. I would say generally speaking Bungie delivered a better SP experience overall. Also, I think that when people refer to gunplay they are talking about the feel/animation of shooting in Destiny or Doom rather than hit detection. It's visual and rumble feedback. From an animation perspective Destiny feels a lot more rewarding than modern Halo (4/5).
I remember being personally disappointed with the Halo 3 campaign (I'm not sure if that's a common sentiment)... but I ended up really, really enjoying Reach - I do think it's my favourite Halo campaign.
If it weren't for the problems with heavy aim and ADS, Halo 5 would have had some pretty great gunplay. The weapon sandbox is pretty well fleshed out and doesn't have many useless guns considering the variety that's there. It's a huge step above Halo 4's gunplay at least, which has some incredibly boring new weapons for the Prometheans that were very improved between titles.
This is correct. Halo 4 campaign is so underrated, and at its time was one of the prettiest games made for console. And Reach re-surprises me every time with how good it is.
I have been noticing that at r/Halo and in Halo Waypoint, and in YouTube comments everybody now is like "Bro Halo 4's campaign is so underrated", "Controversial comment but Halo 4 is my favorite campaign [gets tons of likes]", "Man we shouldn't have criticized Halo 4 so much in 2012, I'm playing it again on PC and the campaign is amazing".This is correct. Halo 4 campaign is so underrated, and at its time was one of the prettiest games made for console. And Reach re-surprises me every time with how good it is.
It's the only Halo I hate. I was super excited for it too. It was Bungies swan song and it was going to be the Fall of Reach, which is amazing!
But then it ended up not being The Fall of Reach at all. The characters were largely forgettable. They had a template of an already amazing story, and had the chance to fully make it canon, and they went another direction. It was such a disappointment. And then the multiplayer wasn't even great either with shit like armor lock, and all the maps just being straight walled off copy and pasted single player levels.
It's the only Halo I hate. I was super excited for it too. It was Bungies swan song and it was going to be the Fall of Reach, which is amazing!
But then it ended up not being The Fall of Reach at all. The characters were largely forgettable. They had a template of an already amazing story, and had the chance to fully make it canon, and they went another direction. It was such a disappointment. And then the multiplayer wasn't even great either with shit like armor lock, and all the maps just being straight walled off copy and pasted single player levels.
Well there's always Overwatch, CSGO, and Infinite seems to be moving away from ADS.I thought 5 was fine for a modern game. You cannot really have an FPS game without ADS. We lost that battle a long time ago.
Yeah it is, I'm still suspicious that Star Wars: Rogue one was inspired by it.