I'm kind of sad Cook didn't explain what the heck the original splash screen was supposed to be. Was it a ring? A planet? A cloud of gas? I had no clue.
Cook worked on Halo Wars 2 right? Please 343 make him art director for Halo 6!
I'm kind of sad Cook didn't explain what the heck the original splash screen was supposed to be. Was it a ring? A planet? A cloud of gas? I had no clue.
Halo 5 is looking really good in 4k, solves my "blurry" issue I've had with it.
Did any of you guys play Halo on or near release on the original Xbox?
I was too young to appreciate it. Had a Gamecube which I loved, never really had much interest in Xbox until mid way through the 360 generation.
What was it like?
Well wasnt that the same type of situation with silent cartographer? Practically didnt make the final game. It was originally build only as a demo. Could you imagine....
It was great. I got an Xbox and GC day one, so imagine how fun that was to play Halo, Rogue Leader, Melee soon after, etc.Did any of you guys play Halo on or near release on the original Xbox?
I was too young to appreciate it. Had a Gamecube which I loved, never really had much interest in Xbox until mid way through the 360 generation.
What was it like?
Rewatched Halo Legends once again. For those who haven't, Origins I & II give some great insights in regard to Cortana's current train of thought.
It's also amazing how 'Prototype' gave me more feels than the entirety of Halo 5 did.
https://www.youtube.com/watch?v=0s7lXk9VcEQ
Did any of you guys play Halo on or near release on the original Xbox?
I was too young to appreciate it. Had a Gamecube which I loved, never really had much interest in Xbox until mid way through the 360 generation.
What was it like?
Clan Wars were cool before they got removed too.I will never forget XBL with Halo 2. No experience has been surpassed. The community, proximity chat, shenanigans, competitive play, eSports scene, birth of YouTube Halo content, glitches, custom games, and clans.
Remember the whole KSI vs MoB clan rivalry? Lol I crack up when I see someone with one of those clan names in someone's GT nowadays.
My friend and I were in MoB for a while and I remember having scheduled clan meetings in the custom games lobby lol!
I also really miss Head to Head in matchmaking.
I remember playing Halo 2 on XboxConnect. Man... such a long time ago!
I played through the campaign 3 times in a row in 2 days. I remember starting the campaign at 9am and playing it until dinner to just rush my food and restart it and play until bed time. It was mind blowingly good.
Just got my voices of War pack. It was a requirement pack, not a code
I won't disagree, but I found the Covenant to be overrated. It feels like it was an event that was rushed with very little build up to it.You know what level of Halo 4/5 level evokes feelings of playing on Silent Cartographer, AOTCR or the Covenant? None of them because they don't have a level to that quality.
Swords of Sanghelios is awesome. And then it's followed up by the meh Enemy Lines, which ends with an absolutely awful boss fight. Halo 5 suffers a lot from Halo 2 syndrome, where the moments that are supposed to be big set piece events fall super flat because of how uninteractive they end up being. (ie. the kraken in 5 is a lot like the scarab in 2.)I will say the only Halo 5 level that I think is badass is the Sangheli level. Looked good, played well, and is more re-playable. The campaign definitely had its moments in places across the game, but the story/writing completely spoils it for me.
Would have been a great shame had it not been released, the only other map I played at comparable hours was the likes of Blood Gulch! Favorite tactic was to plow a Warthog into the enemy base compound and drive down to the little flag alcove, absolutely no room to either side, and just squashing any defenders who didn't have the sense to get out of the way. It worked surprisingly often.
Well wasnt that the same type of situation with silent cartographer? Practically didnt make the final game. It was originally build only as a demo. Could you imagine....
I won't disagree, but I found the Covenant to be overrated. It feels like it was an event that was rushed with very little build up to it.
Wartorn/Snowtorn Cave was a good series of maps, but I definitely preferred Fragment over them. So many solid outdoor maps on offer, and I'm counting a great number of the Gearbox offerings too.Well a first it was "Halo themed" and rainy, it just wasn't visual interesting was literally our content shoved into an older version of the map with added rain and fog. Then it got reinvented as a AOTCR style map and then when we introduced the day/night switch it became 2 betrayals esque. Those bases were pulled from Wartorn Cove, which then became snowtorn cove, who's author did what became snowgrove. Personally, I enjoyed the "Fragment" map a bit more than snowtorn cove but I guess I am in the minority on that one. It's awesome to see the map has such a following and that weapon balance held up so long.
My understanding that it was a test map in the aspect of it was what they iterated on the most, but wasn't just some area they had no intention on not having as a playable space in the campaign.
This. Even if I don't like playing it the most, to me it highlights everything there is to love about Halo. It's long, grueling, but damn does it offer everything the series has to offer.
I really hope that's not the only metric they are using to choose testers. I have not played MCC Matchmaking at all in the past year or so, but i have played through the campaigns many times in that time frame. Currently playing through Spartan Ops with a friend.
I also authored some of the very few Forge maps in MCC matchmaking, 4 of which broke and were removed for technical reasons, so i will certainly have tonnes of constructive feedback.
The sad part of the above is the 4 maps which broke were built in MCC H3 Forge. The other 4 which are still in use today were ported from OG H3.I hear ya man. You've definitely contributed a heck of a lot more to the community and Halo than I have.
Completely disagree.You know what level of Halo 4/5 level evokes feelings of playing on Silent Cartographer, AOTCR or the Covenant? None of them because they don't have a level to that quality.
I hooked up my Xbox to XBC a couple years ago and was surprised to see MLG FFA games still going strong lol
It's the same situation for me. I've played through chunks of the Halo 2 campaign probably a dozen times in the past 6 months and maybe 5 mp games. I can tell you the coop bug on Delta Halo is still there and loading bug at the Rex sword is still there.I really hope that's not the only metric they are using to choose testers. I have not played MCC Matchmaking at all in the past year or so, but i have played through the campaigns many times in that time frame. Currently playing through Spartan Ops with a friend.
I also authored some of the very few Forge maps in MCC matchmaking, 4 of which broke and were removed for technical reasons, so i will certainly have tonnes of constructive feedback.
I really enjoyed 'The Breaking' in Halo 5, too, despite the double Warden fight at the end. The atmosphere in that level was great.
The CE Xbox community is still building competitive 2v2 maps which work on the Xbox and PC version of the game, would like to see some of them in MCC if possible because they're quite good on the whole
CE assault rifle has some use to it, it's pretty crap in 3 though that's for sureI still reckon the standard assault rifle from Halo is one of the coolest guns in any game ever.
It pains me that it's quite useless.