So it's been a little light on news, but I think we are going to be getting some Infinite news in the coming months and maybe even sooner. Until that point there's not much to talk about, so I'll just lay out this question and it can be as open ended as you want it to be...
What do YOU want Halo Infinite to be?
Halo of the Wild or Halo: Destiny
HEAR ME OUT
Halo to me has always thrived in a few major ways relative to other FPS games:
1. Openness and freedom of movement (through vehicles)
2. Ability to play together with friends in both Campaign and Multiplayer
I think Halo could benefit from taking notes from BOTW and Destiny, two games which work well in their respective area.
What would I like Halo specifically to take is:
1. Destiny's raids (Bungie didn't invent raids, but the idea is sound) but NOT Destiny's grinding. I love PvE in general, but wow do I dislike grinding for material possessions as a primary motivation, feels like it takes away from the intrinsic motivation of overcoming the challenges themselves through cooperation and teamwork. 343's already started this with Warzone Firefight, but wave-based encounters can only take you so far.
2. BOTW's freedom to approach encounters in a variety of ways (Halo already does this to some extent, but it tended to get put on the wayside in favor of "Here's all the guns you need for the next fight!"). Having more creative ways of utilizing the tools and weapons at hand and how they interact with the physics system is very appealing to me. Makes me REALLY wish Halo worked in VR. Over time, Halo simultaneously expanded its weapon sandbox but reduced the amount of viable weapons at any given time.
I've played every Halo game, both mainline and offshoots, and ready almost every book (still need to read the last two released recently), and Halo's been a part of my life since I was 6. I know these aren't the criteria most traditional fans are looking for in Infinite, but I think they would be valuable additions to the franchise.