Hopefully someone on that invite list has access to a barn.They may flight it, but it'll be the strictest NDA on the planet, and probably invite-only.
Test before E3? No chance.still holding out hope we dont have to wait till e3 for MP. i guess the big question is, would they show off that/flight it before we see series x footage?
If I were a betting man - Multiplayer @ Series X Reveal event in April, Campaign blowout @ E3. It's okay to hope!still holding out hope we dont have to wait till e3 for MP. i guess the big question is, would they show off that/flight it before we see series x footage?
THISHalo needs to have its own reveal really. Like Cyberpunk or Death Stranding. Just set the Twitch/Mixer channel on with a countdown. That will generate alot of hype and then reveal the game with a trailer and gameplay. All eyes on it.
I maintain that waiting until that late in development for the first public flight would be a huge mistake.
If they wait until E3 to start flighting, what are they going to be able to meaningfully change about how the game plays?
They had to make an engine (which can take a long time). Keep that in mind and you won't be disappointedI'm excited to see what 500 internal devs and hundreds of subcontractors can do with 5 years of development.
Judging from this angle, it looks like the raised bit on the AR is a scope. Maybe this indicates zoom for AR is back??
When a few dozen people build the engine what does the other 400+ devs do? Kick rocks?They had to make an engine (which can take a long time). Keep that in mind and you won't be disappointed
Where did you get this image from?Halo: Infinite will be cross buy:
I predicted it correctly. :O
With more specs of the Series X confirmed, the thing is an absolute monster. The Xbox One better not hold Infinite back.
I actually hope that the more demanding modes in Infinite (campaign, Warzone, BTB, huge Forge maps) will be 30 FPS on the One S and One X due to their weak CPUs. Arena will run at 60 still.With more specs of the Series X confirmed, the thing is an absolute monster. The Xbox One better not hold Infinite back.
Infinite will still be 60FPS on Xbox One. Series X will have Ray tracing, higher quality textures, and maybe even a higher internal frame rate while not needing a dynamic resolution. XB1 won't need to render all that.I actually hope that the more demanding modes in Infinite (campaign, Warzone, BTB, huge Forge maps) will be 30 FPS on the One S and One X due to their weak CPUs. Arena will run at 60 still.
Then, the Series X can run everything at 60 FPS or even 120 FPS for Arena.
Either that, or they developed some more of the "framerate magic" they employed for Halo 5 already with everything outside a certain radius getting rendered at lower framerates.
If you mean this, it is a scope. A woman took it off the rail in one of the toy fair videos.
I'm sorry, that's not a scope. That's an ammo counter. It's existed in every single Halo game that's had an Assault Rifle. This model is just more reminecent of Halo: Reach, than Halo 3 or 5.Judging from this angle, it looks like the raised bit on the AR is a scope. Maybe this indicates zoom for AR is back??
I know reach has it stick out as well. But with this one, it looks like the front side is glass or transparent. With the reach AR, the front looks solidI'm sorry, that's not a scope. That's an ammo counter. It's existed in every single Halo game that's had an Assault Rifle. This model is just more reminecent of Halo: Reach, than Halo 3 or 5.
Making the campaign run at 30 Fps would be a start. Sure it will limit the next-gen version no matter what, but it could make the difference less stark.Infinite will still be 60FPS on Xbox One. Series X will have Ray tracing, higher quality textures, and maybe even a higher internal frame rate while not needing a dynamic resolution. XB1 won't need to render all that.
What I hope is that modes like Warzone and BTB can have player cap increases on Series X. Like 48 players in Warzone, and 24 in BTB.
I still don't see how the campaign won't be massively held back as its design will need to work with the limited tech in XB1.
It's still a sort of sight at least in this case with the real NERF gun.I'm sorry, that's not a scope. That's an ammo counter. It's existed in every single Halo game that's had an Assault Rifle. This model is just more reminecent of Halo: Reach, than Halo 3 or 5.
I know reach has it stick out as well. But with this one, it looks like the front side is glass or transparent. With the reach AR, the front looks solid
April XSX event with Halo Infinite gameplay reveal and the first Flight in May sounds good.Shinobi effectively confirmed that there'll be a dedicated Series event some time before E3. We've also had Tom Warren suggest there'll be an event in Spring - and if memory serves, I believe he said April (?).
Think it's safe to say we won't be waiting until E3 for Infinite gameplay. Hell, we're probably less than 2 months away from the first showing.
I felt like the pics from NYTF of the Halo Infinite toys were insufficient so I just went and got some myself
Thank you!I felt like the pics from NYTF of the Halo Infinite toys were insufficient so I just went and got some myself
Looks like another half-step away from the mess 343 made when they first took over. It seems they've restored the Halo 3 Jackal design, so why do they keep holding on to the chunky bits of the biggest dump they've taken on a Bungie design? What did my people do to deserve this?Thoughts on the Grunt design?
I like it, though the lines on the head look weird, might look better in game. Not sure how I feel about the hands being bumpy and then just going smooth on the forearm, again might look better in game.
Infinite will still be 60FPS on Xbox One. Series X will have Ray tracing, higher quality textures, and maybe even a higher internal frame rate while not needing a dynamic resolution. XB1 won't need to render all that.
Yeah, I would have rathered they used elements from 5 instead of 4 for the Grunts, but the armor looks so much better and having the pointy bottom helps a lot.Thank you!
Looks like another half-step away from the mess 343 made when they first took over. It seems they've restored the Halo 3 Jackal design, so why do they keep holding on to the chunky bits of the biggest dump they've taken on a Bungie design? What did my people do to deserve this?
This Grunt looks like some kinda Frankiestein's monster cobbled together from parts of Reach (best) and Halo 4 (worst) Grunts. It actually looks like they've reverted the improvements made in Halo 5 (the crustacean exoskeleton) and brought back the rocky arm and leg texture.
At least they finally got their cute little Grunty dicks back. Baby steps.
Analog, Boltcaster, or grenade launcher 🤔What's the over under on a crossbow being in the game? Hrmmm????
Same thing happened with some Halo 4 enemies actually.Can't believe we're getting major Halo : Infinite design reveals through...toy merchandising before an actual trailer or leak or anything. Very non-traditional for Halo. Kinda boring if im being honest. This shit is kinda wack but at least we're getting something. How much longer until E-frickin-3
It does, but that's mainly because they've directly copied the Reach methane tank design. I'm kinda iffy on the rest, at least in this weirdly glossy textureless toy form. It looks so fancy, it's almost like he's wearing a Grunty Mjolnir.Yeah, I would have rathered they used elements from 5 instead of 4 for the Grunts, but the armor looks so much better and having the pointy bottom helps a lot.
Could be armor from Cortana. The blockiness could also work with the Banished.It does, but that's mainly because they've directly copied the Reach methane tank design. I'm kinda iffy on the rest, at least in this weirdly glossy textureless toy form. It looks so fancy, it's almost like he's wearing a Grunty Mjolnir.
Yeah I'm super bummed by the grunt design here - not sure why 343 decided to strip away what made them so unique with their physiologyThank you!
Looks like another half-step away from the mess 343 made when they first took over. It seems they've restored the Halo 3 Jackal design, so why do they keep holding on to the chunky bits of the biggest dump they've taken on a Bungie design? What did my people do to deserve this?
This Grunt looks like some kinda Frankiestein's monster cobbled together from parts of Reach (best) and Halo 4 (worst) Grunts. It actually looks like they've reverted the improvements made in Halo 5 (the crustacean exoskeleton) and brought back the rocky arm and leg texture.
At least they finally got their cute little Grunty dicks back. Baby steps.
Imagine the world foliage density and fidelity looking close to this with RT GI (given 343i are making a 60fps game):
Identifying Chief. Yep, that's Chief alright.
I know reach has it stick out as well. But with this one, it looks like the front side is glass or transparent. With the reach AR, the front looks solid
It's a prototype. Look at the this render, and you can see the ammo count on the screen. Right click, open the image in a new tab, and you can clearly see the ammo count readout:It's still a sort of sight at least in this case with the real NERF gun.