Sounds awesome! You guys are killing it!Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
music to my ears :PThanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
I got goosebumps listening to the track so you are doing something right. I love all of your work that I have listened to.Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
🙏🏼🙏🏼🙏🏼 Amazing keep it up!!Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Damn right! Humans can be cool.there is little out there that brings me as much joy as a good orchestra
A tall order compared to what exactly?It's gonna be a tall order for this new composer, but I look forward to hearing the new material when the game releases.
Thanks for the insight! Your Ori soundtracks are pretty much always in my rotation and I cannot wait to hear all your contributions to Halo, both epic and somber. It truly is a match made in heaven.Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
... as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it....
Here's a suggestion for somewhere to start:Oh I didn't realize this had its own thread, I had commented on it elsewhere.
It's a great sounding track but of course leaning heavily on existing halo motifs. I'm much more interested in the original music the game will have. That's what will make or break the soundtrack. They can reinterpret existing Halo music well, but can they make some entirely fresh melodies that feel like they fit right in alongside these classic sounds? That's the real test, to add to the toybox rather than just playing in it. Hope to hear more soon!
I thought Halo 4 had really good music. While it wasn't going for the same intent as this music (it wasn't trying to fit in with classic Halo) it had some really fresh stuff that I found memorable. Strong style that is really underrated (probably because it was such a departure from stylistic expectations).
Unfortunately I can't really recall Halo 5's music too well. It didn't really stand out to me beyond a track or two, I'm going to need to give it another listen.
Halo 3: ODST Disc 1 OST 04 Deference for Darkness
Halo 3: ODST Disc 1 OST/soundtrack 04 Deference for Darkness.The rest will come in a playlist.I don't own the rights for the music only the video.Stay tuned ...youtu.be
The first 3 minutes have the absolutely fantastic and iconic ODST sound of the slow jazz piano. From 3 minutes onwards it cuts to this frankly awful bass driven sequence then the final minute is a somewhat creepy atmospheric section.
It's a great sounding track but of course leaning heavily on existing halo motifs. I'm much more interested in the original music the game will have. That's what will make or break the soundtrack. They can reinterpret existing Halo music well, but can they make some entirely fresh melodies that feel like they fit right in alongside these classic sounds? That's the real test, to add to the toybox rather than just playing in it. Hope to hear more soon!
I don't think you'll be disappointed. There'll be some sonic surprises for sure especially with the batch of stuff we just finished recording. As for this, we wanted to lead with something that showed our reinterpretations / extensions, but the journey the score takes you on will obviously become clearer once the game and OST is released. I really wish I could say more but I can't!
Yeah I totally get leading with this for the fans since one of the tonal goals for the entire game overall appears to be a return to classic series feelings. I'll definitely be keeping a close ear on it once the game comes out and will likely be giving the OST a listen in isolation as well. Looking forward to sonic surprises!I don't think you'll be disappointed. There'll be some sonic surprises for sure especially with the batch of stuff we just finished recording. As for this, we wanted to lead with something that showed our reinterpretations / extensions, but the journey the score takes you on will obviously become clearer once the game and OST is released. I really wish I could say more but I can't!
Always surprises me when an epic game dev comes in here and talks amongst us sorry bums lolI don't think you'll be disappointed. There'll be some sonic surprises for sure especially with the batch of stuff we just finished recording. As for this, we wanted to lead with something that showed our reinterpretations / extensions, but the journey the score takes you on will obviously become clearer once the game and OST is released. I really wish I could say more but I can't!