.
They're both full of great halo style bangers even if they aim more towards feeling new
The music is honestly the most consistently amazing thing in halo.
An interview with the composer as well:
Halo Infinite - Gareth Coker Sets A Fire In Your Heart
Meet the latest composer helping bring the world of Halo Infinite to life – Gareth Coker! Join us as Gareth shares insights into his process, working on Halo, creating Escharum's theme, and more! Plus, you don't want to miss this exclusive music track, "Set a Fire in Your Heart."www.halowaypoint.com
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This does feel closer to older Halo than the last 2 that's for sure.
They're both full of great halo style bangers even if they aim more towards feeling new
The music is honestly the most consistently amazing thing in halo.
Yeah nothing really bad to say about Halo music. Still listen to it sometimes.
Blue team is amazing
Nailed what they're going for. Excellent work.
Sidenote: Halo 4 and 5 have excellent soundtracks. I think the problem was I don't recall them in the game too much. Listening to it outside the game...that stuff was amazing.
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This does feel closer to older Halo than the last 2 that's for sure.
They're both full of great halo style bangers even if they aim more towards feeling new
The music is honestly the most consistently amazing thing in halo.
Prepare to get your heartstrings pulled! His work on Ori is phenomenal.The music was perfect during the demo. I have to check out more of this guys work!
Love all Halo OSTs and 4 and 5 are no exceptions. So much good stuff in those games (see some examples posted above). However, the mixing isn't always ideal unfortunately, so some tracks don't really get to shine in-game.Nailed what they're going for. Excellent work.
Sidenote: Halo 4 and 5 have excellent soundtracks. I think the problem was I don't recall them in the game too much. Listening to it outside the game...that stuff was amazing.
Off to an excellent start. Definitely one of the most beautiful tracks I've heard since Halo 3's final Warthog run, possibly Overture from Reach.Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Sounds great, I'm excited to hear more of the new stuff! So far so good! Thanks for popping in.Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Huge props, everything is sounding great so far!Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!
Thanks everyone. As I mention in the interview we're exploring both old and new and this is really a tiny indicator of it. Production on the music is ongoing, we are lucky to not have been affected by covid-19 too much as several studios / recording session orchestras including the ones we use have been able to figure out socially distant recording and the engineering required to capture it.
Knowing what's in the pipeline I'm pretty confident that people will be happy with the blend of old/new on the final soundtrack when the game's released. It's tough to capture everything we've done in one interview and one track but it's a lot of music between Curtis, Joel and myself!