I have to do some mental gymnastics. The Master Chief has infinite grappleshot, not my multiplayer Spartan.It's so hard to go back to multiplayer after getting used to infinite grapple
I have to do some mental gymnastics. The Master Chief has infinite grappleshot, not my multiplayer Spartan.It's so hard to go back to multiplayer after getting used to infinite grapple
It actually feels decent to use on Legendary though, as the enemies don't dodge like sweaty MPers. I hope they tune this for MP as it could be a really fun weapon.Dodging pulse carbine shots in multiplayer. And in story mode on legendary difficulty. Yeah, shit is bad.
But as soon as the brute is wielding a mangler he lands every shot.
Save is also calledI don't know whether there's server issues or something, but I was a good 4-5 hours into the campaign, now when i go to play there's a save with the correct timestamp ... but says I've only played 9 minutes.
When i try and load it nothing happens. Wont let me in.
Why Why Why won't the speed lines stay OFF??
Also the quality preset on Series S at 30FPS feels horrible. I feel like you can only play this on Series S via performance mode.
This one feels harder to me tooIs this Halo harder? I'm dying a lot more than previous Halo games and I'm playing on normal. Also, this might be the best Halo for me. I think 343i nailed it.
Is this Halo harder? I'm dying a lot more than previous Halo games and I'm playing on normal. Also, this might be the best Halo for me. I think 343i nailed it.
Does the HDR seem washed out to anyone on the Series X? haven't noticed this in any other game before. But on the opening cutscene, the letterbox bars were a bright gray and not the OLED black I would expect from my OLED TV. Maybe it was by design. I went and turned off DV for gaming, that didn't make a difference and then recalibrated the HDR within the system settings.
Turn the blue off as well. It looks like it lowers the resolution when your zip lining
Feels to me that Heroic is easier than campaigns past. That is, until you come up against a boss. Chak 'Lok and Bassus slapped me around quite a bit.Is this Halo harder? I'm dying a lot more than previous Halo games and I'm playing on normal. Also, this might be the best Halo for me. I think 343i nailed it.
Is this Halo harder? I'm dying a lot more than previous Halo games and I'm playing on normal. Also, this might be the best Halo for me. I think 343i nailed it.
Sorry to keep quoting myself, others are also seeing this issue https://www.youtube.com/watch?v=aWfqCgLSusMSave is also calledso it knows exactly where I was ... can you restore old saves with Xbox?"excavation site"
Good, glad I'm not alone.. yeah once you're dropped into the game it looks great. Especially the latter part of the opening section.I'm playing on Heroic and if anything I've felt it's been pretty easy as of the first two linear levels.
I remember struggling a lot more in Halo 4 and 5's opening missions… especially 5 with its focus on those Promethean bastards who aren't fun to fight.
Anyway, only time I died in Infinite so far was once to the first boss.
Can't speak to Legendary though.
Are you picking up and tossing the plasma barrels whenever you see them?
100% yes!
I thought it was just me and my TV. It's eye piercingly bright and washed out. The actual campaign looks fine but the cutscene is just wrong.
Get the Arcane Sentinel Beam ASAP and one Skewer. Shit turns Legendary into Easy. They even killed a Jackal upside down at the end!
I don't think they've officially confirmed anything yet. But everyone is thinking so since it seems they scrapped stuff and regrouped and it's supposed to be a 10 year game (I don't put much stock in that number though)
This is what Staten said in a recent interview:
In terms of Halo Infinite being a live service game, we've all seen the "campaigns" plural hint. Do you plan to expand the story with meaningful DLC in some way? How will it actually work? Is more of the ring going to be made available? I'd love to know what the vision is.
Joseph Staten: Well, today unfortunately I can say absolutely nothing about any of that! But I will say that Zeta Halo, this new ring that you find yourself on, it's known in the Halo universe to be the most mysterious of all the Halo rings. It has millions of years of secrets. It's certainly a really rich place to set new stories. And we're eager to explore those in the future. But I can't say anything about that today.
Get the Arcane Sentinel Beam ASAP and one Skewer. Shit turns Legendary into Easy. They even killed a Jackal upside down at the end!
Happens a lot on heroic and above, even in older games. Some stuff can just one hit you. Shield is the first thing I will upgrade in this one.Every death I've had in this game has felt weird, cause it's always been getting shot in the back by an enemy I didn't know was there and by a quick sniper shot or something. Maybe it's the open world nature of the fights, but keep having situations where I'm doing find and suddenly DEAD. Not even badly damaged or anything, but suddenly Im down by something shooting me in the back
I'm not even done with the campaign but I'm hopeful for some new biomes being added. Maybe going to a different part of the ring will be a desert biome, or a snow biome.
This semi open world stuff is such a tease (which is fine)…but I wanna traverse the whole ring seamlessly, seeing the biomes change as I make my way around.
Let me dream. Lol.
Thanks! That'd be super helpful!Possibly. My home rig is a 3700X which is also Zen 2. I'll let you know the results once I get back.
Game is great now. Just had to clear the first mission.
It's fantastic.
Most people complain that it is too strict and puts you against similar skill too much haha.Wish the quick play matchmaking were better so you played similarly skilled players.
Most people complain that it is too strict and puts you against similar skill too much haha.
How much have you played, have you placed in ranked yet?
Mind blown at the weapon offset, had no idea that setting existed. Thanks for thisJust a quick PSA to those who haven't yet explored the options
These will help greatly in MP but also PvP.
FOV SETTINGS
Firstly, if you are new to FoV settings or never use them, this is the first one to try. The default is very low, very zoomed in. If a player has it set higher than you, they have a strong advantage as you can see in the screens below:
65 FoV
95 FoV
120 FoV
As you can see, the higher you take it the more peripheral vision you get. If you were using default, which is 65 on PC, in the position above you cannot see the stairway to your left which could mean an enemy could be sneaking there and you'd miss them. Turn it up to just 95, and you would clearly see them.
Turning it up has an added effect of making the game feel faster, it can also add a slight fish eye feel to the camera at max. Both of these things might throw you at first, but I personally believe the added benefit of extra horizontal vision is really worth it.
This is also good for campaign, as enemies sneak and flank very often especially on higher difficulties.
WEAPON OFFSET
You can offset your weapon to a more central position so it doesn't take up as much space on the screen. This is especially helpful for larger weapons.
Go to:
Settings -> UI -> Scroll all the way to the bottom until you find Weapon Offsets.
Moving the sliders al the way to the left will move the weapon down and centre. You need to do it for all 4 weapon types: Melee, Rifle, Pistol, Heavy.
Here's Heavy default:
And here's max left offset:
You gain a bit more space to see things with, it definitely helps imo.
Here's a Rifle shot too:
Default Offset:
Max Offset:
SHIELD COLOUR
You might have seen videos of players with different colour shields in MP, this is a setting you can find in UI and accessibility. As the game uses a holographic shield design, it can be hard to distinguish enemies even if you don't suffer from any kind of colour blindness or visual issue. I changed mine to yellow and purple, but you can switch it to whatever you want.
Look for the Outlines & Colours options in the UI menu, or Visual in the Accessibility menu.
RETICLE OUTLINE
This one is situationally helpful for me. It gives the white reticle a black outline, so if you hover over a bright background area you can still clearly see it. you can change the thickness of the outline and the opacity to suit.
This is found under the Visual header in the Accessibility menu.
-
There are more options you might like, it's worth exploring them for both MP and SP, but these are the standout ones that really helped me.
Early on and they absolutely killed it with the grunts voice lines and voice acting over all. So good.
"I hope the human afterlife sucks!" and "Don't be afraid...spartan." are two standout lines so far.
I've never really looked into it too much, but what I remember people saying:
- Use rivatuner to cap frame rate to 30
- Turn off Vsync
- use a gamepad
- try motion blur if you have it off
- maybe try lowering your Hz if you have a high Hz monitor, something divisible by 30 (so, 60hz if possible)
Ah, so you are finding it is putting you against opponents that are much too dominant, that definitely doesn't sound fun.I don't enjoy the 'feeling' in the ranked games but yes i have. I get absolutely dominated in like 9 out of 10 quick play games where i get placed in the scrub team and against players who play like they just pub stomp.
Opponents go like 15 - 2 and we 5 - 12 etc.
Yeah Mauler was super fun to use. Energy weapons in general are great against shield enemies. I still prefer the classic pulse rifle over the burst fire thingy.The weapons hit so different in campaign.
The mauler is super fun.
It's basically like a stronger pistol with bullet drop, It takes some skill to use but because of that its super satisfying to one shot dudes in the head with it.
It may actually be useful in multiplayer now that I know how to use it.
Also the pulse carbine, I think the bullets magnetize to the enemies more in campaign making it more useful (or they are just more static making them easier to hit) but it kind of wrecks.