Wich game has that?But i assume the visuals would be the same across sp and mp...or not?
Sigh, really disappointed that it seems like it's much slower paced/less movement oriented than Halo 5. If anything Master Chief Collection showed definitively that Halo doesn't work with M&K due to the ease of tracking targets. The thrusters and "advanced mobility" added a new skill ceiling and moving around the map felt so much fun with all the tools constantly at your disposal.
I'm sure it'll still be more fun than Halo 1-Reach and I'll still get it and most likely enjoy it a lot, but the core gameplay seems like a step back from Halo 5.
Not of the campaign as in what im talking about
My problem is less about it looking like it belongs in the universe and more that it's just not very cohesive looking. It's certainly not a new thing with Halo. The last couple of entries were full of tacky looking armor. I guess it's to be expected since they're going the f2p route.They really don't look that out of the world considering Halo 3 had a lot of the same or stuff in the same vein (Hayabusa). It looks patently Halo.
Lol doom and gloom for no reason I swear.The game has been content complete for a long time. We're getting more stuff this month, tomorrow we get an in-depth overview of multiplayer. The lack of a date is probably just them wanting to avoid any issues.
Exactly. The problem is that 343 is not Bungie and don't have that magic.So uh, that looked pretty bad. Have you guys booted up Halo 5 recently in 4K? As someone who has played a ton of Halo 5 (and doesn't really like it that much compared to the Bungie games), it really doesn't look like a massive improvement. Lots of warehouse looking levels. I also really do not understand the gimmick of the grappling hook. I feel like Microsoft/343 is really misunderstanding/mismanaging what made Halo 1-3 great, and constantly trying to reinvent the wheel with new mobility stuff while missing on the core gameplay, fun game types, and level design.
I know gamers are by and large captivated and will post hyperbolically about the next shiny thing, but as someone who played a ton of CE in high school this doesn't look great. If this is what you all want though... I guess I'm just getting old and it might be time to just stop caring about Halo.
And yes, the lack of any campaign footage is very concerning. Also you bring Joseph Staten out there and you don't run an in-game demo of the campaign or multiplayer? Tremendous misfire. Like I know these studios have been impacted by Covid pretty significantly, but what the hell is going on at 343?
Those people were ready to hate it even before it's shown. Nothing is "next gen" enough for them, they don't even know what the term means they just like saying it.I'm seeing so many people still trying to knock this game's visuals. The MP trailer looks FANTASTIC. Am I crazy or...?
It's literally just trollsI'm seeing so many people still trying to knock this game's visuals. The MP trailer looks FANTASTIC. Am I crazy or...?
I'm seeing so many people still trying to knock this game's visuals. The MP trailer looks FANTASTIC. Am I crazy or...?
Looks gorgeous to me.I'm seeing so many people still trying to knock this game's visuals. The MP trailer looks FANTASTIC. Am I crazy or...?
Exactly. The problem is that 343 is not Bungie and don't have that magic.
And the numerous warehouse-like maps get old very fast.
Slowing the game down is probably the best for the game's health/popularity, but I agree that it's (right now) a bit disappointing as someone who also really enjoys the pace and skill needed to do well in Halo 5.Sigh, really disappointed that it seems like it's much slower paced/less movement oriented than Halo 5. If anything Master Chief Collection showed definitively that Halo doesn't work with M&K due to the ease of tracking targets. The thrusters and "advanced mobility" added a new skill ceiling and moving around the map felt so much fun with all the tools constantly at your disposal.
I'm sure it'll still be more fun than Halo 1-Reach and I'll still get it and most likely enjoy it a lot, but the core gameplay seems like a step back from Halo 5.
Yeah. Real weird that they committed to a specific date for Holiday 2022 for Starfield but not one for a game that's supposed to come out this year (and was originally supposed to already be out).
Exactly. The problem is that 343 is not Bungie and don't have that magic.
Exactly. The problem is that 343 is not Bungie and don't have that magic.
And the numerous warehouse-like maps get old very fast.
Yeah this was always my main concern about infinite . Even before we saw the first gameplay it sounded like they were gonna slow down the pace a lotSigh, really disappointed that it seems like it's much slower paced/less movement oriented than Halo 5. If anything Master Chief Collection showed definitively that Halo doesn't work with M&K due to the ease of tracking targets. The thrusters and "advanced mobility" added a new skill ceiling and moving around the map felt so much fun with all the tools constantly at your disposal.
I'm sure it'll still be more fun than Halo 1-Reach and I'll still get it and most likely enjoy it a lot, but the core gameplay seems like a step back from Halo 5.
I just don't understand who Microsoft is soliciting feedback from when they are developing these games. Like the fact that they prominently showed that Samurai-looking armor (that I know has a name, and I honestly don't care what it is called) tells me exactly who they are focus testing their gameplay concepts with, and honestly that is very concerning. Those are the people from the Halo community that Microsoft should be ignoring, not building their games around. Call that a hyperbolic statement or whatever, but if you've played any amount of recent Halo games you definitely know the type when it comes to that armor set.
On a fundamental level, showing that armor set does nothing for me as a long-term Halo fan. I want them to show something like Blood Gulch, or Zanzibar. I want to see cool symmetrical and asymmetrical maps and gameplay types, not people flying around warehouses shooting grappling hooks all over the place.
So uh, that looked pretty bad. Have you guys booted up Halo 5 recently in 4K? As someone who has played a ton of Halo 5 (and doesn't really like it that much compared to the Bungie games), it really doesn't look like a massive improvement. Lots of warehouse looking levels. I also really do not understand the gimmick of the grappling hook. I feel like Microsoft/343 is really misunderstanding/mismanaging what made Halo 1-3 great, and constantly trying to reinvent the wheel with new mobility stuff while missing on the core gameplay, fun game types, and level design.
I know gamers are by and large captivated and will post hyperbolically about the next shiny thing, but as someone who played a ton of CE in high school this doesn't look great. If this is what you all want though... I guess I'm just getting old and it might be time to just stop caring about Halo.
And yes, the lack of any campaign footage is very concerning. Also you bring Joseph Staten out there and you don't run an in-game demo of the campaign or multiplayer? Tremendous misfire. Like I know these studios have been impacted by Covid pretty significantly, but what the hell is going on at 343?
Couldn't be more wrong lol. Not saying crucible is perfect but map design is interesting and not just warehouses.