I hope so.Expect a performance (1080p~/120fps)/quality (4K/60) toggle, just like in Dirt 5.
I hope so.Expect a performance (1080p~/120fps)/quality (4K/60) toggle, just like in Dirt 5.
If they are hearing more positive than negative regarding the visuals, they need to get out of whatever bubble they are living in.
I mean, it's great that they addressed it, but between the things they say here and the fact that they've already announced the game is launching without ray-tracing and it's being viewed as a platform, it's hard not to feel like this game is launching into early access. It really feels like it's not really going to be ready, but is being forced out so Xbox has a launch game.
I still can't get over the fact that PS360 games like Killzone 2/3, Halo 4, Resistance 3 etc. look better than the flagship game of Xbox Series X
Crazy weapon idea: Slow firing heavy automatic rifle. Somewhere between Halo CE Assault Rifle and Reach DMR. Clip size 13-18 shots. No scope. Last round in the clip is a tracer round that does 25% more damage than a regular round. Drops shields in four to five body shots with regular rounds. Unsure wether I would want headshot capabilities on this thing, depends on other factors currently learning towards "fuck no".
Before anyone asks, I know tracer rounds don't work like that.
ADS is a terrible mechanic which only serves to slow games down.I'm sorry but PvE modes (Firefight, Campaign, etc) in Halo in 2020 should have sprint, ADS, clamber, abilities, etc otherwise it's going to feel a bit archaic and I love the original trilogy and probably like Halo 4 more than others do campaign wise but those games feel, well, archaic/limited in 2020 in terms of gameplay.
Do whatever they want for PvP to appease the so-called community but don't ruin/limit the PvE side because of it.
Of course what that person said was hyperbole, it's the LOD and lifeless environments which are reallly detracting form the positives. I mean the games plays really nice the combat flows great, I thought the animation was done well, the Brute stumbling after taking a bullet to the leg was superb. Look it needs a lot of work yet but I'm sure it will improve considerably by release.
I don't know but reach has some dam good skyboxes and Halo 4 looks pretty good.
But why are they not in a launch? Bungie got a load of shit for ommiting those weapons in the games you mentioned, it just boggles my mind that 343 would do the same especially given that the magnum was one of the things they got right in Halo 4/5. I get why they'd add new weapons in because variation is good and having another sidearm that has a faster firerate but does less damage makes sense but to have variation you need the other ones in there too.We didn't have the AR in Halo 2 nor the BR in ODST or Reach
I think we can survive not having the "classic" and "iconic" magnum and shotgun at launch at the very least
Hope this is a joke post or a sarcastic one.
Regarding the post, good they acknowledged and responded to the criticiscism, lets see if they can address him until lunch.
I wasn't joking, you can compare screenshots
This is such a ridiculous statement. You have to plan to do either a CG trailer or gameplay demonstration. MS can't last minute pull back on the gameplay demo because it looks a bit rough and insert a CG trailer. They would have had to plan a CG trailer months and months in advance with a third party animation studio.
To be fair, several unfinished games (Crackdown 3, Sea of Thieves and State of Decay 2) have already been plonked onto Game Pass without a care about the state they were in, or the shallow amount of content available.
And Halo: Infinite looks set to join those games.
although I wish them all the best of luck from here henceforth.
To be fair, several unfinished games (Crackdown 3, Sea of Thieves and State of Decay 2) have already been plonked onto Game Pass without a care about the state they were in, or the shallow amount of content available.
And Halo: Infinite looks set to join those games.
The fact that that build was 'several weeks' old is not particularly encouraging either, although I wish them all the best of luck from here henceforth.
Halo 4 on Xbox one does look better. I'm with you on that.
I think the biggest issue with this game is that they tried selling it as some kind of Next Gen game. The game is fine for what it is.
Remember when the first footage was shown last december (I think)? MS tried selling it off as: Actual next gen footage!
They should have said it is an Xbox One game that will get a port to XSX. Kind of like Destiny, Dirt etc.
It's a good post but I fear for Halo if this is what they chose to show for the first real gameplay reveal. How much can they actually improve in a few months?
Please compare screenshots, that's all I can say. Only resolution doesn't define how the game looksMight as well go full hog and compare it to Goldeneye N64, eh?
Good luck running at high res and 60fps with ray tracing on Xbox One
Why? Nothing about the gameplay looked bad or 'not fun'. Visuals are much more easily resolved than gameplay concerns.
Well a next gen version of the game will need to have that or else it wouldn't be next gen port.Good luck running at high res and 60fps with ray tracing on Xbox One
Your eyes must not work.
Might want to stop misrepresenting their game if you're sincere about this.
Well a next gen version of the game will need to have that or else it wouldn't be next gen port.
My point is that instead of insisting this is a next gen game without having the next gen look, they could have called it an Xbox One game then showed the improvment for the Xbox Series X when they are ready.
What we saw didn't look much different from current gen games. And sure you can say 60 fps but casual people don't care about that if I wanna be frank.
For the same reason Yakuza 7 is a current gen game and yet will get a next gen version.Why would they call a WIP Series X build an Xbox One version? Especially in a next gen showcase?
No, they could not have called it that.
after reading his comment about rushed games , I actually thought 343i had confirmed some major features or game modes being dropped for launch.. that was until i realized he was just making assumptions.The only thing that's confirmed not to be in by launch is Ray tracing, and that's coming in a later patch. And just for that, you're claiming it will be 'unfinished' and 'shallow on content'?
so 3 first party games "which you claim" were rushed to launch is your basis for this assumption? what about the other multiple "polished" XGS games also released within same period? should we base your argument on just those 3? also until Halo Infinite is released you have no proof or reason to believe it will be rushed to launch.we've already seen at least three first party games from Microsoft being rushed to launch in the past couple of years so, it wouldn't be anything new.
If they didn't, games that are 60fps on consoles (Call of Duty, FIFA etc.) would be 30fps instead.And sure you can say 60 fps but casual people don't care about that if I wanna be frank.
Well, can you go to someone who isn't that hardcore as us and ask them what FPS is?If they didn't, games that are 60fps on consoles (Call of Duty, FIFA etc.) would be 30fps instead.
Oh do bugger off.
I was a narrow-minded Xbox fanboy for sixteen years, and Halo used to be my favourite franchise.
And yes, given what we have seen and the comments from the developers themselves, Halo: infinite is going to be rushed to launch, hence the 'unfinished' comment.
Whether you choose to agree with this or not is entirely up to you — we've already seen at least three first party games from Microsoft being rushed to launch in the past couple of years so, it wouldn't be anything new.
same.I am disappointed about the visuals, but I am glad they addressed the issue once again.
Maybe they get feedback from other places than twitter and resetera.If they are hearing more positive than negative regarding the visuals, they need to get out of whatever bubble they are living in.
Casual fans might not be savvy about framerates, but if you lock the PC version of Call of Duty down to 30fps and hand them a controller to play it, they'll tell you it doesn't feel as good as it should. Responsiveness and smoothness is a huge part of any game's feel and people can tell it apart.Well, can you go to someone who isn't that hardcore as us and ask them what FPS is?
I am pretty sure you will either get answers telling you games like COD or asking you what fps is.
That's how it is for people around me atleast.
They dont have to know what it is to experience it. You can go to someone who isnt hardcore and ask all kinds of question like what is a gpu, cpu, ram etc and they dont know. Doesnt mean that those things arent important to them, even if they dont know what you're talking about.Well, can you go to someone who isn't that hardcore as us and ask them what FPS is?
I am pretty sure you will either get answers telling you games like COD or asking you what fps is.
That's how it is for people around me atleast.
If they are hearing more positive than negative regarding the visuals, they need to get out of whatever bubble they are living in. Those visuals are unequivocally rough. The art for the brutes also bears little resemblance to their "classic" roots.
This is immaterial, really. I've responded to your post in this thread.
Rushed or Crunched to launch doesn't mean you aren't getting a 'finished' product that's worth $60. You've been told by 343 that you're getting an expansive, full Campaign with a robust MP suite and significantly improved Forge at launch. Them adding a post-launch ray-tracing patch doesn't make the game 'unfinished' in the context you're using it.
And we've seen first party games like FH4, Gears 5, Gears Tactics, Ori and the Will of the Wisps that launched without issue in the past few years. All their AAA games in the past few years have come in as expected. So...
This . lol. If we were going with opinions from this two and YT, then games like Grounded would've probably been canned a long time ago.Maybe they get feedback from other places than twitter and resetera.