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Final predictions?

  • 100

    Votes: 28 3.0%
  • 95-99

    Votes: 204 21.5%
  • 90-94

    Votes: 519 54.8%
  • 85-89

    Votes: 153 16.2%
  • 80-84

    Votes: 25 2.6%
  • 75-79

    Votes: 8 0.8%
  • <75

    Votes: 10 1.1%

  • Total voters
    947
  • Poll closed .

vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,612
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GameSpot - 9/10
Not only has Half-Life: Alyx made good on its shift to VR, it has elevated many of the aspects we've come to love about Half-Life games. It may not be as bombastic as previous games, but the intimacy of VR brings you closer to a world you might have thought you knew over the past 22 years. Even when familiarity starts to settle in, its gameplay systems still shine as a cohesive whole. And as it concludes, Half-Life: Alyx hits you with something unforgettable, transcending VR tropes for one of gaming's greatest moments.

Ars Technica - Approved
The masses may not rush out to buy a VR set to play Half-Life: Alyx. But anyone who loves video games should look at this game as a next logical step in the possibilities of dramatic, interactive storytelling. Bravo, Valve. Bravo.

USGamer - 4.5/5
Half-Life: Alyx is billed as a VR return to the series, and that's exactly what it delivers. It does what Half-Life has historically done well, and without the clouding of nostalgia or unhelpful notions of what constitutes "revolutionary" design, it ranks alongside Half-Life 2. It is a full-length VR experience that both needs to be in VR, but that uses the tech to more strongly evoke the same feelings you got with a mouse and keyboard years ago. There are some small flaws that are no more annoying than over-long sewer odysseys or having to crouch jump were in past games, and its spectacle hits the hardest of any in the series. It sets Half-Life up for a compelling future—here's hoping we see it.

IGN - 10/10
Half-Life: Alyx has set a new bar for VR in interactivity, detail, and level design, showing what can happen when a world-class developer goes all-in on the new frontier of technology.

GamesRadar+ - 4.5/5
This is hands-down the best virtual reality money can buy right now, and feels like a tantalizing promise of just what the big game studios could achieve if they were willing to put their time and money into creating a AAA experience for VR platforms.

VGC - 5/5
A stunning return for Half-Life and an essential VR purchase - if you have the required equipment and space.

UploadVR - 5/5
Alyx leaves you with the lingering suspicion that there is yet more ground to cover, that there's far more this series and this developer can do with this new set of tools and that this is only the first part of that story. Though you'll find yourself hungry for more, there's something comforting in the knowledge that, for Valve, this is the dawn of a new era. Half-Life: Alyx makes good on its second chance, it is as essential a VR game as you'll find in 2020, but perhaps the most exciting thing about it is the message is that the best is yet to come.

Destructoid - 9/10
This is legit, folks. A 10-12 hour Half-Life might finally be enough for you to spring for a VR headset. We can only hope it similarly reinvigorated Valve

VG24/7 - 5/5
When Half-Life 2 released, it revolutionised the first-person shooter. It set a benchmark for shooters that followed, just as the opening train journey in the first Half-Life led to dozens of games aping that slow-burn introduction. One of the reasons Valve never counted to three and gave us a proper sequel is the expectation that comes with it. The series' core ideas have been refined and polished, and believable physics are no longer such a novelty in video games. Where is left for Half-Life to innovate? It turns out Valve just needed new tech. It just needed VR. And it's what I needed, too.

PC Gamer - 92/100
With old friends, new enemies, and an exciting story, revisiting City 17 in VR is a thrill in Half-Life: Alyx.

Spiel Times - 10/10
In those halcyon days for Valve, there was no way of knowing that Half-Life fans would have to wait more than a decade for a new entry in the hallowed franchise. But twelve years, five months, and thirteen days later, a strange thing happened: a new Half-Life game released. It's called Half-Life: Alyx, and it's brilliant.
 
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ASilentProtagonist

Unshakable Resolve
Member
Oct 25, 2017
5,853
This will be VR's first killer app. This will be the Valve quality we all remember and love.

Looking forward to playing this one day.
 

KDR_11k

Banned
Nov 10, 2017
5,235
Wonder why they chose to embargo to the exact launch time of the game rather than, say, a day earlier so people could get hyped and preorder...

Second, actually. First one was Astro Bot: Rescue Mission.
Annoyingly VR is actually two platforms, PCVR and PSVR and both are on different ones.
 

JustinBB7

Member
Nov 16, 2017
2,339
Have people said they would release reviews on release date or are we just assuming that?

(as in did people get review copies and are done with reviews for now)
 

Bizzquik

Chicken Chaser
Member
Nov 5, 2017
1,504
Interesting hearing talk of 'First Killer App', etc.
There have been several. VR had a great 2019, in particular. And 2020 has continued that trend - Walking Dead and now Half-Life.

I predict 90-94.
 

Lobster Roll

signature-less, now and forever
Member
Sep 24, 2019
34,325
VR definitely needs this game to be in the 90s. I think it will hover between 88-92, the score being pushed and pulled by VR enthusiasts and traditional Half-Life enthusiasts.
 

Kawngi

Prophet of Truth
Member
Oct 30, 2017
3,219
It's crazy that we're getting a new Half-Life game today. I'll say Team 90-94 on this. I'd love to try it out, but with headsets still OOS everywhere... ugh.
 

Carbon

Deploying the stealth Cruise Missile
Member
Oct 27, 2017
10,846
I voted High 90s, but more as a hopeful vote. Could easily see it falling to the lower 90s with some people's aversion to VR.
Still think Valve's got it, even if some people don't want it.