I had a really big shower thought while thinking of this trailer.
Here's what we know for sure:
* Valve recommends people play Half-Life 2 Episode 2 even though this is supposedly a prequel.
* There are lines from Eli (with the new VA) directly from HL2E2 in the trailer.
* A Vort says "You will not save him. Alyx Vance alone can not prevent his fate."
* We know from Portal the Borealis has become unstuck in time & space.
* We know the original outline for Half-Life 2 Episode 3 was that G-Man would team up with Alyx and it'd involve a crazy time & space trip in the Borealis including seeing the 7 Hour War.
* The old man says "If we get this weapon we can change things forever."
I have a big feeling this game is pulling a Metal Gear Solid 2 style misdirection, and this isn't actually a prequel at all.
Big feeling this is Alyx (with the help of the G-Man in the future) using the Borealis/G-Mans abilities? to change the past by working with the guy who in HL2E3 was supposed to take Gordon & Alyx to the Borealis, so they can get to the Borealis in the past before the Combine ever finds it and try to change Eli Vance's fate from HL2E2 and curb the Combine.
So it's a prequel in the sense that you're doing stuff in the past, but in reality going to be primarily about the present/future of Half-Life.
Even if it isn't that, I don't think this is actually solely a prequel either way.
I should say the character models in game. G man didn't give off that vibe as much. They have a sort of stubby/chubby look to them which I don't think will be apparent while viewing through a headset. Visuals and style look superb but it did strike me as different but familiar. I'm digging it.I'm not seeing anything in the hl2 model that looks better in that comparison.
He is sharing his input with Valve's writing team throughout the development.Sorry if this was discussed already...but didn't the previous main writer of the HL series posted his conclusion for the series a few months ago on his website and expressing disappointment with Valve that they weren't doing anything anymore with the series? And now we get Alyx reveal...Does this mean the game was made without any involvement of him?
So...this might be big. Tyler McVicker is saying that he's heard that Merle Dandridge is actually voicing Alyx for most of the game.
The two voice clips he plays from the trailer does sound like two different people.
Unrelated to the Merle stuff, but what mod is being played on top of HL2/Minerva Metastasis there? Those animations look pretty dang good.So...this might be big. Tyler McVicker is saying that he's heard that Merle Dandridge is actually voicing Alyx for most of the game.
The two voice clips he plays from the trailer does sound like two different people.
Unrelated to the Merle stuff, but what mod is being played on top of HL2/Minerva Metastasis there? Those animations look pretty dang good.
So PC Gamer is just a glorified message board now?
I don't get the issue with the lack of arms. It has never bothered me.
You don't think it'll be possible to super-sample it in 1080p?
As a long time PC Gamer who grew up playing Half Life and its expansions + Half Life 2 + expansions, and who things it's still one of the greatest FPS series ever, but who doesn't own a VR headset or plan to, this is hugely disappointing. I want a proper Half Life game. Not some VR thing.
It's all misdirectionsSorry if this was discussed already...but didn't the previous main writer of the HL series posted his conclusion for the series a few months ago on his website and expressing disappointment with Valve that they weren't doing anything anymore with the series? And now we get Alyx reveal...Does this mean the game was made without any involvement of him?
Sorry if this was discussed already...but didn't the previous main writer of the HL series posted his conclusion for the series a few months ago on his website and expressing disappointment with Valve that they weren't doing anything anymore with the series? And now we get Alyx reveal...Does this mean the game was made without any involvement of him?
fuck man i had a vive and i hated it
made my face hot
it was a lot of fucking set up
i really regretted the purchase, I only used it 2-3 times and wound up selling it.
god
im about to buy an index aren't i
lol
I thought the same when I heard it the first time.The two voice clips he plays from the trailer does sound like two different people.
Oh man this video put a huge damper on things for me. Apparently the smooth locomotion option isn't implemented properly into the current build of the game. Moreover according to an interview the teleportation way of moving around was the intended design for the game.
So pardon the pun (and the hyperbole) but VR gameplay basically takes some steps forward but at the same time takes us back to games like Myst, Riven, etc? Great...
The gameplay we've seen seems to be smooth locomotion. Teleport spots is probably the best way to create a consistent experience between players if you want to make sure a player sees X at Y so they do Z.Oh man this video put a huge damper on things for me. Apparently the smooth locomotion option isn't implemented properly into the current build of the game. Moreover according to an interview the teleportation way of moving around was the intended design for the game.
So pardon the pun (and the hyperbole) but VR gameplay basically takes some steps forward but at the same time takes us back to games like Myst, Riven, etc? Great...
fuck man i had a vive and i hated it
made my face hot
it was a lot of fucking set up
i really regretted the purchase, I only used it 2-3 times and wound up selling it.
god
im about to buy an index aren't i
I think you are misinformed about "teleport spots" in that there are predetermined spots you can teleport to that are hand placed. The teleport system should be more like it is in SteamVR Home where you can teleport anywhere. There isn't going to be a handful of spots you can teleport to.The gameplay we've seen seems to be smooth locomotion. Teleport spots is probably the best way to create a consistent experience between players if you want to make sure a player sees X at Y so they do Z.
Well fuck everything, just bought an Index, mostly for this title, I needed to play it with the knuckles.
I had a really big shower thought while thinking of this trailer.
Here's what we know for sure:
* Valve recommends people play Half-Life 2 Episode 2 even though this is supposedly a prequel.
* There are lines from Eli (with the new VA) directly from HL2E2 in the trailer.
* A Vort says "You will not save him. Alyx Vance alone can not prevent his fate."
* We know from Portal the Borealis has become unstuck in time & space.
* We know the original outline for Half-Life 2 Episode 3 was that G-Man would team up with Alyx and it'd involve a crazy time & space trip in the Borealis including seeing the 7 Hour War.
* The old man says "If we get this weapon we can change things forever."
I have a big feeling this game is pulling a Metal Gear Solid 2 style misdirection, and this isn't actually a prequel at all.
Big feeling this is Alyx (with the help of the G-Man in the future) using the Borealis/G-Mans abilities? to change the past by working with the guy who in HL2E3 was supposed to take Gordon & Alyx to the Borealis, so they can get to the Borealis in the past before the Combine ever finds it and try to change Eli Vance's fate from HL2E2 and curb the Combine.
So it's a prequel in the sense that you're doing stuff in the past, but in reality going to be primarily about the present/future of Half-Life.
Even if it isn't that, I don't think this is actually solely a prequel either way.
Wow calm down. No need to get personal.
Yep. It always looks silly and then you actually play VR games and realize it isn't that silly, especially when the alternative leads to a lot of awkward arm angles that aren't possible in real life.Doesn't bother me either, my impression is that it's mainly people who don't play VR who think it will be immersive breaking.
Fun speculation time:
Between Valve's "hey you should really play Episode 2 before this", Eli's "Close your eyes honey!" in the trailer, and Dandridge's voice maybe being in the trailer and in game files behind the scenes, it really does seem like there will be a significant flash forward in the game. I could see them recreating the final scene from Ep 2 and then another new scene or two beyond that setting up Alyx's motivation and the plot for the next game (and this would be where all the Merle audio files comes in). Gordon would presumably be knocked out the whole time so you don't have some mute weirdo staring at you.
This will never happen.Geoff has played through it all. In that interview, he asks "Why isn't this HL3?" He is fucking in on it. He lives for this Kojima shit.
People are going to be so salty when they change the name of this game to Half-Life 3 on release day, lol.
Digital Foundry's reaction is so on point.
https://www.youtube.com/watch?v=ox_biRCifUw
Congrats! Do you wear glasses? I recommend getting prescription lenses: https://vroptician.com/
oh so its just teleport with an animation?I think you are misinformed about "teleport spots" in that there are predetermined spots you can teleport to that are hand placed. The teleport system should be more like it is in SteamVR Home where you can teleport anywhere. There isn't going to be a handful of spots you can teleport to.
Can't believe Valve made a canon where New Zealand was swallowed by the sea smhWhat if it's not a prequel but a parallel ever so slightly different universe. One with New Zealanders and gravity gloves
Thanks :)
It helps a lot that John and I are friends who happen to be colleagues!
Er are very excited for the game, but damn do i need a vr setup!!!
I was surprised that you didn't have one yet! Highly recommend the Index.
Yes, only wireless that's adequate for HL:A is the Oculus Quest with the Link addon.