I have i5-9600
32 ram
And a 2070 super
I should be able to run on high I believe.
I would think that as well. Do you have supersampling cranked way up?
I have i5-9600
32 ram
And a 2070 super
I should be able to run on high I believe.
I would think that as well. Do you have supersampling cranked way up?
How do you shift move when using the continuous movement option? I've tried pressing everything on my Oculus Touch controllers and it doesn't seem to work.
Yeah, I was worried the pace wasnt going to pick up, but boy, chapter 5 comes down pretty heavy. I love it.I'm in chapter 5 now and dang, turns out the first four chapters were just the tutorial.
I just tried toHow far into the game am I?stop the train by pulling the lever (and failed).
Please tell me I'm only 50% through!!
Real talk, that story actually calmed my nerves during that part.
Not even.
Chapter numbers in the spoilers.
There's 11 chapters
Ahh, I see the post above now that it does!I see an update just popped on the game. Does it enable smooth turning? Just doing some study right now and resisting booting the game up!
Btw... Is it normal that I'm getting a warning everytime I start the game telling my I have low graphic memory available and that I should close other applications? I tried with pretty much everything turned off on my PC and I'm running the game on a i5-8400, 32gb of ram and a GTX 1080 8gb...
Haha ok thanks... Yeah the game is still totally playable (it defaulted to the second highest setting) and I'm using a Quest + Link so not too worried. Just thought it was weird.I have a 2080 Ti and got that message the second time I launched the game. I wouldn't worry about it.
I think I saw somewhere else that the game ignores the steam resolution slider but also that there's one in the game options somewhere? I could misremembering...So, I'm trying to change the resolution in steamvr settings but it no matter what res I put, the image quality is the same in game. Is there any other setting I'm missing? Using the Index at 144hz
I've never heard anyone express this, but I totally get it too. With Alyx, I'm finding that I only really have it while I'm not playing the game though. I'm so "in it" in the moment that I forget about it.I'm really really enjoying what ive played so far. Fairly sure I'm nearing the end of chapter 3 now. But I'm getting that feeling I sometimes get with massively anticipated games where I worry about it being over too quickly, and that anxiety hampers my enjoyment. It's ridiculous I know, and totally non-rational.
Does anyone else get this sometimes, and how do you deal with it?
Thanks for the reply. The feeling I get is that I'm not taking full advantage of the moment, that I'm not soaking the game in the right way somehow. It's difficult to explain. On a rational level I can conceive of how silly this is, but on an emotional level it eats at me.I've never heard anyone express this, but I totally get it too. With Alyx, I'm finding that I only really have it while I'm not playing the game though. I'm so "in it" in the moment that I forget about it.
1.1 version released? Paging Polyh3dron.
Half-Life: Alyx - Half-Life: Alyx Update 1.1 released - Steam News
Half-Life: Alyx has been updated to version 1.1, adding the "Continuous Turn" option and a number of fixes.store.steampowered.com
Half-Life: Alyx Update 1.1 released
Changes:
Improved turning options in Preferences:
- Added "Continuous Turn", and associated turning speed options.
- Renamed "Quick turn" to "Snap Turn" to make its functionality clearer.
- Added option to disable controller turning.
Improved hand-over-mouth pose usability for Windows MR controllers.
Improved the resolution of impact decals on enemies.
Improved automatic detection of default Quality settings for some machine configurations.
Fixed an issue where some sounds didn't play as intended.
Fixed an issue where the main menu could become less responsive if you had many save games.
Fixed several crashes.
I tried doing the same thing and the game crashed every time until I left the grenades behind.I'm experiencing a reliable crash just after getting the grenades. I'm not sure if it has to do with me picking up the grenade basket, and bringing it along with me. Like if that's causing a physics nightmare? It's happened four times in a row now.
It's here.
I'm running on Ultra with my 2070 super, steady 90fps on my OG Vive...I have i5-9600
32 ram
And a 2070 super
I should be able to run on high I believe.