Folks here saying it's better to watch a YouTube video clip are just being hilarious.
I couldn't be more genuine. As many others who have played through the game and actually know what they're talking about.
Folks here saying it's better to watch a YouTube video clip are just being hilarious.
Watching the first 2 hours of the game on youtube is what made me bite the bullet, not delete my FB account and shell out for an Oculus.Folks here saying it's better to watch a YouTube video clip are just being hilarious.
Folks here saying it's better to watch a YouTube video clip are just being hilarious.
I think that you... don't quite understand what a strawman is. It's when you misrepresent someone else's argument in a way that is easier to defeat.My point there was that strawman arguments are bad: be it football, american football, or age of empires 4. Not really constructive.
I honestly don't understand why this is a problem.
The folks saying it's better to watch a playthrough on YouTube are trying to warn you that you're going to be really disappointed playing this mod, when the game is not made to play this way at all and is in no way going to end up being near as good as Half-Life 1 or 2. The game is simply not designed like that. There's fewer enemies, dumber AI, smaller levels. All of these things work perfectly for playing the game in VR, but I can't see many sections of the game being anything other than a total mess without VR. You can see some of that in the trailer for this mod, such as shooting the bar out of the train door, trying to toss the supply box in the air multiple times to break it (this is just a one-handed motion in VR). There's some parts later on that are in extremely small spaces that would effectively lose all impact being changed to a "Press E to do action" control scheme. In one specific part, I'm not even sure how that's going to be possible with this mod without something like "your arm just reaches further" in this particular part. People that have played it can probably guess which part I am talking about.Not a single person in this thread has said that.
The conversation has been more about how for folks without a headset, making it VR free is an infinitely better situation than being completely unable to play the game. Compromised, but workable.
Folks here saying it's better to watch a YouTube video clip are just being hilarious.
"I strongly recommend putting pasta sauce on your spaghetti so you're not just eating dry noodles."gatekeeping would be "you can't play this game if you don't have an awesome PC and monitor".
this thread is more like "i very strongly recommend not reading watchmen on your apple watch"
"I strongly recommend putting pasta sauce on your spaghetti so you're not just eating dry noodles."
I think the concern is that people only get one first impression, and the non-VR experience might be pretty meh. And then they'll think the game is meh. Which would convince them not to pursue the VR experience. Which would be a shame.
Not a single person in this thread has said that.
The conversation has been more about how for folks without a headset, making it VR free is an infinitely better situation than being completely unable to play the game. Compromised, but workable.
Folks here saying it's better to watch a YouTube video clip are just being hilarious.
You should rather watch a let's play than playing this game in non vr. It is losing its core mechanic without vr and will be a below average shooter tbh. I guess it's not fun at all without vr.
i think i might literally die if i played portal in vr
What kind of VR makes you dizzy? Worst case scenario, just use the teleport locomotion. Dizziness comes from discrepancies between your physical body and what you're seeing. Other than stick driven locomotion, 100% of Alyx on a proper VR headset is the same as in real life. If you don't get dizzy moving IRL, you won't get dizzy moving in HL:A in teleport mode.
Watching a video is not a good comparison as once again you're watching movements that you aren't feeling.
I dont like to teleport. Looks "cheap" and "point and click" to me, its also a bit disorienting. I want to be able to move normally through the 3D environment.
I love Half Life, dont have a VR because of the dizziness and/or dislike of the workarounds (teleport and the like).
Watching the gameplay on video was great. I want to actually support Valve and buy the game and play it eventually, hopefully without VR. I understand it will NOT be the same experience, but even on video form it was great, so I dont care, just want to play it.
The folks saying it's better to watch a playthrough on YouTube are trying to warn you that you're going to be really disappointed playing this mod, when the game is not made to play this way at all and is in no way going to end up being near as good as Half-Life 1 or 2. The game is simply not designed like that. There's fewer enemies, dumber AI, smaller levels. All of these things work perfectly for playing the game in VR, but I can't see many sections of the game being anything other than a total mess without VR. You can see some of that in the trailer for this mod, such as shooting the bar out of the train door, trying to toss the supply box in the air multiple times to break it (this is just a one-handed motion in VR). There's some parts later on that are in extremely small spaces that would effectively lose all impact being changed to a "Press E to do action" control scheme. In one specific part, I'm not even sure how that's going to be possible with this mod without something like "your arm just reaches further" in this particular part. People that have played it can probably guess which part I am talking about.
A good comparison would be like playing a mod for Half-Life 2 that made it work on an Atari 2600 joystick.
I saw McNum mention it, but if they redesigned the entire game to be played without VR, that would be fine. This mod is clearly not doing that. Doing that would require all the levels, puzzles, enemy encounters, and everything to completely be redesigned to even be fun without VR.
People suggesting watching it on YouTube aren't trying to be elitist, gatekeeping, or anything like that. They're giving suggestions to help you enjoy the game experience as much as you can. Even Valve themselves put out tips for streaming or recording the game since they KNEW a lot of people would experience it by watching playthroughs on YouTube or Twitch: https://support.steampowered.com/kb_article.php?ref=1367-QDNM-8600
You can do whatever you want, and buy the game to play it with this mod, we're just trying to tell you that you'll be sorely disappointed.
Glad we are all thinking of people with disabilities or needing accessibilities that might benefit from a non VR mod
Stop gatekeeping spaghetti. Just leave people be and let them eat spaghetti if they want to. It's still spaghetti at the end of the day. The sauce is just a seasoning any way, you're not losing much. Bunch of elitist pasta snobs in this thread tbh, it's really weird.
An average-okay experience you get to... well, experience yourself is more impactful than hearing/seeing someone else having a great time. I dont get what's so hard to understand on this.
It's like me wanting to watch a 3D movie on a netflix-esque app on my phone instead of going to the cinema and people going all "pfffffl NO! thats not the OPTIMUM way! watch RandomCritic on youtube watch the movie instead, it's far better!". It doesn't matter. I want to watch the movie myself, not someone watching it and commenting about how great the 3D effects are. I don't care i'm getting "less" if its still enjoyable enough, i knew that from the start but weighting my options the convenience was more important than the most optimal experience.
What you're getting with this mod is going to be so far off from a normal experience that it would be better watching someone else having a great time. This is VASTLY worse than your comparison because when watching a movie on a phone, you can still use headphones and get an overall appreciation of a movie's pacing, cinematography, story, and characters. This would be like watching a 4k movie on a broken original black and white Gameboy where sometimes the speaker audio dips in and out.An average-okay experience you get to... well, experience yourself is more impactful than hearing/seeing someone else having a great time. I dont get what's so hard to understand on this.
It's like me wanting to watch a 3D movie on a netflix-esque app on my phone instead of going to the cinema and people going all "pfffffl NO! thats not the OPTIMUM way! watch RandomCritic on youtube watch the movie instead, it's far better!". It doesn't matter. I want to watch the movie myself, not someone watching it and commenting about how great the 3D effects are. I don't care i'm getting "less" if its still enjoyable enough, i knew that from the start but weighting my options the convenience was more important than the most optimal experience.
I know of no one using VR that feels this way about teleport, since "blink" doesn't feel at all jarring or look weird within VR to the extent you proclaim. This is very much the argument from people that don't use VR from what I can tell, looking a videos of it on a tradition screen. HLA also has my preferred option of "dash", where there is no "blank" transition, and you speed quickly along to the destination. It feels awesome and isn't nauseating unlike stick movement for those of us with more sensitive to vestibular function
What you're getting with this mod is going to be so far off from a normal experience that it would be better watching someone else having a great time. This is VASTLY worse than your comparison because when watching a movie on a phone, you can still use headphones and get an overall appreciation of a movie's pacing, cinematography, story, and characters. This would be like watching a 4k movie on a broken original black and white Gameboy where sometimes the speaker audio dips in and out.
This is why people keep coming in and saying this mod is a bad idea because some of you guys aren't appreciating how much is going to be compromised (and this is an understatement), really butchered, to get this to work.
You people need to stop trying to babysit other adults. They can take care of their own needs and decide whats better or worse for themselves. If later they try to harp on the game because of playing the mod version you would have a point, but if they play it, have fun with it and leave it like that, yall have nothing to do with it.
You people need to stop trying to babysit other adults. They can take care of their own needs and decide whats better or worse for themselves. If later they try to harp on the game because of playing the mod version you would have a point, but if they play it, have fun with it and leave it like that, yall have nothing to do with it.
It's not "gatekeeping" or "babysitting". We're just making a recommendation.
Feel free to buy Half-Life: Alyx and ignore that recommendation.
Imagine going on a gaming forum full of review score OTs and telling people they can decide themselves lol
Do the people agains this really have a problem with the following scenarios?
- People who have VR and want to experience it in VR: Able. OK
- People who have VR and want to experience it in "2D": Able. OK (Not the same experience, more like an emulation, shouldn't be used as the core measure of the game)
- People who dont have VR and want to experience it in "2D": Able. OK (Not the same experience, more like an emulation, shouldn't be used as the core measure of the game)
I'd respond, "I think you're better off playing the game. But if that's really what you want to do, then go for it. It's one of my favorite games of all time, so I'm an open book if you have questions."Imagine someone who's never played Half Life 1/2 before coming up to you and asking, "I'm thinking of looking at this poster of Half Life for 12 hours straight while reading a bullet-point breakdown of the plot while listening to the soundtrack. That's almost as good as playing the original game, right? Just with a little bit of compromise, right?"
"Do the people agains this really have a problem with the following scenarios?"
Yes. A million times: YES. Please understand people are REALLY not trying to come from a position of snobbery or elitism or what have you. I know all these crazy analogies are obtuse and come across as crass some times, but it's the only way we can really get the point across if you've never played the game.
It's not "more like an emulation". That's what people here are trying so desperately to convey with these increasingly vague hypotheticals. Thinking this mod as emulation is missing the whole reason why people keep coming back in pleading with people not to do this if they have no other way to experience Half Life Alyx in VR.
It is emulation in the same way looking at Baseball cards is emulating Baseball. It's not comparable at all. Yes, Alyx in VR and Alyx with this mod are both "video games", just like Baseball cards and Baseball the sport are both "Baseball things". If you want something representative of the Baseball experience and truly cannot play Baseball: watch someone else play Baseball.Even that is a bad analogy because I know someone is going to say why not play MLB The Show or something - just bear with me and pretend that doesn't exist for the sake of this analogy.
Like... I see a lot of people saying they are huge fans of Half-Life and want to play Alyx this way for the first time. Imagine someone who's never played Half Life 1/2 before coming up to you and asking, "I'm thinking of looking at this poster of Half Life for 12 hours straight while reading a bullet-point breakdown of the plot while listening to the soundtrack. That's almost as good as playing the original game, right? Just with a little bit of compromise, right?"
You'd beg them not to do this. Plead with them, really. It's going to be that level of difference. That's what I think isn't clicking with people. It's not that people don't like Half Life posters, or the artists that make them, or people that enjoy looking at Half Life artwork. It's just that staring at the thing while absorbing spoilers from the game is not even close to a representative experience here. It's not even a fair extrapolation.
This weird head canon / strawman is working it's way through the thread like a virus. I can't wait to meet this mysterious user that has so many phantom quotes sprinkled throughout the thread.Cant wait for the posts of "Yeah I played it I dont get what all the fuss was about it had average gameplay and lacked any kind of interesting pull of depth" - Modplayer23423
An average-okay experience you get to... well, experience yourself is more impactful than hearing/seeing someone else having a great time. I dont get what's so hard to understand on this.
It's like me wanting to watch a 3D movie on a netflix-esque app on my phone instead of going to the cinema and people going all "pfffffl NO! thats not the OPTIMUM way! watch RandomCritic on youtube watch the movie instead, it's far better!". It doesn't matter. I want to watch the movie myself, not someone watching it and commenting about how great the 3D effects are. I don't care i'm getting "less" if its still enjoyable enough, i knew that from the start but weighting my options the convenience was more important than the most optimal experience.
I'd respond, "I think you're better off playing the game. But if that's really what you want to do, then go for it. It's one of my favorite games of all time, so I'm an open book if you have questions."
I'm not obligated to guide that other person into decisions that they do or do not want to make.
My friend. I just want to play the game in a medium I know wont make me sick (and without the teleport). I'm fully aware that it will not be the same experience, I know how VR works (I WISH I could play it more).
The end product will still look like a Half Life game, a fully functional one, with a beginning, an and end. Even if its just a mediocre experience in 2D, Isn't that better than any new release in the Half Life universe post Episode 2 ? (better than nothing, that's my point).
The best part is that this modded version will NOT replace the core VR experience. That will still be the official-default-real way to experience it. So at the end, more people WIN than LOSE with this ...no?
I fully understand those movement-options/workarounds. A friend does have VR and I have tried it several times.
Teleporting around feels cheap to me inside a 3D environment, and while you are right that it didn't make me dizzy (compared to regular movement within VR), I like the smoothness of being able to control the camera/movement flow.
Again, I understand this would not be the same experience. I still want to play it outside of VR.
Do the people agains this really have a problem with the following scenarios?
- People who have VR and want to experience it in VR: Able. OK
- People who have VR and want to experience it in "2D": Able. OK (Not the same experience, more like an emulation, shouldn't be used as the core measure of the game)
- People who dont have VR and want to experience it in "2D": Able. OK (Not the same experience, more like an emulation, shouldn't be used as the core measure of the game)
You are definitely missing the point, and I think people are running out of any way to explain this to you. It isn't "baby sitting" or gatekeeping" to point out that you are factually wrong. People are pointing out that it likely will not be "enjoyable enough" as this mod is presenting. Too much is lost or impossible to convey outside of the VR medium
Factually wrong about what? That i might enjoy the game even if its gutted to its most basic so it can work outside VR? You say it wont be enjoyable enough to me. You don't know that. That's the whole premise, and yes, a whole lot of babysitting and pretentiously assuming you know better than others about their own enjoyment. The entire rest of your post goes on that premise and is disposable - as long as someone enjoys the mod as gutted as it is, it doesn't matter. Specially not to you.
Your rant at the end is hilarious too. This entire thread is people getting upset people want to play a VR game outside VR disguised as "recommendation". Get off your high horse.
As if the only thing Alyx loses outside of a VR environment is the visuals. I never understood your dislike of Alyx compared to shit like Boneworks but I do now. Valve made a game knowing it would be many people's first experience in VR and if they added all the insane shit Boneworks has it would be unplayable for many of those people. I still can't play Boneworks after owning my headset for months because it makes me incredibly sick. Also, there hasn't been a game in VR I've played that got melee not feeling terrible. Walking Dead is the best attempt at it and it yet still feels awkward as hell.Come on, you can't even do melee properly. In VR it is a standard shooter, albeit a pretty one. Out of VR? It'll be a standard shooter, just not in VR and the only way it will suffer is graphically from the VR experience.
People who don't have VR, don't worry too much about ruining something. If you get the chance to play with a mod outside of it, it'll be fine.
Something like https://void-room.itch.io/tea-for-god "is made for VR".
This to me is the part why I dont care about VR " explore environments and manipulate items at a macro level, close up, because everything looks and behaves in a tangible believable way that is just naturally compelling and simply not on a traditional monitor" to me that is just busy work so you telling me that I dont have to do that in this mod is actually a plus.
Glad we are all thinking of people with disabilities or needing accessibilities that might benefit from a non VR mod
I've played Boneworks and Walking Dead and I think the melee still sucks in both of them. I don't know how you fix that problem, but if I'm swinging something I need a sense of feedback. Anyway that's the one interaction I can't stand in VR anyway, it hurts me so I don't care too much about it.
This to me is the part why I dont care about VR " explore environments and manipulate items at a macro level, close up, because everything looks and behaves in a tangible believable way that is just naturally compelling and simply not on a traditional monitor" to me that is just busy work so you telling me that I dont have to do that in this mod is actually a plus.