Try to get Sakamoto for a Super Metroid speedrun or some Retro Studios people for Prime 1.
There's a speed limit on some of the fast movement tech while the player is moving forwards. Devs never considered that players would simply turn around.
IGN needs to keep up with this video series. It's legitimately great.
Yes bunnyhopping backwards is faster. Valve tried to stop people going fast by bunnyhopping forward in the 2007 engine update by applying negative acceleration when you tried it so speedrunners do a quick 180 and use the negative acceleration to go super fast backwards.Why's he running backwards, is that quicker? Pretty impressive, no idea how he gets so much speed! I'm playing through half life 2 again on geforce now and after a few minutes he's already further than I am after a couple of hours.
yeah, the first one I watched was dope, devs get shocked by some techniques used. Its always fun to hear they opinions and reactions.IGN needs to keep up with this video series. It's legitimately great.
Metroid Prime speedruns were so greatTry to get Sakamoto for a Super Metroid speedrun or some Retro Studios people for Prime 1.
Man, I wish they'd do one for Half-Life as well. It's the most spectacular speed run I've ever watched
There's a speed limit on some of the fast movement tech while the player is moving forwards. Devs never considered that players would simply turn around.
Yes bunnyhopping backwards is faster. Valve tried to stop people going fast by bunnyhopping forward in the 2007 engine update by applying negative acceleration when you tried it so speedrunners do a quick 180 and use the negative acceleration to go super fast backwards.
There is an outdated Summoning Salt speedrun history video that explains some of these tricks.
Man, I wish they'd do one for Half-Life as well. It's the most spectacular speed run I've ever watched
How is this even remotely humanly possible? These people are literally wizards
Not only are the movements and timing on a whole different dimension than what I could ever imagine doing, but that they remember every tiny detail of the entire game down to the exact square inch of game space to be able to pull of these maneuvers. Absolute madmen.
Here's a commentary video from the two main runners, where they break down pretty much the entire run. It's really long but a fascinating watch if you care about knowing the details. There's an insane amount of planning that went into it.How is this even remotely humanly possible? These people are literally wizards
Not only are the movements and timing on a whole different dimension than what I could ever imagine doing, but that they remember every tiny detail of the entire game down to the exact square inch of game space to be able to pull of these maneuvers. Absolute madmen.
Man, I wish they'd do one for Half-Life as well. It's the most spectacular speed run I've ever watched
Man, I wish they'd do one for Half-Life as well. It's the most spectacular speed run I've ever watched