Has anyone kept up with the early access versions of this game? I'm curious how many weapon balance tweaks there were. For the most part, they seem decently balanced, although a couple of the base (Zag) forms seem a tad subpar (definitely less fun due to a lack of gimmicks).
I'm kinda amazed the Gilgamesh fists give you +2 dashes rather than just +1. I don't think it's worth a nerf (unless they buff maim damage a little to compensate), but that built-in mobility blows me away every time I start a run with em (they're my fav fists too). I already tend to use the perk where perfect dodges give you +50% damage for 2 secs (except with bows and shields), and with the Gilgamesh fists that at times nearly seems unfair so I guess I wouldn't be surprised if those fists eventually get a dash taken away.
Also, I pity those who don't use Dark Souls controls for this game (triggers for attacks).
I'm kinda amazed the Gilgamesh fists give you +2 dashes rather than just +1. I don't think it's worth a nerf (unless they buff maim damage a little to compensate), but that built-in mobility blows me away every time I start a run with em (they're my fav fists too). I already tend to use the perk where perfect dodges give you +50% damage for 2 secs (except with bows and shields), and with the Gilgamesh fists that at times nearly seems unfair so I guess I wouldn't be surprised if those fists eventually get a dash taken away.
Also, I pity those who don't use Dark Souls controls for this game (triggers for attacks).