Utterly love this game and its exactly what's been missing this generation for me, since Bioware/EA have been "out to lunch" for most of the generation. Plus I can forgive the little low budget limitation things (lips that don't always sync right to dialogue, reuse of npc types, interior building layouts recycled, zones instead of full open world, etc.
For me RPGs were always about the stories, character building, and choices, and less about the graphical things, so those things don't matter for me, and this is not an ugly game by any means anyway, and the voice acting plus music is rock solid. And how awesome is it that interiors are already fully loaded in, so no loads when going in and out of houses. And for me the zones of the game world are just right. Big enough to let you "explore", but compact enough that you are never far from a finding a new locale, encounter, loot, etc. Plus frequent opportunity to fast travel if wanted. Way better than having an open world just for sake of having one, but its basically useless, and just pads things out by adding "travel time" (cough Final Fantasy 15).