Fallout 3 is a terribly written story when it comes to plot contrivances (having you be captured, having you sacrifice yourself prior to the dlc retcon), but the stakes of conflict do make sense- as long as you're familiar with the plot of Fallout 2. The usual MO of the enclave is to genocide everyone in the wasteland who isn't 'pure'; Col. Autumn is an outlier in the organization. The brotherhood of steel knew this from fallout 2. It's not a stretch that James, who worked extensively with the brotherhood, would have known this as well (when the enclave shows up, he doesn't question the fact they exist, just the fact they're present at the purifier). James and the Brotherhood immediately trying to stop the Enclave from seizing the purifier makes sense; they're assuming that they know the Enclave's real intentions (about which they are more or less correct; at that point in the game the President-who wants to do the usual genocide- still has control over the enclave).
Jogurt from Shining Force. As a kid I put time into him thinking he would evolve into something crazy. Nope. Still just a 1 hp, 1 tile move, 1 attack damage bag of useless shit. I was too young and naive to recognize the troll.
I'm sure you're perfectly cool in person, but man, this ranks among the worst takes I've *ever* seen on Era. Tails defeats Eggman and saves Station Square singlehandedly in Sonic Adventure and is the smartest character in the series alongside Eggman himself.
Dude's always inventing useful stuff and tuning up the Tornado for Sonic, and he can airlift Sonic in various games to get him to places Sonic otherwise couldn't reach. Hell, Tails is the only reason Sonic is even able to fight Eggman at all in Sonic 3's Marble Garden.
In the games he's playable, he can explore parts of levels Sonic can only dream of and generally has an easier time because of his flight ability, and he's mostly able to keep up with Sonic speed-wise too (to a point).
Tails is one of the best, most justifiably useful and skilled best friends/sidekicks/player twos *ever*.
Yes, Sonic Forces randomly ignores most of this and suddenly turns him into a sniveling coward out of nowhere, but we don't talk about Forces because it's Forces.
DQXI main character has a lots of points worth of absolutely nothing, for instance that super power he learns in limbo to defeat the main antagonist and then he never uses it nor it's mentioned ever again. the chained power with his grandpa? also useless.
At least they "fixed" that in the Broken Steel DLC, but as I recall a few people still get on your case about not killing yourself and sending Fawkes, RL-3 or Charon in instead (with literally no drawback).
I'm sure you're perfectly cool in person, but man, this ranks among the worst takes I've *ever* seen on Era. Tails defeats Eggman and saves Station Square singlehandedly in Sonic Adventure and is the smartest character in the series alongside Eggman himself.
Dude's always inventing useful stuff and tuning up the Tornado for Sonic, and he can airlift Sonic in various games to get him to places Sonic otherwise couldn't reach. Hell, Tails is the only reason Sonic is even able to fight Eggman at all in Sonic 3's Marble Garden.
In the games he's playable, he can explore parts of levels Sonic can only dream of and generally has an easier time because of his flight ability, and he's mostly able to keep up with Sonic speed-wise too (to a point).
Tails is one of the best, most justifiably useful and skilled best friends/sidekicks/player twos *ever*.
Yes, Sonic Forces randomly ignores most of this and suddenly turns him into a sniveling coward out of nowhere, but we don't talk about Forces because it's Forces.
Silver the hedgehog is a character since his debut , has never actually been useful and has piggypacked of the contributions, both in game and popularity wise of better characters. I Wont hold sonic forces against him, everyone in that game including sonic is fucking useless. But even in the comic his contributions come off kind of nothing in the grand scheme of things.
DQXI main character has a lots of points worth of absolutely nothing, for instance that super power he learns in limbo to defeat the main antagonist and then he never uses it nor it's mentioned ever again. the chained power with his grandpa? also useless.
The moves you learn at that point stop being useful gameplay wise after awhile, but as a character it's kind of the point that he starts out very useless and need of constant help, but by the end of the game all of his hardships and things he's learned have built him into a very capable hero.
The moves you learn at that point stop being useful gameplay wise after awhile, but as a character it's kind of the point that he starts out very useless and need of constant help, but by the end of the game all of his hardships and things he's learned have built him into a very capable hero.
Oh I totally understand the skill losing its worth as you progress, what I did not understand is why they did a whole story around that skill and then they never used it. I was led to believe that they'll use that skill in a story fashion but nope, nothing else happens with it.
Outside of a very few instances The Fifth Fleet in MHW just leaves you to fight everything on your own and shows up when it's dead to tell you good job(Palico aside).
Fair enough, but even if we're only talking about Sonic 2, without Tails there Sonic could never have even made it to Wing Fortress and ultimately the Death Egg to defeat Eggman and save the world. Even if you play as Sonic alone, Tails swoops in (literally) to fly him to Eggman's airborne battleship because there's no other way Sonic could have gotten there.
Also, Sonic 2 is just one of a few games where Tails literally cannot die if a second player controls them, which means free boss wins if the Sonic player can avoid getting hit/keep a ring if they do.
Does Van ever do something in XII itself that's useful? I never beat it but I just recall him being there. Penelo I think I can some cool dagger or something so shecwascat least useful in combat.
I just finished the Heavensward MSQ (on the bridge to stormblood ones now) and it still annoys me all these hours of story later how she basically never demonstrated any value during ARR. All the other Scions did *something* of value at some point in ARR and I had figured she could do something big besides handing out quests and just sorta being there, but nope. Her grand emotional moment fell flat with me cause she never really achieved anything to that point.
there are two main AI companions in KH games. Donald is one of them. Nowhere did I mention the other. Which means he seems pretty useful in the very same modes compared to Donald.
Yes he leaves everyone behind at the start, but he also gives you the rocket launcher to defeat the Tyrant. Chris/Jill would have died without his help at the end.
His key value in the story is constantly fucking things up, though.
His most significant character growth came in MK11 when he realized how not to fuck things up, and it's only because the villain told him how he kept fucking up.
Of course he is, he's not useless in that sense, but in the sense of how his conga line of bad decisions, misunderstandings and general incompetences in MK9 led to him obliterating the destined hero on accident.
MKX was him collapsing under the weight of all of his fuckups.
For what it's worth I actually kind of like it as a character arc, it's interesting to portray a god that way.
I was also being lighthearted so I wouldn't take it too much to heart.
(For Mitsurugi in particular it's worth noting that there's probably historical context informing this. On the general level, Soul Edge is set in the end of the period wherein samurai actually had things to do, so Mitsurugi's complete uselessness is a precursor to how the samurai will be completely useless drains on society in coming years. More specifically, he's based off of Miyamoto Musashi, who was fairly young when the samurai lost their value and ended up failing to impress the shogunate with his craft, which was really the only thing you could really do with it at that point. He retired as a painter.)
Hehe, it's funny but your post has further solidified my love for Mitsurugi!
I didn't know his backstory and as a kid I was entranced by his part in the opening Of Soul Calibur II where he's charging a line of riflemen on the water by hopping from boat to boat. But, as someone who doesn't find the typical caricature of a video game persona to be that interesting, the face he was based off of such an interesting slice of history, and that he isn't a typical fighting game shonen success, makes it all the more appealing.
I went looking for the Soulcalibur timeline because I was pretty sure I got the year of Soul Edge's setting wrong. It doesn't even mention Mitsurugi on it as far as I can see:
It infuriated me how useless this person was. I don't understand how she was able to obtain and maintain a leadership role when so many others brought way more to the table.
This. He can hit the Chemical Plant boss and cause you to fall through it into the pit, and also get hit in the special stages causing him to lose YOUR rings.
Here is Gordon from FFII, who is the Proto-Edward, but extra useless because he is a guest character in FF2 that joins after Josef. You can power him up, but that's a lot of time that could be better spent not using Gordon.
But at least he's not a Dragoon that can't jump, I suppose.
Yes he leaves everyone behind at the start, but he also gives you the rocket launcher to defeat the Tyrant. Chris/Jill would have died without his help at the end.
Yeah I agree. Brad as a character fascinates me and I think people are too quick to give him shit. Probably my favourite non main character in the series.
His key value in the story is constantly fucking things up, though.
His most significant character growth came in MK11 when he realized how not to fuck things up, and it's only because the villain told him how he kept fucking up.
Of course he is, he's not useless in that sense, but in the sense of how his conga line of bad decisions, misunderstandings and general incompetences in MK9 led to him obliterating the destined hero on accident.
MKX was him collapsing under the weight of all of his fuckups.
For what it's worth I actually kind of like it as a character arc, it's interesting to portray a god that way.
I was also being lighthearted so I wouldn't take it too much to heart.
In the original timeline, Armageddon happens, everyone dies(in all realms). In the altered timeline, he manage to secure a future, a whole new generation is born(Kombat kids), there are some bad events and casualties, but he did his best given the situation. Every realm destroyed vs some casualties here and there, which is better?
In 11, he sacrificed his own godhood to stop Kronika, Raiden always did what he could, some misfires are bound to happen, specially when you are dealing with ancient gods and multidimensional threats at every turn.
Minfilia's arc gets more frustrating before eventually paying off well.
Lyse will never make sense as the figurehead of the resistance but that made more room for Alisaie so whatever.
Easily the most frustrating side character in a game and I've struggled through Ashley (RE4) and Sheva (RE6). He always called you at the most inopportune time.
Like seriously Otis, I'm trying to fight a dual mini-chainsaw wielding psycho clown with a stick, I'm all out of orange juice and I have a group of idiots following me to the safe house. I don't need to hear about that item that is located at the other end of the mall right now.