Man crossgen should die
I'm more impressed by TLOU2 , Ghost and RDR2 than anything they have shown today lol
I'm more impressed by TLOU2 , Ghost and RDR2 than anything they have shown today lol
I agree. They should've just waited until they had Xbox series exclusives to show or even next gen exclusivesMan crossgen should die
I'm more impressed by TLOU2 , Ghost and RDR2 than anything they have shown today lol
Man crossgen should die
I'm more impressed by TLOU2 , Ghost and RDR2 than anything they have shown today lol
It's difficult to imagine at the moment but a proper AAA next gen game will make that look last gen the same way Shadow Fall, Ryse and Second Son made TLOU look last gen very quickly.
That Quixel Rebirth demo was made using a single GTX 1080Ti at 60fps, next gen games can absolutely achievable a graphical fidelity equivalent to this tech demo.We are never getting a full game that looks like this. Even if the tech was there(it isn't), It would require an insane budget, time and manpower for a full scale AAA game.
I agree. They should've just waited until they had Xbox series exclusives to show or even next gen exclusives
What a nuanced opinion completely forgetting that you are comparing AAA games with budget as high as skyscrapers to mostly indie and AA games.Man crossgen should die
I'm more impressed by TLOU2 , Ghost and RDR2 than anything they have shown today lol
so i just saw that and that's what i want in next gen games!
In Monster Hunter, and i don't mean after you killed the monster!
At what resolution though? If it's 1080p then next gen games won't be able to look like that because devs won't target 1080p but 4k. If the demo is indeed 1080p you'd need about two 1080tis for 4k 30fps and no single GPU is even close to that. Even a 2080Ti is only like 40% faster than a 1080ti.That Quixel Rebirth demo was made using a single GTX 1080Ti at 60fps, next gen games can absolutely achievable a graphical fidelity equivalent to this tech demo.
Quixel's next-gen photorealistic Rebirth tech demo was running on an NVIDIA GTX1080Ti with 60fps
Last week, we shared a tech demo from Quixel showing next-gen photorealistic graphics in Unreal Engine 4. Quixel used its Megascans photogrammetry tech in order to create something truly astounding and what’s interesting here is that this tech demo can run with 60fps on existing hardware. As...www.dsogaming.com
Most people believe that better hardware allows devs to reach that level of graphic fidelity easier. It does to a point but it doen`t make miracles. This gen devs were far more limited by time and budget than hardware. Next gen this gap will beome even wider.What a nuanced opinion completely forgetting that you are comparing AAA games with budget as high as skyscrapers to mostly indie and AA games.
Exactly.But I don't think that was his main point but rather that even if next gen could achieve those graphics you won't see games with this graphical fidelity because it would be way too costly to make a full game like that.
In terms of gfx yeah but animation is another matter all together .
This aged well.
This! We've hit a wall in fidelity and that totally fine. Of course it's gonna get a jump this gen but if i look at the TLOU2 trailer, i'm like "it's fine if this is the bar. Try to match that on lower budgets". I hope the focus for nextgen is shifting more to physics development and reactivity, rather than "moar graphics plz"Most people believe that better hardware allows devs to reach that level of graphic fidelity easier. It does to a point but it doen`t make miracles. This gen devs were far more limited by time and budget than hardware. Next gen this gap will beome even wider.
Uncharted 4's epilogue is pretty close to that. Shitton of baked stuff and small environment. I just don't think that this could be done on a much larger scale with limited manpower.
You have little idea how much performance hit a full game puts out on that. add all those systems, AI, UI, music etc to this and suddenly it doesnt run that smooth on a 1080TI anymore.That Quixel Rebirth demo was made using a single GTX 1080Ti at 60fps, next gen games can absolutely achievable a graphical fidelity equivalent to this tech demo.
Quixel's next-gen photorealistic Rebirth tech demo was running on an NVIDIA GTX1080Ti with 60fps
Last week, we shared a tech demo from Quixel showing next-gen photorealistic graphics in Unreal Engine 4. Quixel used its Megascans photogrammetry tech in order to create something truly astounding and what’s interesting here is that this tech demo can run with 60fps on existing hardware. As...www.dsogaming.com
Shocking. Prepare for this to be the norm for a loooooong time.Man crossgen should die
I'm more impressed by TLOU2 , Ghost and RDR2 than anything they have shown today lol
Both Quantum Break and Control did this already, but it will be more prevalent next-gen for sure.Showing what can happen with an SSD on the system in terms of game design.
Yeah I thought that was neat too :)Kinda interesting that Polish studio is making "new" Silent Hill :)
This looks close to Next Gen to me. I can't believe this can run on a base Ps4.
the one by Koola? yea I can see it.Bright Memory Infinite reminds me of that tech demo that's been shown here with the crazy weather effects.
Exactly, I don't really like "cross gen" I don't have a RTX 2080 or want PS5 or Xbox Series X for cross gen games. People have to let old consoles go, but I do understand it as business to not alienate current Xbox owners.Shocking. Prepare for this to be the norm for a loooooong time.
This looks close to Next Gen to me. I can't believe this can run on a base Ps4.
The Medium is confirmed to be next gen exclusive. In the trailer this transition was a big "next gen" moment for me (along with the high quality visuals). Showing what can happen with an SSD on the system in terms of game design.
(@1:59)
This.ill meet you on the cutscenes, but the gameplay parts definitely look current gen
Looks current gen but also GoT along with Gears 5 and Tlou2 somehow manages to look more impressive than most if not all the next gen stuff I saw today. Damn.
Next gen should be pretty good looking when devs get to do the second wave of next gen games.
Nothing in anything shown today by MS has lead me to believe that RT is used in any of these titles. I do wonder if some of them being XSX exclusive is just because the devs behind them don't really have the resources to optimize these titles to run at 30 fps on XBO.This one is interesting if it's confirmed next gen exclusive. It seems to be designed around strong light sources so it smells like RT really. The first part is clearly cgi that said, and the actual gameplay seems lower budget but it could work well with RT.
Its gonna be a big leap, We have seen 3rd party cross gen games and few exclusives that are on PC (targeting the average PC). we are going from 1.XX teraflops to 12 RDNA2, Devs have to catch up in utilizing and budget has to allow it. wait for PS5 and Xbox Series X 1st party reveals, you will be blown away. AAA games will show a level of detail you've never seen quote me on it. Compare Killzone 3 to Killzone Shadowfall.even before the xbox thing last night, my expectation was this current gen on massive steroids. not close to 2d to 3d leap. not close to psx to dreamcast. but solid all round, with some spectacular visuals when budget allows.
i stand by that. im going high end pc and ps5 and i expect next gen games for about 3 years to be like current high/enthusiast pc visuals. after that we will probably see some bigger leaps, but thats also when devs will start targeting 30fps for those said leaps.
Its gonna be a big leap, We have seen 3rd party cross gen games and few exclusives that are on PC (targeting the average PC). we are going from 1.XX teraflops to 12 RDNA2, Devs have to catch up in utilizing and budget has to allow it. wait for PS5 and Xbox Series X 1st party reveals, you will be blown away. AAA games will show a level of detail you've never seen quote me on it. Compare Killzone 3 to Killzone Shadowfall.
Killzone 3 (2011)(PS3)
Killzone : Shadow fall (2013)(PS4)
Nothing in anything shown today by MS has lead me to believe that RT is used in any of these titles. I do wonder if some of them being XSX exclusive is just because the devs behind them don't really have the resources to optimize these titles to run at 30 fps on XBO.
But this, so far, is pretty close to what I'm expecting from the first wave of next gen releases. What surprises me though is that MS hasn't shown anything at all from their 1st party lineup. Even one truly next gen highlight would make this event a lot better I'd say.
Yeah, I've looked at this one as well. Doesn't seem to be using RT either for now - some non-SSR reflections may be done through SDFs and voxels. But the game seem to be in AMD's partner program so it won't surprise me if they'll actually add RT to it, if only on PC in the end.About RT, i can tell you, in the Dirt 5 trailer, in the first part with the frozen lake, i paused and the reflexion is more than screen space, as it shows a different perspective for some objects. But RT in this game seems completely contradictory with the high framerate focus.
Yup.Yeah, I've looked at this one as well. Doesn't seem to be using RT either for now - some non-SSR reflections may be done through SDFs and voxels. But the game seem to be in AMD's partner program so it won't surprise me if they'll actually add RT to it, if only on PC in the end.
Dirt has ssr, you can see all the errors in the Trailer.I kinda want to make a thread about trying to analyze footage from today to see what new tech could be found in it, but i won't probably :p Let's wait for Digital Foundry to do it lol.
About RT, i can tell you, in the Dirt 5 trailer, in the first part with the frozen lake, i paused and the reflexion is more than screen space, as it shows a different perspective for some objects. But RT in this game seems completely contradictory with the high framerate focus.
What surprises me though is that MS hasn't shown anything at all from their 1st party lineup. Even one truly next gen highlight would make this event a lot better I'd say.
You can check DF's Battlefield 5 videos.Have we got any comparisons between high quality SSR and RT in the same game?
I appreciate one will be accurate, but wondering if there is a wow factor to boot?