The more I play Death Stranding, the more I'm reminded why it's my game of the year, and why I love Kojima. It's the most unique game I've ever played, and it's the most addictive game I've played since God of War (2018).
I love the immersion, the story, the setting, the soundtrack, the extremely satisfying gameplay loop, the actors (Tommy Earl Jenkin's performance was just wow. A top 1% moment in gaming history during one of the later scenes for me), the visuals, the otherworldly enemy encounters, the way the game actually tries to discourage you from killing despite giving you weapons, the intense balancing mechanics, and of course... the fact that it has an incredibly well-designed open world that affects literally every step you take. The different terrain types really do change everything.
I also just think it's badass as fuck that Kojima went and made a game about some legendary delivery/transporter guy, while adding all this other stuff to this one of a kind experience.
There's absolutely nothing like this game out there for me, and for that alone, it's the easiest game of the year award I've ever picked.
It's a shame that Death Stranding and Control ended up with 82 on Metacritic, which made people think, "oh they're not that great then if they're not 90+!"
These games are truly great and took more chances.
While I loved Sekiro, RE2 Remake, and DMC5, it's Death Stranding that gets my GOTY. It did more for me than any of those games did. I give second place to Control.