It's entirely plausible that Google could shut down Stadia and their internal game development before her studio ships anything.
I was thinking about that too and almost made the same prediction. But Google recently invested in ADT, so I think that's more likely the reason for Nest Security getting the boot.Seeing Google kill nest secure this week, they gave that 3 years. Stadia needs to turn this around asap
This is a good example of why the "Google graveyard" crap is overblown. I have a Nest Secure system and I don't care that they announced they are deprecating it. It will still work for the foreseeable future. I am not out anything as a result of them deciding not to manufacture this product anymore. I am not losing out on content I purchased because I didn't purchase any. And they are integrating the tech from this line into something else, the same as they do with just about everything else they deprecate.Seeing Google kill nest secure this week, they gave that 3 years. Stadia needs to turn this around asap
If you are calling it hilariously terrible, I can only assume you, like almost everyone on this site who talks shit about it, have never actually used it. It's a great service with a flawed business model. But kudos for including some toxic masculinity in an already ignorant post.people don't hate it, they just love to laugh at it because it's a hilariously terrible service that was launched without any foresight or planning yet has somehow cultivated like, fifteen intensely loyal supporters across the internet who keep desperately lying to themselves and others that stadia is good, actually, because as a dad i don't have time to game but thanks to stadia i can now play a grindy, endless loot based game like destiny 2 anytime i want and also my spouse would be furious at me if they knew i was playing video games so i, a grown ass man, have to sneak around and play my video games on the sly, which stadia is perfect for
No it is not. They are operating on exactly the timeline and schedule that they said they'd be on a year ago.It's entirely plausible that Google could shut down Stadia and their internal game development before her studio ships anything.
We ask about the timing of Google just now ramping up its game development efforts with the Montreal studio. Given the nature of AAA dev cycles, couldn't Stadia's fate as a success or failure already be determined by the time the key titles are finally ready to launch?
"It is a long term view that Google is taking," Raymond stresses. "For a big bet and a huge new IP that's going to fully leverage the cloud, it may be several years. But we do have quite a few exclusive games in the works that will demonstrate some of the exciting things about the platform all along the path. It won't be four years before gamers get to see the new exclusive, exciting content. There will be some coming out every year, and more and more each year."
As she explains, Google has "a spectrum of bets" it's working on, each with a different time frame. At first, Raymond concedes Stadia's lineup will be mostly third-party games, perhaps a few with some slight changes from other versions or Stadia-exclusive features. After that will come the second-party games from independent developers.
"Initially we're going to have some interesting indie-style titles we sign and they might look a little different, or take advantage of a YouTube integration, or have a different role for a streamer," Raymond says. "But they won't right away solve every problem or uncover every possibility of what cloud-native gaming is going to open up."
It's entirely plausible that Google could shut down Stadia and their internal game development before her studio ships anything.
It's plausible, which means it's a realistic possibility. Neither definite nor impossible.No it is not. They are operating on exactly the timeline and schedule that they said they'd be on a year ago.
people don't hate it, they just love to laugh at it because it's a hilariously terrible service that was launched without any foresight or planning yet has somehow cultivated like, fifteen intensely loyal supporters across the internet who keep desperately lying to themselves and others that stadia is good, actually, because as a dad i don't have time to game but thanks to stadia i can now play a grindy, endless loot based game like destiny 2 anytime i want and also my spouse would be furious at me if they knew i was playing video games so i, a grown ass man, have to sneak around and play my video games on the sly, which stadia is perfect for
OOF you summarized r/Stadiapeople don't hate it, they just love to laugh at it because it's a hilariously terrible service that was launched without any foresight or planning yet has somehow cultivated like, fifteen intensely loyal supporters across the internet who keep desperately lying to themselves and others that stadia is good, actually, because as a dad i don't have time to game but thanks to stadia i can now play a grindy, endless loot based game like destiny 2 anytime i want and also my spouse would be furious at me if they knew i was playing video games so i, a grown ass man, have to sneak around and play my video games on the sly, which stadia is perfect for
I'm really happy with Apple Arcade, which I resubbed to last month in order to play The Last Campfire. Since then I've played World's End Club (which I know is "incomplete"), Word Laces, Shinsekai, Inmost, Creaks, What The Golf, and others. Really excellent content for $5/mo.! I really wish Google had gone with a subscription service that doesn't just drip-feed the freebies every month. You can get good free games with Epic and actually pay $0 for those.Seems like Google gets gaming even less than Apple does. But on top of that they don't seem willing to spend money on the content acquisition side to get games that would turn heads. I suspect this will end up another Google product that quietly gets shut down in a year.
I'd say it's highly likely. The last time we heard about that, there was only execs, no dev teams. But who knows. There's a lot of game devs and game shops in Montréal.It's entirely plausible that Google could shut down Stadia and their internal game development before her studio ships anything.
the point still stands
I'm really happy with Apple Arcade, which I resubbed to last month in order to play The Last Campfire. Since then I've played World's End Club (which I know is "incomplete"), Word Laces, Shinsekai, Inmost, Creaks, What The Golf, and others. Really excellent content for $5/mo.! I really wish Google had gone with a subscription service that doesn't just drip-feed the freebies every month. You can get good free games with Epic and actually pay $0 for those.
The exclusive Immortals demo is actually brilliant. The service is free, the demo is free, it's a game lots of people are interested in, it should get more people to at least give Stadia a try.I am jealous of the Immortals demo. But I would never start using Stadia just to try it out. They need to make some real, actual moves or fade away.
Seems like Google gets gaming even less than Apple does. But on top of that they don't seem willing to spend money on the content acquisition side to get games that would turn heads. I suspect this will end up another Google product that quietly gets shut down in a year.
This is a good example of why the "Google graveyard" crap is overblown. I have a Nest Secure system and I don't care that they announced they are deprecating it. It will still work for the foreseeable future. I am not out anything as a result of them deciding not to manufacture this product anymore. I am not losing out on content I purchased because I didn't purchase any. And they are integrating the tech from this line into something else, the same as they do with just about everything else they deprecate.
Being that it's been a year since that comment and little (nothing?) that she said would be coming in the relative short term has come to pass...No it is not. They are operating on exactly the timeline and schedule that they said they'd be on a year ago.
people don't hate it, they just love to laugh at it because it's a hilariously terrible service that was launched without any foresight or planning yet has somehow cultivated like, fifteen intensely loyal supporters across the internet who keep desperately lying to themselves and others that stadia is good, actually, because as a dad i don't have time to game but thanks to stadia i can now play a grindy, endless loot based game like destiny 2 anytime i want and also my spouse would be furious at me if they knew i was playing video games so i, a grown ass man, have to sneak around and play my video games on the sly, which stadia is perfect for
Yeah, I think people tend to forget that Stadia essentially launched itself into the global pandemic, with their earliest studio having worked only 3-4 months before things went bad, so based on that alone I wouldn't put high hopes on any big first party games any time soon.If I'm not mistaken, these are the studios of Stadia Games and Entertainment division:
So, replying to my own question, I don't think Stadia is going to show any first party game anytime soon. Of course, it depends on how many developers these studios have and when they started making games.
- Montreal studio, established on October 24th 2019.
- Typhon Studios, acquired in December 2019.
- Playa Vista, Los Angeles, Studio opened in March 2020.
during Stadia's first presentation they talked about the instant jump in from a YT gaming stream. And a 'buy' button on youtube and stuff. Was any of those features ever implemented?All I want is to see something that is only possible via game streaming. That's all I want.
But we'll probably get other weird exclusives like Bomberman or any project that could fit on any platform, and is just held back by Stadia.
Yea.. I see it less as a sunk cost thing, since Google isn't afraid to move past things that they can't continue. But rather, I do think there are ways to pivot from here that potentially still leverages those learnings. Microsoft pivoted from UWP gaming, but they didn't kill Windows Store or PC Game Pass in the process.Seems unlikely, they just announced their second studio in March with Shannon Studstill (Sony Santa Monica).
I'd actually be really surprised if Google killed this in the next couple years, it's one thing to shut down an RSS reader or a chat app, it's another to invest in deploying hardware in all their data centers, building multiple studios, and hiring legit talent just to flush it all because you didn't make an immediate return in a very high value, very hard to crack industry. And they do have a tech advantage, at least as of today, compared to xCloud and PS Now.
But of course who knows?
Heh damn, you said this far more succinctly than I did in that other competition thread. Yea. MS will work with Sony, even if they won't put their exclusives on PS5. In contrast, they're not even extending a handshake to Google (or likely Amazon).After Microsoft acquired Zenimax, I don't thing Bethesda is going to support the platform anymore. Specially with the amount of money Microsoft is putting on the Xbox Game Pass and xCloud.
And, I don't think is the same situation as Xbox putting their games on PlayStation or Nintendo. While Microsoft and Sony had to coexist which each other for a long time now, I don't think Micorosoft is interested in helping Google consolidate their own space inside the gaming industry.
So...why don't you cancel?I can't believe I'm still paying for this. I've played it maybe 15 times in total since it launched
That's not the point. You're saying that as an excuse for people not to use it. You want people to use your service, you have to provide content worth using.Nah, don't do exclusive games for a service most of the world doesn't have access to
I think there is a segment out there that would forgo buying new hardware if Stadia could provide a reasonable equivalent without the need for a console or PC.I just can't see what Google could announce that would help them in any way. Literally they could announce they bought EA or Ubisoft, but would people dump their main consoles for Stadia streaming even then? Nope. Would it matter to 'casual' gamers who don't already own a console? Nope.
What is left?
i just think the people running stadia's marketing have no idea what gamers want or how to get them excited. even if all they had was these announcements, they revealed them in the most boring, cringey and non-exciting way over 3 days.
just saw that. wow...The creative director of stadia is currently very busy tweeting at streamers about how they should pay publishers whenever they stream a game.
He's the creative director at a Montreal Stadia studio (formerly Typhoon), not THE creative director of Google Stadia.The creative director of stadia is currently very busy tweeting at streamers about how they should pay publishers whenever they stream a game.
Looking at the exclusives they choose to fund I can't find any rhyme or reason behind their choicesi just think the people running stadia's marketing have no idea what gamers want or how to get them excited. even if all they had was these announcements, they revealed them in the most boring, cringey and non-exciting way over 3 days.
Even so, it's a very foot-in-mouth for him to say as a Stadia developer.He's the creative director at a Montreal Stadia studio (formerly Typhoon), not THE creative director of Google Stadia.
i think the pattern is just what small to mid-sized dev has a game nearing the end of development and is willing to take a moneyhat from google for a timed exclusivity deal. i assume there's a lot of devs who are refusing the offer, when they can see they'd be better off doing a deal with literally any other platform holder, or just self-publishing on everything at the same time.Looking at the exclusives they choose to fund I can't find any rhyme or reason behind their choices
I'm not implying otherwise! Just seeing a gargantuan amount of people on various sites report him as a lead staffer behind Stadia (the service), which is like, wildly inaccurate.Even so, it's a very foot-in-mouth for him to say as a Stadia developer.