I looked at it this way, since you find out soon enough that the condition to win the last course is gettingis the final boss/ tournament punishing to the player? I read a Waypoint article (https://waypoint.vice.com/en_us/art...boss-prevents-you-from-beating-the-effin-game) discussing general frustration, considering the poorly communicated ball elevation and random wind elements. I'll still finish it (i'm probably half way through), but just curious if anyone shares the thoughts in the article.
par (yes you can win the course with a tie)
At least you know what you're aiming for, and if you mess up, you can just reset and try again.
The last course can get frustrating as there is a spike in difficulty as Patrick points out, at least I would consider it one as well, but the game does give you sufficient tools to negate the challenges of the last course. It wasn't easy for me though, think it took some where in the ballpark of 10-15 attempts. I would say if the game is at fault, it's for letting the player mostly get away with not using some of the mechanics that are crucial for the last course for most of the game.