Played all the way on Hard with 3 player co op.
Finished ascended tower to 50.
Finished all dreamstones.
Nice to see the game getting QoL updated. I really like the single refund skill point they just added. Id like to see more stuff like a small icon in the corner of weapon icons that tells you the element type.
Enjoyed the game alot as a co op experience with friends. There were memorable challenging fights (eg solaris, 2 enforcers, silver night, general with slowdown dogs). Initially you can get away with spamming attacks, but eventually in dreamstones we had to learn the boss mechanics. Has a very in-depth augment system that was fun to customize and upgrade system can make a huge difference. Not one of those games where everything is a marginal and insignificant upgrade.
Had maybe 2.5 crashes each since launch, but had to close the game every few hours cause it would gradually stutter over time. This has improved with the latest update, but after massive inventory scrapping it needs a relaunch.
I would have really liked the endless tower to have some variability. Like a major boss at 20 floors, or loot chest get gradually better the further you go, or boons don't cap out so fast. It's a big time commitment in a team, so it would be better if they threw a curve ball in there every once in a while.
Overall a fun game if you are looking for co-op games, definitely pick it up if on sale.