Spot on. It's pretty, but if it's loot based in the same way Borderlands or Destiny are, I'm out already.
With UE4, it's basically CGI.
Here's an animated short on UE4 from 2015:
There's this quick glimpse of gameplay so farI mean what can you say? Its a trailer lol. Came across as kinda cheesy but I'd really like to of seen gameplay
I have to look at the trailer again as I didn't see it was stated it was in game so I assumed CGI.
Anyway open world games tend to be less graphic intensive so a comparison is unfair.
PSLS: WHAT UNIQUE BENEFITS ARE YOU GETTING BY DEVELOPING GODFALL ON NEXT-GENERATION HARDWARE? WHY MAKE IT A PS5 EXCLUSIVE RATHER THAN A CROSS-GEN RELEASE WITH PS4?
KEITH LEE: The exceptionally powerful SSD on the PlayStation 5 offers a new level of detail for each individual object as well as seamless loading of our expansiveness world. Our combat is kinesthetic in nature, so the new controller's "adaptive triggers" and haptic feedback will make moment-to-moment combat feel exhilarating and visceral.
That's what they said about the 2015 animated short in the link I posted but I haven't seen anything that good. Who knows! Maybe? I've been through this so many times though, next gen will be good but let's ... nvm. It could be that good!They said it's real time in engine and Hellblade looked pretty much like in the trailers so I'm inclined to believe it looks like that. The console is sporting a 12tf card so it's not really impossible to believe.
Games wont look this good in real time. Especially if they are in the early days of development like Hellblade 2.They said it's real time in engine and Hellblade looked pretty much like in the trailers so I'm inclined to believe it looks like that. The console is sporting a 12tf card so it's not really impossible to believe.
Games wont look this good in real time. Especially if they are in the early days of development like Hellblade 2.
I was talking about hellblade 2. I can see consoles running those detailed faces in cut scenes. But not the water effects and those environments in gameplayI think they will. On both sides. This game looks pretty underwhelming barring reflections. People didn't expect 12tf rdna either and here are.
I really hate this kind of art direction. Overdesigned armor and weapons combined with beefy character models... feels so generic.
There's a small version on their website but that gif is from PlayStation lifestyle.
interdasting - thanks!There's a small version on their website but that gif is from PlayStation lifestyle.
How Godfall Takes Advantage of the PS5 Tech and Controller, More About its World and Gameplay - Keith Lee Interview - PlayStation LifeStyle
We talked with Keith Lee from Counterplay Games to find out how Godfall PS5 takes advantage of the next-gen tech and the new controller features. We also learned more about its world and gameplay.www.playstationlifestyle.net
Shocker.Much prefer this over Hellblade II (technically and artistically speaking).
Looks generic and not *that* beautiful. That could only be a bad trailer, but really not hyped. Weird choice from Sony to present this as their first next gen exclusive as they have, without any doubt, tons of other exclusives that would be better ambassadors
This is reminiscent of demon souls. It's like the same dialogue. It could go either way but it just reminds me of demon souls so muchLooks generic and not *that* beautiful. That could only be a bad trailer, but really not hyped. Weird choice from Sony to present this as their first next gen exclusive as they have, without any doubt, tons of other exclusives that would be better ambassadors
I think i've literally heard this comment every single gen after 1st gen lolGame doesn't look all that impressive to me. I mean, it's impressive. It just didn't feel like a leap in any noticeable way.
This doesn't effect my hype for PS5, though. It's just one game. I can't wait to see what Sony has cooking up for it.
Shocker.
Yeah, it's just a product of working early into the gen. Within six months to a year we'll see stuff we'll be blown away by. I'm not worried.I think i've literally heard this comment every single gen after 1st gen lol
Game doesn't look all that impressive to me. I mean, it's impressive. It just didn't feel like a leap in any noticeable way.
This doesn't effect my hype for PS5, though. It's just one game. I can't wait to see what Sony has cooking up for it.
Shocker.
interestingPSLS: ARE YOU WORKING WITH SONY SPECIFICALLY TO ENSURE THAT GODFALL IS A HIGHLIGHT OF THE PS5 LAUNCH WINDOW? WHAT SUPPORT HAVE THEY OFFERED IN DEVELOPMENT OF THE GAME?
KEITH LEE: We're excited and honored to be selected by Sony to be a PS5 launch title. We plan to be alongside PlayStation every step of the way next year.
They said next Spring and we knew that was the timeline for the PS5 reveal, but they basically confirmed it.
Those designs feel partly inspired by Warframe (and the latitude that design allows for increasingly bizarre and wild DLC to be sold)
Lords of the Fallen?