The acessebility features of God of War (2018) will be also be used on God of War: Ragnarok, extra details at PlayStation Blog about each feature
God of War Ragnarök accessibility features revealed
Santa Monica Studio highlights a selection of the game’s 60-plus accessibility options designed to suit players’ needs.
blog.playstation.com
The prophecy of Ragnarök brings changes to all the Realms, and with that, we're excited to announce some new accessibility features that will be available in God of War Ragnarök.
Not only have we redesigned our UI to allow for more flexibility and readability, but we have also rebuilt controller remapping from the ground up and added more customization to our combat and interaction systems. We have retained all our accessibility features from 2018's God of War and expanded upon them to include more than 60 ways to adjust gameplay to best suit your style and needs.
Here's a selection of some new and notable features.