Wow, really? I haven't kept up with any of it much, but I didn't know people were raging in the old games! 1-3 are classics!Oh, I see. That I do agree with, yeah. There's just a lot of peeps coming out of the woodwork and saying stuff like "the old games were never good to begin with", and stuff like that with the new GOW out there. I love the older games and feel the need to defend their honor, lol. But yes, there really was nothing else to do with the OG formula, and it was clear they'd run out of ideas by Ascension.
Amusingly, this is exactly why I don't want to play the new game. The gameplay pacing and the core combat just don't look like my thing at all.
I'll give them points for boldness and audacity, but they've basically pulled the game completely out of the genre I like and shoved it into a genre I really have zero interest in playing. So YMMV, I suppose.
Ocarina of Time is basically A Link to the Past in 3D. What're you on about
In my fifteen hours so far, there have already been over half a dozen boss fights. It's even got optional bosses. And unlike bosses in older GoW games, which were more action set pieces (still loved em though), boss battles in this one are actual boss battles.
Put simply: I like stylish action games, and this new one completely abandons the genre in favor of some weird Last of Us/Dark Souls hybrid that doesn't seem to emphasize the strengths of either game it's been inspired by. It looks overly weighty and Kratos slides and pivots around mid-combo like he's a puppet rotating on a turntable, and the removal of jumping and air combos doesn't help either. It's a weird hybrid of "realism" and fantasy that I just don't particularly have any interest in. Being forced to drag around an AI companion for the entire game doesn't hold much interest for me either.
Also, the close-up behind-the-back camera angle makes me nauseous. I hate games that overuse shaky-cam during gameplay to make themselves seem more cinematic or immersive - all they do is give me migraines.
TL:DR version - I just can't particularly see anything in the new game that makes me want to play it, whereas there are plenty of changes that make me not want to.
Yeah, there's been a few. Also, agreed, GOW1-3 were great! :)Wow, really? I haven't kept up with any of it much, but I didn't know people were raging in the old games! 1-3 are classics!
Matroid Prime is basically Super Metroid in FPS. What're you on about
Give it a chance. The combat is a hell of a lot better than you're making it out to be.
Put simply: I like stylish action games, and this new one completely abandons the genre in favor of some weird Last of Us/Dark Souls hybrid that doesn't seem to emphasize the strengths of either game it's been inspired by. It looks overly weighty and Kratos slides and pivots around mid-combo like he's a puppet rotating on a turntable, and the removal of jumping and air combos doesn't help either. It's a weird hybrid of "realism" and fantasy that I just don't particularly have any interest in. Being forced to drag around an AI companion for the entire game doesn't hold much interest for me either.
Also, the close-up behind-the-back camera angle makes me nauseous. I hate games that overuse shaky-cam during gameplay to make themselves seem more cinematic or immersive - all they do is give me migraines.
TL:DR version - I just can't particularly see anything in the new game that makes me want to play it, whereas there are plenty of changes that make me not want to.
It's bold for the series not the whole God damn industry. How hard is that for you to understand?It's an over-the-shoulder action/adventure title with combat inspired by the industry darling Soulsborne (as stated by the developers themselves). In what universe is this game "bold"?
An actual "bold" God of War would have been making a AAA Character Action title that could stand up to Bayonetta and Devil May Cry.
also this^
Most arguments in this thread against OP's opinion are basicly 2D games turned 3D wich is not a bold change but instead a natural evolution.
Only if you are a hand surgeon.
This right here
A lot of you seem to have reading comprehension fail.
No one is saying it's a bold direction for the gaming industry, but rather the series itself.
If you can't see that then there's no point in even wasting time arguing because there's no way anyone's changing your mind if the gameplay footage itself doesn't do that for you.
Different developers, different game. Your comparison is useless.Someday. Or if they give me a demo so I can try it without paying full price. Nothing I've seen of the game gives me any reason to risk not liking it at a $60 price tag. People yelled at me to give Horizon a chance and I still find it beautiful to look at and take photo mode shots in but just about the antithesis of fun to actually play.
A slay yet basick.It's the honeymoon period of a new release. I await the inevitable "God of War was actually just ok" threads.
A lot of people in here are dismissing OPs post simply because this style of genre has been done before. You see the comments calling it last of us, dark souls etc.I feel like most posters are making good points why some games were radical shifts for their series (and sometimes beyond)? Why are you wanting to argue? It's a discussion.
Put simply: I like stylish action games, and this new one completely abandons the genre in favor of some weird Last of Us/Dark Souls hybrid that doesn't seem to emphasize the strengths of either game it's been inspired by. It looks overly weighty and Kratos slides and pivots around mid-combo like he's a puppet rotating on a turntable, and the removal of jumping and air combos doesn't help either. It's a weird hybrid of "realism" and fantasy that I just don't particularly have any interest in. Being forced to drag around an AI companion for the entire game doesn't hold much interest for me either.
Also, the close-up behind-the-back camera angle makes me nauseous. I hate games that overuse shaky-cam during gameplay to make themselves seem more cinematic or immersive - all they do is give me migraines.
TL:DR version - I just can't particularly see anything in the new game that makes me want to play it, whereas there are plenty of changes that make me not want to.
Why do people mke threds with those titles?It's the honeymoon period of a new release. I await the inevitable "God of War was actually just ok" threads.
Metroid Prime changed genres and still felt very much like Metroid. Also when the predecessor was often in the convo of GOAT (Super Metroid) it takes some guts to make that change.
Ok, from someone who likes and breathes Stylish action games :- this is good. It's not DMC, it isn't even DmC, but once you get your fingers around the combat, there is a lot of combo creativity to be had.
Instead of combining dial up button combos, it's layering skills and managing space like a fighting game. The way the camera is more claustrophobic makes the action more immediate and your decisions are more real-time.
That's not to say the approach doesn't have it's flaws :- there is too much off screen attacks, even worse when it comes to projectiles, but the depth is there for those who seek it.
I feel people who play character action games, or fighters in general can make the games combat shine in a way that none of the pre-release materials ever did. I'd love to see what someone like saur could do with this combat system.
Someone in the review thread called this the game Darksiders 2 wanted to be, and no disrespect to tragic (DS2 combat designer) I feel that is true.
Different developers, different game. Your comparison is useless.
It reimagined a franchise and my bone structure.
Yes differing opinions doesn't matter you have spoken.A lot of you seem to have reading comprehension fail.
No one is saying it's a bold direction for the gaming industry, but rather the series itself.
If you can't see that then there's no point in even wasting time arguing because there's no way anyone's changing your mind if the gameplay footage itself doesn't do that for you.
Ohhh yess Ok this is my Vote Kid Icarus Uprising definitelyI'm gonna have to go with Kid Icarus Uprising in terms of reboot that's the furthest departure from a series formula.
GoW has a lot of inspiration from the recent past, but it's still a God of War game.
KIU is something else entirely.
Point proven. That's not what I'm saying at all. Read it again and come back
People have mentioned Metroid Prime and RE4 and a ton of 2D -> 3D stuff, but there's still plenty more examples.
Symphony of the Night changed what Castlevania was all about.
Donkey Kong Country changed "Donkey Kong game" into something totally different.
Doom 3 was basically a survival horror shooter compared to the straight forward originals.
Remember when The Bureau: XCOM Declassified was going to just be X-COM, a tactical FPS set in the 1950s with totally different alien designs?
It's a very common thing, but GAF/ResetEra seem to take it to a whole other level. It's why I never trust first impressions around here.It's the honeymoon period of a new release. I await the inevitable "God of War was actually just ok" threads.