You're phrasing it incorrectly though.There are 13 different criteria and the game has to fulfill 5 of them.It will be just for games that represent the german or european culture.
All project leads have to life in germany and the team must be of german university graduates.
It is for small german developers, but sadly also only for games like Landwirtschafts Simulator.
a.) 4 out of (can be less if the game fulfills a lot of criteria under b.)):
- Game takes place in Germany or the European Economic Area or has some historical connection
- Main character is a German or European figure (actual or fictional)
- The events in the game are somehow reflecting the culture of Germany or the European Economic Area (story, cultural heritage, pop/media/games/youth culture, society, traditions), or it's based on a literary or cinematic source from Germany or the European (language) area (which includes myths, fables and science-fiction), or highlights regional diversity within the EAE, or has ties to German game culture [...], BUT can also be non-European in exceptional cases if it's really creative or innovative in other aspects
- Game will be available in German language
- The majority of development has to take place in Germany
- At least 50% of developers live in Germany (the Lead developers like producer, art director, game design lead have to)
- There are graduates from German universities in the team, but they can also be from other countries if they now live in Germany
The game is creative or innovative in...
- narrative structure or build-up
- or character design, setting, story, environment
- or music
- or interactivity, multiplayer, interface, user-generated content
- or AI
- or new technology in the development process, execution or application
This is pretty easy to fulfill honestly, as the bold ones should be a given in almost every German studio anyway.
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