How does change MS first party games initially offering post launch maps for free without any mtx/loot box/map pack purchases?Quake 3 Team Arena came out in 2000
Is Gears 5 developed by id?
How does change MS first party games initially offering post launch maps for free without any mtx/loot box/map pack purchases?Quake 3 Team Arena came out in 2000
I get that you need to monetize somehow to keep the servers and staffing up, but this is a fucking first party game. I already pay for online services and servers via XBL, where does that money go?
How does change MS first party games initially offering post launch maps for free without any mtx/loot box/map pack purchases?
Is Gears 5 developed by id?
I guess I misread your post I thought you said that this started with Gears of War 1.How does change MS first party games initially offering post launch maps for free without any mtx/loot box/map pack purchases?
Yeah that's bad... compared to when games shipped whole or had additional maps free...
But how many? Adding 2-3 maps for free isn't really the same as something like Gears 4 adding 15Yeah that's bad... compared to when games shipped whole or had additional maps free...
None the game shipped fully formed sans mtx or map packs.I guess I misread your post I thought you said that this started with Gears of War 1.
I guess without numbers I find your statement meaningless? How much stuff did Halo add post launch does it compare to Gears 4?
What is your point here? You are talking about how MSFT released maps/modes for free and I'm asking how they compare with the modern games.
Gears of war one eventually shipped 6 maps and a new modeBut how many? Adding 2-3 maps for free isn't really the same as something like Gears 4 adding 15
Point is there was a time that games were shipped fully formed, or had free additions without scamming consumers with MTX/loot boxs/map packs.What is your point here? You are talking about how MSFT released maps/modes for free and I'm asking how they compare with the modern games.
They sold four of these first for four months? Is that what you want?
I have been happily playing Gears 5 without spending a penny because it is all cosmetic stuff. If they sold actual gameplay advantages then maybe you would have a point. It's very simple: The vast majority of people can play the game without needing to give a single solitary shit about any of the microtransactions that "need to be addressed" and those people/whales with more money than sense can spend to their hearts content which happens to support the developer. If you have a problem with the prices then take it up with Epic. They're the one's who have established these kind of prices for skins and useless tat with Fortnite. Put it this way: If game developer A (i.e. The Coalition) sees a whole bunch of idiots spending vast amounts of money on pointless shit that game developer B (Epic) puts out, why the fuck wouldn't they want to try and get a piece of the action? Meanwhile everyone seems to give Fortnite a free pass while they are making threads about how Microsoft apparently is the one responsible for ruining modern gaming. Fuck off with that nonsense.
I play Smite, a FTP game a fair bit. I used to spend a decent amount on various neat skins because they were reasonably priced and i felt like i was getting my money's worth with the amount of time i play that game. Then they started hiking the prices up to match that Fortnite bollocks and i stopped spending any money on the game. I am guessing they have enough whales to make it worthwhile, the rest of the players that have a problem with it can vote with their wallets.
Point is there was a time that games were shipped fully formed, or had free additions without scamming consumers with MTX/loot boxs/map packs.
Even the Doom reboot decided to just give it's multiplayer dlc away for free in 2017. There's nothing forcing publishers to nickle and dime their customers other (ontop of a fully priced game) than greed.
It was also a time where games cost less and released in a state where day 1 patches didn't exist, yet here we are.Point is there was a time that games were shipped fully formed, or had free additions without scamming consumers with MTX/loot boxs/map packs.
Even the Doom reboot decided to just give it's multiplayer dlc away for free in 2017. There's nothing forcing publishers to nickle and dime their customers other (ontop of a fully priced game) than greed.
I want games to stop charging full price then having in place monetisation schemes especially when MS/Sony/Nintendo now charge for online play.They also didn't have continuous content added over multiple years(or that you haven't shown yet).
Do you want Microsoft to release all the DLC for Gears 5 for free when it's dead, cause that's what Doom did, it was a last ditch effort so I'm not sure how it's really something that matters to the topic?
I mean it's both to cover costs and profit, you still haven't shown any game that was able to comparable content for free.I want games to stop charging full price then having in place monetisation schemes especially when MS/Sony/Nintendo now charge for online play.
And no I don't bealive this sort of monetisation is to cover costs, it's pure profit seeking.
What's the comparable content that you're arguing for, It's not part of my point so I feel no need to argue for a case I've not made.I mean it's both to cover costs and profit, you still haven't shown any game that was able to comparable content for free.
I agree that Gold is a relic and should be removed.
You said that games have added maps before for free, you literally have not named a single example.What's the comparable content that you're arguing for, It's not part of my point so I feel no need to argue for a case I've not made.
Gear's 1You said that games have added maps before for free, you literally have not named a single example.
If they're funding the DLC and maps then they're not "optional" are they? Someone HAS TO buy them, someone with less impulse control, for you and others to have free maps and modes. They're either mandatory for future content, or they're "optional" and does nothing beyond flaunting your character. You can't have it both ways.As it has been stated several times already the revenue from these skins is funding the DLC which is going to be free for every player.
It's mind boggling some of you would prefer to pay for map packs that would inevitably fracture the community.
I saw that shit drastically reduce the online population of playlists in Halo 3 and Reach; i can deal with players running around with neon colored weapons if it means the game will have a healthier online population in the long run.
It charged for four of those at first I already posted this. Did you want that mode of receiving content updates?
It started with dropping 2 for free, after a argument with MS Epic then charged for 4 maps for 4 months(?) then gave them for free. Ergo Epic literally gave maps away for free.It charged for four of those at first I already posted this. Did you want that mode of receiving content updates?
Yes 2 vs the 15 from Gears 4 which is where the comparable amount comes inIt started with dropping 2 for free, after a argument with MS Epic then charged for 4 maps for 4 months(?) then gave them for free. Ergo Gears literally gave maps away for free.
Why do you write about something you have no idea?Yeah, it's a really long promotion given how people are stacking 2-3 years worth of $1 pm subs
Yeah 2 maps for free that turn to 6 maps for free is a better deal for the consumer base, than obfuscating for a profit driven mtx scheme, ontop of a full priced game and on top of a xboxlive gold fee.Yes 2 vs the 15 from Gears 4 which is where the comparable amount comes in
Just don't buy them.
These items exist for people who want them and are not necessary to enjoy the game. I know this isnt a groundbreaking realization but it really is that simple.
You can't say the 4 maps were for free, people paid for them, other consumers covered that cost just like with cosmetics.If you like that model that's fine but others like getting the maps day 1 with no cost.Yeah 2 maps for free that turn to 6 maps for free is a better deal for the consumer base, than obfuscating for a profit driven mtx scheme.
I get that you need to monetize somehow to keep the servers and staffing up, but this is a fucking first party game. I already pay for online services and servers via XBL, where does that money go?
Can you show me how your being impeded by others with payed for content?Judging by the amount of corporate bootlickers in this thread its perfectly clear why companies will keep adding this bullshit to their games
Gears added even 24 mapsBut how many? Adding 2-3 maps for free isn't really the same as something like Gears 4 adding 15
Yeah I can say they were free as after four month's they were free for all users. Again I don't like the "current" model of various forms of micro transactions that are about squeezing profit out of user base that has already paid for the game.You can't say the 4 maps were for free, people paid for them, other consumers covered that cost just like with cosmetics.If you like that model that's fine but others like getting the maps day 1 with no cost.