Lol keep trolling.It's mostly due the 60 frame per second not gameplay improvments!
first gameplay has shown in 2005 iirc :d
ٰNo need to change but the game needs some improvments after almost 15 years!
that was trolled to hell and called out a lot.
It's not trolling to say the game still looks feels and plays the same as the first one after 15 years. grow up!
So you played the beta?! And it is trolling to say the game has had no improvements over 15 years!It's not trolling to say the game still looks feels and plays the same as the first one after 15 years. grow up!
Call it how you want. It's a wrong statement. Obviously.It's not trolling to say the game still looks feels and plays the same as the first one after 15 years. grow up!
Um yeah. People here especially kept going on and on about the game being Native 4K/60FPS so of course that's what people expected.
Where's those campaign gifs from last year?! That trailer had visuals that were incredible. Still hard to believe it'll be 4k 60fps with 20x larger levels too!! Launch can't come soon enough. This game is going to be a graphical master piece in reviews I see
Best looking game trailer so far.
Native 4K and 60FPS with this amount of details.
Glad they kept storms and destructible covers.
Game looks good, give me that 4k/60FPS-sweetness.
It looks quite good for 4K 60fps but it feels like Gears 4 graphics turned up to 11.
The snow, the debris and the strom itself look dissapointing.
No amount of gifs can compare to the actual experience of a 4K and silky smooth 60fps frame rate with super responsive controls.
This game is going to be every bit as good as anything when it comes out.
Insanely gorgeous graphics! Easily some of the best this gen and native 4k 60fps to boot
Coalition are wizards
The most likely scenario: MP will be native 4k/60fps and campaign will be non-native 4k/60fps and that's how they'll manage the graphical jump between modes.
The difference is this is aiming for 60fps, and apparently native 4K as well.
Why am I on this list, my post is from a Halo Infinite thread.I think most people including myself thought it would be native 4k and 60fps, because that's what we've been reading or hearing for weeks and months. I mean, if you just type 4k 60fps in search, you get a tonne of hits for it regarding Gears 5. Barely any mention of CBR or dynamic resolution anywhere.
Dont get me wrong, there's nothing wrong with CBR, but yes, I did think it was going to be native 4k, and evidently so did others.
I should clarify since you quoted me that PC always have the option for native 4K and 60fps.I think most people including myself thought it would be native 4k and 60fps, because that's what we've been reading or hearing for weeks and months. I mean, if you just type 4k 60fps in search, you get a tonne of hits for it regarding Gears 5. Barely any mention of CBR or dynamic resolution anywhere.
Dont get me wrong, there's nothing wrong with CBR, but yes, I did think it was going to be native 4k, and evidently so did others.
I checked the benchmark thread and only saw 3 people saying native 4k. Most said 4k.Um yeah. People here especially kept going on and on about the game being Native 4K/60FPS so of course that's what people expected.
I think most people including myself thought it would be native 4k and 60fps, because that's what we've been reading or hearing for weeks and months. I mean, if you just type 4k 60fps in search, you get a tonne of hits for it regarding Gears 5. Barely any mention of CBR or dynamic resolution anywhere.
Dont get me wrong, there's nothing wrong with CBR, but yes, I did think it was going to be native 4k, and evidently so did others.
At least you know you've been bookmarked to be called out when Halo Infinite launches.Why am I on this list, my post is from a Halo Infinite thread.
I checked the benchmark thread and only saw 3 people saying native 4k. Most said 4k.
Instead if actually discussing the actual visuals (and how incredible the game looks in motion) some of you have managed to derail the discussion into a resolution war. Grats.
Which means some people were indeed expecting native 4K, which you said didn't happen...
Well even saying 4K can mislead people. It's funny those same people who were saying 4K are now including "Dynamic" in their statement now that the truth is out there where as they never said anything about it before.I checked the benchmark thread and only saw 3 people saying native 4k. Most said 4k.
Not sure what you are trying to say? You said check the benchmark thread and i did and saw indeed 3 people saying native.
This is misleading as shit as well, and fairly got dunked on when it showed up here on Era.
Noticed how I said non-native 4k in my exact post. Multiplayer being non-native is interesting but it's the mode concentrated on playability rather than eye candy and spectacle so it makes sense to keep up the FPS.
I really dont follow. I agree with you. I didnt see people saying native and then you said check the benchmark thread and indeed saw a couple saying it.
I really dont follow. I agree with you. I didnt see people saying native and then you said check the benchmark thread and indeed saw a couple saying it.
That's unrealistic for multiple reasons. The average gamer doesn't care how the resolution is reached, when talking in interviews it's easier to say "4K" than "reconstructed 4K using temporal injection", and if someone really cares to know the details they can usually figure them out.
Well to be fair its hard to see if a game is dynamic and we only "find out" when VGtech, DF etc do test. Wich makes always imo the dynamic res argument for games better if people have a hard time seeing the changes.Well even saying 4K can mislead people. It's funny those same people who were saying 4K are now including "Dynamic" in their statement now that the truth is out there where as they never said anything about it before.
So it's not native 4K ? it doesn't looks that impressive too... mhmmm
I checked the benchmark thread and only saw 3 people saying native 4k. Most said 4k.
Most say 4K not native 4K.
Yes. But afterwards i checked the benchmark thread and saw indeed 3 people saying native. Not sure what i need to say more.So now you agree with me?
But here you didn't? I don't follow you.
Most people said 4k tho. Not native . And usyally people only start saying CBR and dynamic res when VGtech and DF get their hands on it and we know whats its using.On this forum people often mention CBR when talking about a non native 4K game, eg 4K CB or 4K reconstructed etc. I think it's clear most or many thought it'd be native 4K, highlighted by the fact that some straight out mention native 4K, and also never got challenged or called up on it I might add. Because why would they, the assumption was they were right.
I think most people including myself thought it would be native 4k and 60fps, because that's what we've been reading or hearing for weeks and months. I mean, if you just type 4k 60fps in search, you get a tonne of hits for it regarding Gears 5. Barely any mention of CBR or dynamic resolution anywhere.
Dont get me wrong, there's nothing wrong with CBR, but yes, I did think it was going to be native 4k, and evidently so did others. If anything I'm actually glad it's CBR, since at least that way they can push the graphics further.
Having said that, I still would have preferred the campaign targeted 30fps so they could blow the visuals and scope out. Dropping to 720p on the base One is also a bit disappointing, but that's the price of 60fps and the One hardware I guess.
They can use terms like 4Kcr or 4Kti instead of just 4K to clear the confusion for us enthusiasts.
insert "you know it outputs in 1080p right"This video does raise concerns for the frame rate during the campaign. The boot camp doesn't hold a locked 60fps and the campaign will surely be more demanding. I know it's unfinished code, but it'll be interesting to see how it hold up at release.
That's unrealistic for multiple reasons. The average gamer doesn't care how the resolution is reached, when talking in interviews it's easier to say "4K" than "reconstructed 4K using temporal injection", and if someone really cares to know the details they can usually figure them out.
It's not saying native 4K and the game outputs a 3840x2160 resolution, so I don't see how it's misleading.
This is misleading as shit as well, and fairly got dunked on when it showed up here on Era.
I see you are doing your normal work in an Xbox thread.On this forum people often mention CBR when talking about a non native 4K game, eg 4K CB, 4K reconstructed, dynamic 4K etc. I think it's clear most or many thought it'd be native 4K, highlighted by the fact that some straight out mention native 4K, and also never got challenged or called up on it I might add. Because why would they, the assumption was they were right. Again, I'm actually personally glad it's CBR, but the messaging around it certainly muddied the waters.
Most people said 4k tho. Not native . And usyally people only start saying CBR and dynamic res when VGtech and DF get their hands on it and we know whats its using.
So its not that weird most people just said 4K before that. :)
So now 4k isn't actually 4k unless you state native.I checked the benchmark thread and only saw 3 people saying native 4k. Most said 4k.
Most say 4K not native 4K.
Some multiplayer screens focusing on environment and lighting.
Going to be a mental fuck for a lot people next gen when everything is using reconstruction techniques.
Some multiplayer screens focusing on environment and lighting.
With Raytracing, we going back to 1080p baby :DGoing to be a mental fuck for a lot people next gen when everything is using reconstruction techniques.
When somebody mention just "4k", it's accepted as "native 4k". Like 1080p before too.
What people expexted when during E3 2014 MS said that MCC collection will be 1080p? Dynamic, recostructed....? Nothing else other than native. And in then end collection is in native 1080p. Same crap when you say "4k"